New version v0.7.9.13Mon, 7 October 2019
Added trolleybuses, workshop support and performance optimizationsList of new features• Trolleybuses was introduced
• Multi-threading - better performance, what was seems impossible, we managed to add. On most of PCs increase in performance is about 75-100% somewhere
noticed even more than 100%. Now game runs on two cores instead one (one for rendering one for game-mechanics) ..
• landscape editor.. you can now create your own landscapes.. and make then available for other users, or you can subscribe workshop items.. and start new game on landscapes from other users
• vehicle workshop creation support
• building workshop creation support
Video:Workshop:Already there is a lot of content you can subscribe. Visit workshop page:
https://steamcommunity.com/workshop/browse/?appid=784150&searchtext=&childpublishedfileid=0&browsesort=trend§ion=readytouseitems&admin_view=0(detailed documentation for creation workshop items is still in the development and soon will be published on visible places.)
What will come next?We already have in progress several new things including ships, cableway, one way road and the basic tutorial for newcomers. I hope soon those things will be introduced on the beta branch for public test.
We also will soon start work on an cargo containers, forklift functionality and hope very soon on airplanes too.
Detailed list & history of changes0.7.9.0• Multithreading for performance
• Added terrain editor and template heightmaps (create workshop item and close to save green button is button to lauch editor)
• Added workshop support for landscapes (try subscribe my map uploaded on the workshop)
0.7.9.1• Fixed issue with out of video memory when saving editor map
• Fixed issue with crash when selling the vehicles
• Fixed alt tab issue on full screen
• Added trolleybuses for now only one model
• Now is possible to delete custom house in the editor
• Fixed crash with smooth tool in the editor
0.7.9.2• Fixed issue with populating editor map causing crashes
• Fixed issue of random bug that mouse click was not accepted
0.7.9.3• Fixed crash when no sound device connected
• Fixed collisions for road vehicles, now should vehicles not pass into each other
• Fixed issue with typing something during gameplay
• Fixed issue with moving camera while typing AWSD while high FPS
• Fixed issue with parking lots - was possible to purchase more cars than parking lot available to have causing struck vehicles at enter to parking lot
• Fixed random crash connected to track building vehicle
• Added hotkey for sell all vehicles in the building (LCTRL + J) while activated cheat mode
• Optimized infrastructure & shadows rendering - better performance
• Fixed rendering of track-builder trains
• Fixed flickering of resources in the aggregates storage
• Fixed crash when deleting the conveyor by bulldozer tool
• People who finished education living in university halls of residence now automatically moves to whole map after finishing studies.. not only near hostel/university hall of residence
0.7.9.4• Fixed issue that when not electrified piece of railway was too small warning mark was not displayed
• Fixed trains which not displayed question mark while they cannot find route due to not electrified railway
• Added a message about save-version increase if you are on test branch to notice you should make rather "Save as" :-)
• Added workshop support for vehicles (try subscribe my vehicle :-))
• Added checks if workshop items are available before loading save and if not game offer subscription of it
• Added option to load map with missing workshop items and deleting them after load
0.7.9.5• Fixed issue that was sometime possible to build very short piece of road
• Reverted back H key to display infrastructure helpers
• Fixed crash with landscape editor loading if on map is production plant
• Now landscape editor remember camera position
• Increased max number of vehicles which work on manual terraforming to 50
• Fixed one of the random crash
• Fixed issue with bad collision with trolleybuses and small bus stop
• Fixed issue with unsetting production vehicle for production line when loading/saving
• Fixed trolleybus lights
• When students move from hostel to own flat, they should not move to old city/village houses in the untouched cities
0.7.9.6• Fixed crash connected to emergency events and crash while loading emergency events
• ixed freezes/crashes when following vehicles or looking close at the factories
• LCTRL + G will disable also cursor cube
• Added code to regenerate road connection to substations at load to fix automatically yours saves with not shinning lamps
• Now the tunnels supports the trolleybuses..
0.7.9.9• Added support for workshop buildings (documentation is WIP)
• Added one more trolleybus type
• Fixed problem when rail track train set sold while at railtrack construction - semaphore was not reset
• Fixed problem with seamphores near rail construction office and depo, now should not remain red
• Fixed problems with depo and waypoints (like adding waypoint into route while heading to depo was incorrect)
• Added icons for building and vehicles icons to determine if item is subscribed or from workshop_wip folder
• Now is not allowed to purchase resources directly into cargo station
• Fixed some GUI overlaping issues with model viewer
0.7.9.10• Improved graphics for trolleybuses wiring
• Fixed electric connection problem when building sidewalks on trolleybus road
• Fixed bug if was finished rail station or trolleybus stop in-between road/rail it was not invoke to recalculate connection for connected road/rail tracks
• Fixed crash related to waypoints and refuelling
• Fixed problem with loosing electricity trolley connection while placing road waypoint
• Fixed black outs when using pause game with the space key
• Fixed problem that car leaved gas station after game pause
• Now workshop subscribed items should be available also in offline mode
• Fixed issue with editor, if was started after normal game, sometime was unable to make terrain auto-leveling while building roads
• Fixed issue that sometime firetrucks or ambulances not find route to residential buildings
• Fixed bug when building some buildings in some parts of maps with specific rotation a bugged roads was constructed
0.7.9.11• Critical fix related to workshop items, if building like fire station not had vehicle station, it was crashing when firetruck going for refuel
• Found issue and fixed most probably a bug causing freeze when quitting the game to main menu
• Added page support in the mod building menu
0.7.9.12• Fixed problem & crash when removed waypoint from route plan
• Fixed issue that some of the electric trainset not consumpt the electricity
• Fixed problem that sometimes some of the vehicles assigned to buildings like construction office not going to refuel
• Fixed problem with citizens who lives in the old buildings - sometime they were unable to visit hospital
• Fixed few signals problems - maybe now the signals will not stuck with red and if yes.. after re-placement signal it will not get corrupted again
• Tweaked electricity consumption if workers are home - if you not have bus/train platform near residential buildings or there is not yet workplace.. the electric consumption was massive because workers was home
• Fixed problem if you car dealer was selected occupancy of parking lot "any" it was sending cars to full parking lots/list]
0.7.9.13• Fixed bug about construction vehicles cannot find route back from construction
• Increased acceleration for trolleybuses
• Fixed trolleybuses bridge names