Dark Future Post Launch Round-Up24 May @ 3:24pm - AurochMatt
Hi everyone!
Was it only last week that Dark Future: Blood Red States came out? We hope you guys have been having an awesome time with it and causing as much mayhem and chaos as you can!
To do a mini-roundup of news for you:PodcastThe latest episode of our podcast has gone live
https://aurochdigital.podbean.com/e/an-interview-with-james-swallow/ . This season has focused on Dark Future from its role in the car combat genre to the game you see before you.
This weeks episode is a special one though as we speak with James Swallow, one of the original writers in the Dark Future novels. The New York Times bestselling authour tells us more about his role in the books and in the game itself.
Take a listen now
UpdatesWe've implemented two updates already to the game. The first is called Duffield and includes the following changes:
Full patch notes20th May 2019, Duffield
Stability improvements- Addressed game hang on Character Select screen
- Addressed crash on mission end
- Addressed crash on quitting game
Bug fixes- Intro won't replay on going back to Main Menu
- Fixed various typos
- Fixed issue with Mad Mikah ramming being unreliable
- Fixed issue with enemy vehicles sometimes sitting in the spawn on Blockade Runs missions
- Fixed issue with Command Mode audio effects occurring outside of Command Mode
- Cursor should no longer get locked in some circumstances when a gamepad is plugged in
Other improvements- Balanced Mission Mutators
- Improved Mad Mikah's boost explosion
- Several new weapon models, effects & icons for existing weapons
- Increased Corporate Reputation points payout
- Reduced player tier boundaries, tiers should go up sooner
- Balance changes to various Final Missions
- Added Front Weapon to Gambler Pro variant
- Improved shop item spawn variety
MuggintonPatch Notes: 22nd May 2019, MuggintonWe have released our second post-launch update - to see our previous set of patch notes please click here.
This build fixes the "offline play" bug, so you should now be able to play Dark Future when in Steam's offline mode - a big thank you to everyone who reported it!
The update also includes a number of requested QOL and balance improvements. We hope you enjoy, and if you feel inclined, do please leave us a review as it really helps us out!
Our next update will likely arrive at the very end of this week, or early next. As always we appreciate your reports coming in, click here for a guide on how to provide them to us.
Improvements- Fixed issue preventing playing while offline while logged in to Steam
- Camera rotation no longer stops when going into / out of Command Mode
- Recovery prompt responds better to the players car being flipped on its roof
- Reduced random fuel cost variation
- Game no longer unpauses when opening the Steam Overlay from the pause menu
- Shop no longer displays the wrong warning when no armor pips are available
- Fixed Garage Tutorial text not always showing correctly on some resolutions
- Fixed issue with enemies not spawning for some Pro character final missions
- Fuel count on the mission tab should now always reflect the actual amount of fuel the player has
- Corporate unlocks should no longer spawn items for unavailable slots
- Fixed trails on Grenade and Krak launchers
Developers ArchiveEagle-eyed fans might have spotted the Developers Archive that has appeared as DLC on the Dark Future page! This is a chance for you to see the many iterations the game went through since it was announced in 2014.
If you are also a fan of the Dark Future board game it includes a free PDF of the original rules and expansion White Line Fever
Take a look now https://store.steampowered.com/app/1084700/Dark_Future_Blood_Red_States_Developers_Archive/
SoundtrackWant to rock out to the sounds of Dark Future? Well, you can get the whole soundtrack, composed and produced by the excellent Matthew Walker, now on Steam!
Heads upWe have a new update coming up soon that we wanted to give you an early heads up about! More details from game producer Peter on the Discussion page
https://steamcommunity.com/app/370870/discussions/0/1653297026035927681/Till next time!