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War of Rights
Asid:
March 17th - Update 145 Released!
17 Mar @ 7:10pm - [CG]TrustyJam
- This update includes new experimental network performance improvements. Please let us know if you experience any stability or performance differences between this update and the previous one.
- Added a random selection of background high altitude clouds.
- Several character updates and tweaks.
- Added more bloody uniform materials.
- Updated the burnside bridge model.
Asid:
March 27th - Update 146 Released!
27 MAR - [CG]TRUSTYJAM
- Added door open and close sounds.
- Possible fix for some players spawning with a 20 second desertion timer when Last Stand has triggered.
- If Last Stand has triggered and there are less than 20 seconds left of a match. Players deserting will no longer have a desertion timer of 20 seconds if they desert. Their desertion timer in that case will instead always be lower than the time left of the match, making defenders in Last Stand unable to desert and win for their team as the timer runs out.
- In order to prevent afk defenders from winning a game in Last Stand, the victory will be given to the attacker when the timer runs out if there are 3 or less defenders alive.
- Added ear wind noise that is increased the faster the player is moving and if the player is facing the wind direction.
- The flag of the flag bearer will now produce cloth sounds. The intensity of those cloth sounds will increase as the player moves around.
- Changed the way footsteps are queued to reduce clipping when moving with a lot of players.
- Added new and improved player movement and equipment sounds. Enter Ready, Exit Ready, Enter Aim, Exit Aim, Enter Kneel, Exit Kneel, Fix Bayonet standing, Unfix Bayonet standing, Fix Bayonet kneeling, Unfix Bayonet kneeling.
- Increased the volume of vaulting and lightning sounds.
- Possible fix for particle effects sometimes spawning in the wrong place.
- The nametags and chat messages of developers will now appear Blue.
- The name of the server that is currently being played on is now listed in the bottom of the tab screen.
- Fixed the text chat no longer appearing by itself when the Auto Show HUD setting is disabled in the graphics options.
- Fixed teamkills and ban messages being posted twice in the chat.
- The text chat will now post whenever a developer or an admin force ends the round.
- Prevented various hacks and cheats.
- Several updates to the Burnside Bridge area in order to match its period surroundings. Moved the stonewall closer to the bridge, added missing fencing and made the Sycamore witness tree 150 years younger.
- Updated the small sheds at Harpers Ferry.
- Added new uphill and downhill movement animations.
- Added new turn animations for various poses.
- Added a new revolver aimpose and a sword melee mode aimpose.
- Updated the model and textures of some of the wooden fences on all maps.
Asid:
200 Player stress test 29th of March!
28 MAR - [CG]TRUSTYJAM
Hey all!
We'd like to invite you all to partake in a 200 player stress test tomorrow on the 29th of March at 2100 hours GMT/1700 hours EST.
Do not expect great performance during the stress test - crashes and glitches might happen at an increased rate for both the server as well as your clients.
We look forward to be seeing you all. :)
- Trusty
Asid:
April 5th - Update 147 Released!
5 Apr @ 2:37pm - [CG]TrustyJam
- Reduced the amount of player data that is synchronized between the server and the clients. This is very experimental and may cause issues, it may however also possibly increase the performance of the server.
- Added new and improved sword slash and stab animations.
- Prevented the player from instantly entering shoulder arms if the player stops aiming after having started aiming while the exitReady transition is playing.
- If the player is sprinting and then release W while still holding left shift. The player no longer has to release and press left shift again in order to resume sprinting.
- Added an Admin menu to the Tab menu with support for kicking and banning players. If you are an admin, activate it by right clicking on a player name.
- Prevented players from activating the worcam in the Picket Patrol game mode.
- Fixed the benchmark not working.
- Overhauled snake rail fences and added additional variants across all levels.
- Fixed minor flag spawn issues, Harpers Ferry.
Asid:
200 Player stress test server is up! Join us!
7 APR @ 7:26PM - [CG]TRUSTYJAM
Please join in on the 200 player stress test server to help us test!
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