Arma 3 Roadmap 2016-17
21 OCTOBER - NELIOS
Moving into the third year after official launch, Bohemia Interactive today announced itsdevelopment plans for Arma 3 in the upcoming year. Introduced via a new post[arma3.com]on the Arma 3 developer’s blog, the 2016-17 roadmap reveals a variety of planned DLC content, as well as post-release support in the form of free platform updates.
While the Apex expansion[arma3.com], which released this Summer, marked a pinnacle moment in the game’s development journey, players still have a lot more to look forward to. Bohemia Interactive will continue to work on Arma 3 by improving existing content and features, optimizing game performance, and supporting the creation and installation of player-created content.
In addition, Bohemia Interactive also revealed brand new game content content, which aims to expand the combined arms nature of Arma 3 - providing fresh gameplay opportunities for existing players, while also attracting “new players looking for a gateway to a massive military experience”.
Five downloadable content packages are scheduled: • Arma 3 Jets DLC (Q1 2017 - ETA)
• Arma 3 'Orange' DLC (Q2 2017 - TBC)
• Arma 3 Malden Free DLC (June 2017)
• Arma 3 Tac-Ops DLC (Q3 2017 - TBC)
• Arma 3 Tanks DLC (TBA)
JETS DLCNext year, air superiority jets will fight for control over our simulated skies. More details are forthcoming but, for now, we can confirm this package will be supported by a free platform update, with radar / sensor improvements as its stand-out feature. By adding more depth to threat detection and tracking, we aim to improve gameplay across the entire sandbox.
'ORANGE' DLCThis year, we opened a new studio in Amsterdam, The Netherlands. With the goal of gradually building up experience, work has started on a small project, codenamed 'Orange'. While the exact direction isn't final, we're very much interested in exploring an interesting and unique perspective on the battlefield. It’s shaping up to be a valuable, innovative addition to the platform!
MALDEN FREE DLCJune 22nd, 2017, will be Arma’s 16th anniversary. We plan to mark the occasion with a free DLC, featuring an island familiar to veterans of our series: Malden. Starting out as a small passion project, Malden 2035 re-uses many vanilla structures, vegetation, etc., to recreate this classic terrain. There’ll be an announcement related to this work in the coming weeks.
TAC-OPS DLCLater next year, we aim to present players with a package of playable content: 'tactical operations' that focus upon challenging, replayable and authentic military gameplay, which makes the best use of our sandbox. This development is an opportunity for us to learn how to continue to support the platform, fund our project, and offer valuable new experiences for our players.
TANKS DLCWe round off this roadmap with an ambitious goal: overhauling the experience of armoured combat in Arma 3. This package will follow our well-established model: a set of premium assets, which bring something new to the sandbox, supported by platform improvements and additions for everyone, for free. We encourage our community to share their own wishes on the topic, too!
This is now our third post-release roadmap. Along the way, we've gained a lot of experience about what works well, and what doesn't. For example, we know that developing across multiple studios is tough! In part, multiple packages help us to manage that risk, grow experience in autonomous teams, and, ultimately, add value to the platform in a sustainable way.
We’re also looking beyond Arma 3. Indeed, some of the team have already moved onto new projects in support of the development of our next engine, 'Enfusion'. We aim to find a way to both invest in the future, and serve the diverse needs and passions of our existing community. With this roadmap, we hope to strike that delicate balance.
Full post here: https://arma3.com/news/arma-3-roadmap-2016-17