Summer Stylin'26 Jun @ 12:49am - TonyDanza
With just a few days into summer, we at Space Bullet felt it was prime time to get things really heated up in Vox Machinae. Say hello to our Summer Update, jam-packed with new content to unload and lay digital waste on your fellow grinder pilots.
Introducing Convoy CO-OP ModeTo get things started, we’re proud to finally unveil our first ever Co-op gameplay mode, Convoy. As the title suggests, you and up to 3 other fellow pilots are tasked with protecting 3 mining trucks making their way through our treacherous battlefields. Along the way you’ll be greeted by the gunfire of enemy scavenger trucks and grinders, so stay sharp and protect those piggies. What’s more, you’ll have to keep a keen eye out for bigger foes and even competing enemy convoys attempting to cross your path as they chart their own course. Fear not though, as you may encounter optional opportunities in the form of dormant grinders and factories to capture and benefit from along your journey to the goal.
Overhaul, The Flying GrinderPeople are always tell us that our signature jumpjet gameplay is one of the most compelling aspects of Vox Machinae. That got us to thinking, what if there was a grinder that could FLY? Well that’s just what we did! Sort of. Introducing Overhaul, the double fixed-mount medium class grinder featuring hummingbird propulsion jets. What’s hummingbird you say? It allows Overhaul to hover effortlessly over the terrain, surveying the battlefield below. With those 2 fixed weapon mounts, he can unleash a unique combo of weaponry on those poor pilots below.
Pulse and Hammer your Foes into SubmissionSpeaking of weaponry, the summer update once again delivers with our two new guns, Pulsar and Hammer. Pulsar adds to our roster of small weapons, doling out a triple shot of magnetically-charged projectiles that proximity explode near enemies to deliver splashy damage goodness. Meanwhile, Hammer delivers the goods in a dramatically different way. Available to grinder pilots in fixed-mount form, this giant homing missile can be guided by the pilot’s cursor for targeted explosive glory. What’s more, once a player commits to a target and lets go of the fire button, the missile sheds its casing and accelerates to expedite delivery of its payload. Oh and did we mention that it can be controlled via your scope monitor? Because it totally can!
So to sum things up, hovering grinder, guns, and co-op glory is the name of THIS game with our summer update, available NOW!
Here are the patch notes that list some other fixes, etc:0.33.0 alpha• New improved textures for grinders with more detail and paint decals and so on.
• New Grinder: Overhaul. Float like a butterfly, and sting like a missile-tossing nightmare.
• New co-op game mode: Convoy. Team up with your pals and see how high you can crank the difficulty!
• Enabled Remix options are displayed in the lobby for all to see.
• New small mount weapon: Pulsar. Toss some quarks or whatever at the enemy and make them Pul-sore!
• New fixed mount weapon: Hammer. When you've got a giant guided missile, you can really nail those baddies!
• Pressing any button on a controller (even if unmapped) will now cause that controller to become the active controller.
• Picking up/moving a motion controller will now cause that controller to become the active controller.
• When switching from motion controllers to an untracked controller (like mouse/gamepad), the hands will now snap to a default position.
• Fix training mission saying "there is no input mapped" to aim when using a mouse.
• Fix leg of Grinders kicking backwards after landing, resulting in getting moving again more quickly.
0.33.1 alpha• Possible fix for some rare controller detection errors.