LIVE: Major Update #2, part 2Legends of Ellaria - Larkon Studio
Dear community,
The second major update for Legends of Ellaria is here!
After many suggestions, feedback, reviews, private messages, emails, dev talks, and beta testing, we decided to prioritize on the critical issues many of you were having. You will now be able to enjoy: Overhauled graphics and effects, including better texture display, lighting, shadows and colors.
Reduced initial RAM usage by over 50%. The game should now load faster and use less memory overall.
Outdoor objects now getting wet when it rains.
A second floor to the player's home, which includes more chests and props.
A "sleep" feature for your king, accessible through the players home.
A more challenging melee combat system.
Smarter civilian NPCs that now use roads whenever possible.
Player walks faster.
Soldiers following you into dungeons when they are in follow state; Otherwise, they will perform the command you have given them.
As well as the following fixes: Fixed the Barracks door for old saves
Fixed the Blacksmith door for old saves
Fixed some fog and tree issues for the dark forest
Fixed some pathfinding issues for the civilians and soldiers
Fixed civilian animations in certain places
Enemies don't get knocked through walls anymore
Fixed an issue where civilians had more than one tool in their hands
Fixed an issue where civilians were walking irregularly while carrying wood
Fixed an issue where civilians did work and construction misplacements
Notes from the Part 1:Completely overhauled the construction: When placing a building: Buildings check if they can be constructed by their shape and not by a general distance from other buildings
When placing a building: Buildings cannot be built inside a mountain or close to a cliff - which removes bugs related to doors inside mountains or buildings in the air
When constructing a new building, the terrain gets flat exactly where it should, and not as a general circle around the building.
Buildings snap to the terrain by their entrance and not by their center. The front entrance is always linked to the terrain smoothly
To compensate for the new system, old saves will try to snap the buildings into a more manageable position. If you encounter any problem with old saves, please send us your save file and we will fix it.
Completely Overhauled the Weather and Sky: Included a new cloud system that looks more natural and full
Improved the weather and skys performance
Rain is more epic, and storms are darker at night
Night time lighting and sky is smoother
Graphics improvements: Included a new grass system which looks better and has touch - bending features
Improved some of the terrains textures
Most objects in the game react to rain and wetness, more to come
Improved 25% of the texture and memory usage, much more to come
Improved Camera effects and general game atmosphere, more to come
Temporarily removed VSync, which will be added to the options menu in later versions
Made General Fixes and improvements: When Pressing "New Game" and then pressing the Escape button, the game doesn't start a new game
When falling through the ground or from the edge of the world, your character will be returned to a normal position
Fixed an issue where the terrain would be flat or have flat portions
Improved AI: Enemies try to avoid the Circle of Fire spell whenever possible
Completely rebuild the Pathfinder system; NPC goes smoother and smarter from place to place.
Improved Followers and RTS Commands:
Followers can now follow you indoors. When you enter a dungeon, 3 of your best soldiers will go in with you.
Followers wont wander too far from you unless instructed to. When in combat, followers will disengage and return to you in a tactical way if you are too far from them.
Also, when pressing the Follow command during combat, soldiers will immediately disengage and retreat towards you
Soldiers react to Attack, Move and Follow commands even when in combat mode
As of now, we are beginning to work on much-anticipated features such as a full RPG system, an initial RTS experience, and 'The Sphere of Influence' (more news on that later). In the near future, updates will include: Full RPG Leveling System
World Map
Siege Weapons
Destructible buildings and castle wars
Mage Towers
Kingdom Management
Cavalry and much, much more
We can't be more thankful and humbled by your support until now, we will continue to work non-stop to bring you an epic title, so please continue to give us ideas and suggestions on how to improve.
We are here to build the best game possible, so as long as you tell us where is the issue, we will be there to fix it.
Thank you for joining us in Legends of Ellaria, there is still much, much more to come.
Sincerely,
- The Larkon Studio Team