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Empire in Arms the Napoleonic Wars of 1805 - 1815
pzgndr:
I have posted a new v1.21.02 hotfix EXE at Matrix Games forum. My plan is to wrap up a package for a new public beta installation by end of July, and then proceed to an official release by end of September. After that, I'll start on a new version with more improvements. Slowly but surely I am working off issues from the bug list.
Fix List
Empires in Arms the Napoleonic Wars - 1.21.02
=============================================
- 0000173: [Rules Deviation] Creating the Conf of the Rhine is wrong PP calculated- resolved.
- 0000531: [Game Enhancement] Cannot remove a depot with a depot garrison on it - closed.
- 0000636: [Game Bug] Game does not award defender of siege battle +1 PP if the attacker does not win - closed.
- 0000660: [Minor UI Bugs/Enhancements] Change color of the box in the top left corner of a besieging force to black (same as blockading fleet) - resolved.
- 0000736: [Minor Rules Deviation] Artillery casualties not being applied before battle die rolls - resolved.
- 0000740: [Rules Deviation] Winter movement option not working as it should - resolved.
- 0000766: [Game Bug] Combat die roll modifiers can be shown to be +2 - resolved.
- 0000828: [AI Enhancement] AI never fights a second day of combat - resolved.
- 0000830: [AI Enhancement] AI never commits guard - resolved.
- 0000840: [Rules Deviation] Update manual to note that while morale is shown to 100th decimal, it is rounded to the 10th decimal - closed.
- 0000852: [Rules Deviation] Confederation of the Rhine PPs - resolved.
Asid:
Thanks for posting this pzgndr
Keep up the good work :)
Asid:
hotfix for the hotfix, same version 1.21.02 for now.
As discussed, the default resolution is now 1366x768 and the combat screen is shifted higher to fit better on smaller screens. Shipbuilding and minor country builds appear to be working ok.
Again, I'd very much appreciate some feedback from players who try this on the v1.20.04 public beta. There are still a great many unresolved issues from before, but at least for the ones I think I have resolved it would be nice to hear from players confirm that they work and we're on the right track as we move towards a new public beta release. Thank you.
Download (2.6MB): Click Here
pzgndr:
The saga continues. Today I posted a v1.21.03 hotfix at Matrix Games that finally seems to resolve the AI builds and reinforcements issues, for both Major Power and minors and for land and naval factors. New land corps units are being added but I still cannot seem to get the new fleet units to be placed. It's been a long couple of months getting all this sorted out and working well. Anyways, it is now up and players are welcomed to try it out and provide comments. Enjoy the new wide-screen EIA game and somewhat more challenging computer opponent(s).
Next task this week is to prepare the public beta package for Matrix Games and get that moving. Hopefully we'll get that out in October before the holiday release rush kicks in.
Asid:
--- Quote from: pzgndr on September 25, 2016, 06:35:47 PM ---The saga continues. Today I posted a v1.21.03 hotfix at Matrix Games that finally seems to resolve the AI builds and
--- End quote ---
Great news. This is appreciated by all of the EIA owners.
Keep up the good work
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