Patch notes for EAv0.10.26aIt Lurks Below - Graybeard Games
*** Your world has been RESET! ***This is a big data-change patch. There have been a lot of changes in the last few weeks. I spent most of my time on two features:
1a) The world is now made up of 3 layers instead of 2. Access placing/digging blocks with nothing(front)/shift(mid)/control(back)
1b) There are now multiple worlds to visit. Instead of just one "world/dungeon" I can now create many/multiple worlds/locations to visit. Right now there are two.
2) Liquids - water, etc. I spent two weeks trying to get this to work properly and I couldn't. I did 99% of the work, but couldn't stabilize liquids properly, so they are on the back burner for now. I'm quite sad about this and hope to return to it before release, but we will see.
About the Reset:Your characters still work and have their stuff, but the world has been regenerated for 3 layers and two locations/worlds.
All crops (turned to seeds), all crafting devices (forge, anvil, etc), all buildings have been placed on the ground at your feet when you start.
Bosses are now accessed through doors at the end of the dungeon strip which transfer worlds to the boss room rather than being in the same world.
Let me know if you have problems in our Discord channel. (
https://discordapp.com/invite/EE2wM87)
Expect a few patches this weekend, including some Halloween stuff!!
Features:- A few objects (bed, bank lights, etc) have new art
Bugs:- Fixed a bug with creating stacked food with different survival ranks on the ingredients
- Fixed a block-selection bug with mid and back layers. It would always be red, but it works properly now.
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Patch notes for EAv0.10.26b[ Patch 2 of ? today ]
I forgot to mention that there is a new voxel-styled ambient occlusion lighting model in the game as well. It makes the 3d-ness stand out.
Bugs:- If you created a new character and new world, the ground was missing. I found it. It was hiding under a pile of papers on my desk. It should show up now.
- Fixed a bug which didn't allow Abel to be moved. You are now able to move Abel.
- There was a problem with freeing some video memory which could lead to a crash, but I free it properly now.
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Patch notes for EAv0.10.26c[ Patch 3 of ? today ]
Bugs:- You can now select all 3 layers and dig properly with the 3x3 digging ring
- Fixed a bug with the Hoe not showing the selected block properly
- Abel would summon your items but keep them in the other world, where you couldn't get to them. It wasn't very helpful. His magic is working better and should summon them from other worlds now.