THANK YOU
Thank you
Asid for our friendship since 2014, and for allowing me to host my Tornado news on the Dogs Of War Virtual Unit forums. You are the reason why the Tornado threads exist. You are a rock star!
Thank you
DOWVU forum readers, for reading this and my many posts on Tornado on this wonderful website!
Thank you
tertius_oculus, for making Twitch videos of Tornado, even in 2017.
Thank you
AirFox, for creating a proof-of-concept GOG Tornado zip in 2017.
Thank you
Tom N. for being the a supreme example of a Tornado maestro. And for showing me the finer points of flying Tornado with one engine and in extreme weather conditions. Tornado's hard-core flying was created for gamers like you.
Thank you
Aki, for creating the Tornado Discord Server back in August 2017, and for compiling what is probably the first new FLIGHT.EXE in 20 years - you started the whole modding process for me in 2017!
Thank you
Christopher R., for sharing with me love for Tornado, evident in your many boxed copies of Tornado, in its many variants.
Thank you
tbest90662, Terry, for pioneering the quest for Tornado II back in 1998 through one of the earliest and most active forums on Tornado
Thank you to
horsmaan, Simo, for a shout-out to my humble Tornado Tribute site on Home Of The Underdogs' Tornado page.
Thank you
Jens S. for recommending the OpenGL graphics engine for a Tornado remake, and for offering your aviation expertise with the Tornado remake project.
Thank you
Agathosdaimon for making me understand more about raising and lowering the Tornado under-carriage especially at high speed!
Thank you
aturi83, Paul, for calling me a "steely eyed missile man".
Thank you
ajalberd8, Andrew, for loving Tornado back in its day, and for your joystick questions.
Thank you
Olof Pettersson for our wonderful and timeless Olof's Tornado site. It existed long before my Tribute site and there is no other website done in Tornado colors as yours.
Thank you
Winged Hussar, Rob, for sharing your love for Tornado and for drones and UAVs.
Thank you
foo squiggly, for calling my site cool and for showing me that there are people who will download and play Tornado in 2016.
Thank you
Peter "MiGMan" Inglis for the one and only Migman's Musuem, the most comprehensive flight simulation website on earth and this side of the Universe, and for igniting my love for flight sims back in the 1990s.
Thank you
Renders, M., for your friendship on Dogs Of War Virtual Unit, and for liking the concept of Tornado2.com.
Thank you
Davide I., for expressing interest in flying for Germany, Saudi Arabia, UK and Italy in the remake of the game
Thank you,
The Maverick, Joe, for your BBS flight sim files, and firing up Tornado in DosBox once every so often, as well as other classic DOS flight simulations like F15 Strike Eagle II.
Thank you
Andrew R., for advising me to replace the old 16-bit assembler with something more up-to-date, like 32-bit or 64 bit or DirectX, Direct3D and OpenGL.
Thank you
Speedwagon, for making this sim a part of your life since 1994, and for running it (still!) on both an IBM PS1 486DX 20MHz (your first PC) and an IBM Aptiva Pentium 166MHz. Indeed your enthusiasm in aviation and for the game propels me to greater heights. Your Debriefing tutorial on one of my Youtube videos will always be a classic to me!
Thank you
Blackfire, B., for the chat we had on Google Hangouts, and for your professional programming skills which are a source of inspiration to me.
Thank you
Gillespie P., for showing me that old timers and good DOS games, like Tornado, are never inseparable.
Thank you for
Herve Caen of Interplay, for offering me an opportunity to form a team of developers in order to revive the game.
Thank you
Richard P. for the many magazine scans of Tornado reviews of the 1990s. Yoou brought back many memories of the 1990s.
Thank you
Graeme Mason, for writing on Digital Integration (DI) and for bringing the world of DI to our world with the many fascinating photographs and historical DI artifacts. You are the King of Retro Gaming reporting.
Thank you
Carl Hamlin for being an assembly language guru and for being my inspiration in low-level programming.
Thank you
Zurger6, Phil, for sharing so many things in common with me - Malaysia, durian, Petaling Jaya, aviation and of course, Tornado.
Thank you
Bruce M., for volunteering to play test the Tornado remake.
Thank you
Andrew MacP., for your enthusiam of Tornado back in the 1990s right through to the early 2000s. Your Google Group posts on Tornado are a joy to read. My favourite is your 2003 post entitled "And then one day you find, Ten years have got behind you...".
Thank you
David Punshon, for putting a soundtrack on Tornado and for your music skills and talent. Your music maketh the game.
Thank you
Simone Serponi for writing an Italian post on Tornado back in 2016. It was full of nostalgia.
Thank you
gpoppitz, Gotz, for sharing with me the challenges of WZ1, Mission 9 "EWR Dawn Attack" and WZ2, Mission 3 "Early warning radar blackout".
Thank you
Squakenet for your Youtube videos on Tornado.
Thank you
Kenneth Larsen for your ingenious Tornado Time Compression mod.
Thank you
Eric Joiner, Basil Copeland and Heinz-Bernd Eggenstein for forming the TCSC Associates group and for creating the BEST Tornado tactics and strategy tutorial of all time, the Tornado Command and Staff College Tutorial.
Thank you
Heinz-Bernd Eggenstein for the many, many original ingenious Tornado mods of yesteryear. Yours were the ORIGINAL Tornado mods.
Thank you
Mike of Leavenworth KS, for contacting me on eBay in 2002 and for sending me the boxed set of Spectrum Holobyte's Tornado, for free! You started it all for me.
Thank you to the entire
ex-Digital Integration development team for creating a classic!
Thank you
Matt Smith for designing the colour palletes used in Tornado. The colours of the simulation make it stand the test of time and are a monument to your amazing skill.
Thank you
Kevin Bezant for being MORE than a consultant on the Tornado source code. You practically and single-handedly wrote the bulk of the Tornado 3D simulation engine. Tornado is you, and you are Tornado. You are, and always will be in my book, the greatest assembly language developer who ever lived. Whenever I look at the 16-bit ASM code that you wrote 25 years ago, it never fails to amaze me.
Thank you
David Keith Marshall, for Tornado. You were the reason for its birth and production. You will be missed.
Thank you to my
wife, J.L., and my girls, Leanne and Laura for living with a gamer/flight simmer dad.
Thank you to my
Lord and Saviour Jesus Christ (Happy Birthday to You!) for salvation by grace, not by works. And for the creative skills you have blessed me with to create the Tornado Tribute site and the many assembly language hacks and mods of the Tornado source code. HALLELUJAH!