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Author Topic: LIF:MMO (Dev News #93) PVP Improvements and New Battle Challenges  (Read 2337 times)

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Offline Asid

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(Dev News #93) PVP Improvements and New Battle Challenges
2 MARCH - SAXXON



Hey, Feudalists!

Get ready for a patch we’re really excited about and are planning to release next week, which we believe will really turn up the heat in PvP! Across all the continents in Life is Feudal, the consequence of potential asset destruction in Instanced Battles should certainly keep you on your toes.

Check out what we plan to introduce:

•   An increased penalty for losing an IB - 10 tile reduction of the Guild monument Realm claim radius
•   A ‘Lesser’ IB Totem - It will be 2x cheaper, limited to 50 vs 50 people per battle, the losing side will only lose 5 tiles of Realm claim radius if defeated
•   Influence Zones - which you may remember seeing in our previous devblog here

Roll up your sleeves and prepare for action, incoming IB challenges and potential asset destruction - especially if the assets are too close to the influential Tier 3/Tier 4 Guild monuments!

– The team
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