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Offline Asid

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DCS World New Maps Update
« on: June 30, 2017, 05:15:19 PM »
DCS World New Maps Update


Now that the DCS: Normandy 1944 Map has been released and we are in a tuning and bug fixing mode, some of our map team has shifted their focus to two other maps we have in development:

New Caucasus Map. Based on the existing map in DCS World 1.5, we are working on a huge update that will include:

•   Improved textures for all seasons
•   Improved and higher resolution ground elevation mesh
•   Improved ground object textures for buildings, roads, bridges, airfields, etc.
•   Adding terrain shadows based on time of day
•   New tree system for more and better-looking forests
•   Additional map area in the southern portion of the map
•   Added procedural grass







Most important though, this updated map will incorporate our new map format and technology that will allow it to be merged into a single DCS World version that includes all of the other maps. The completion of this map is a critical component of moving all DCS World to version 2 and saying goodbye to DCS World 1.5.

As this will update our existing Caucasus map, this update will be for FREE!

DCS: Strait of Hormuz Map. In parallel, our map team is hard at work on the Strait of Hormuz map and making great progress. Using the same map format and technology as the New Caucasus map and the others, this map will also be part of a unified DCS World 2.







As with the DCS: NEVADA Test and Training Range Map, the DCS: Strait of Hormuz map will blend satellite imagery with art-created textures such that it looks good from squirrel-level to 60,000 feet and beyond. We are particularly looking forward to making this a great home for our DCS: F/A-18C Hornet.
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Offline Lusik

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Re: DCS World New Maps Update
« Reply #1 on: June 30, 2017, 05:46:14 PM »
My DCS installation is over 100 GB with 1.5 and 2.1. I look forward to this mostly for the sake of disk space saving.


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