Specifically, my brigade of four British infantry regiments (a nice elite and veteran mix from all over the isle, playing their traditional music by the way), came through the battle amazingly well-preserved considering that for a little while we were roadblocking the entire French army on the road! -- and the French had the high ground, too! (The road was on a ridgeline.) It helped that we could retreat back into a handy fort area (La Haye Sainte), although this fort also generated some typical engine wonkiness as units got stuck on it, including my general a few times. A lone French regiment which someone kept nearby to watch the fort in case we sallied, caught my general from behind as I was trying to chivvy my regiments out from within and around the fort for a sally onto the French flank, and overran me.
I was consequently rebooted across the whole map to our starting position (central south). I instantly started racing down the road back to La Haye Sainte, where my brigade fortunately kept to their last orders and took up a defensive line around (but not in) the fort area, and (according to the replay) weren't particularly harried by the French despite being caught outside and out of effective command. Unfortunately, the evil, eeeeeevil game engine rebooted me facing south, so in a couple of minutes I realized I didn't recognize this terrain from my previous ride northward and managed to catch myself before I withdrew totally off the map! This naturally did not hasten my return to effective command.
Incidentally, Wellington never seemed to move from our starting area. I noticed him behind me (I thought) as I started racing to the rear (mistakenly); and then passed him and his aides while correcting my course northward up the road. Wasn't that supposed to be Biondo?
I never heard that you got killed or booted out of the game, much less that you sat back at our starting position for ten or fifteen minutes...
Having returned to La Haye Sainte, I found my brigade in decent shape, and sent orders ahead as I approached for them to march up to the ridge road away from the fort -- a maneuver I finished as I arrived. We then marched west in good order to catch the eastward elements of the French army by surprise from the rear (overrunning some French marshal with our own infantry by surprise in the process. I hope he was the same player whose little regiment of infantry got me!!) As the game ended we were lining up to harass the French rear, although without good cover I didn't think we would survive very long. Upon checking the replay, I realized we were still too far away to affect the battle around the main (and sole) objective; but we might have been able to relive pressure on the remnants of Asid's division (who was also my immediate commander, since we only had four divisions for five players and while I can play a small division I'm more comfortable with operating a brigade anyway.)
Again, much to my surprise my brigade's score ended up only slightly minus, naturally dipping more during my absence but not greatly and then recovering near the end. (I suppose by scoring points for completing short marching operations.) Despite having to friction the whole French advance as the vanguard, we kept our losses reasonably low, and (with Asid frictioning their advance farther to the west -- and being sandblasted away!) we kept them from pushing their whole force forward to the objective. Had we been curbstomped instead, our team might have lost the battle on points, since we only won by around a thousand points (out of around twenty thousand). I'm glad we were able to contribute materially to our edge of a win.