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Author Topic: MP game restart  (Read 2467 times)

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Offline Miko

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MP game restart
« on: March 18, 2017, 11:06:45 AM »
For those who don't know - restarting MP game is basically making a new scenario using data that could be dumped from running MP game that we want to restart for some reasons.

I usually follow procedure I've learned from KS mod people. But last night we were wondering "what about skirmishers?"  :confused
Yes... what about them? So, while testing we discovered bad news... KS method can be very inaccurate when it comes to vanilla games.
One of the things that happened was:
    a) - big british battalion of about 1000 men had small skirmisher unit split out of it
        - the skirmisher unit went on melee with French skirmisher and got captured in outcome
        - after dumping scenario we've noticed that the whole battalion has disappeared from OOB   :scared1

So, I performed more tests using startlocs, dumpOOBscen, and game_db files... there were fruitful to some extent...
The information on skirmishers is there.. however I wasn't able to deploy these units as part of parent battalion - only as independent units which can't be merged back into parent battalion.

My suggestion is then to not try to reinstate skirmishers as they were at the moment of dumping scenario
-  I'd rather take extra care that headcount of battalions is correct and has skirmisher units added to it, and all units are present!
more accurate data about units being routed sits in game_db file - so using this would also help.

Mitra, prega di tornare  :notworthy





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Offline Asid

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Re: MP game restart
« Reply #1 on: March 18, 2017, 02:23:53 PM »
Documenting procedures in as much detail as possible is a great help. Just like you have done here.

You make a valid point about the skirmishers.

This helps the whole SOW community  :grouphugg

Thanks Miko
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