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Empire in Arms the Napoleonic Wars of 1805 - 1815
pzgndr:
FYI, I have recently gotten into code development with Marshall Ellis to continue development of Empires in Arms. There is more information and a new v1.21.01 hotfix posted over at the Matrix Games forum. If anyone has played this computer game version of an outstanding grand strategy Napoleonic Wars board game, I encourage you to check out the latest update and stand by for more. Thanks.
BTW, I'm new to DOW and just registered for Schwerpunkt's new home here. Please check out WWII-Europe. A v1.08 update is in development for this outstanding WWII operational-level wargame.
Asid:
Welcome to Dogs of War pzgndr.
Great news about EIA. It is about time it received some love. Please keep us informed about the progress. We love details :)
WWIIE is a hidden gem. Hopefully we can let it shine. Do not forget Middle East War 1948 - 2010. Lots of goodness there also.
Again welcome :)
Regards
Asid:
Empire in Arms the Napoleonic Wars of 1805 - 1815
Attached is the v1.21.01 hotfix for the v1.20.04 public beta already available. Please maintain an official version of the original game updated to the latest v1.08.07 official comprehensive patch. Install a different beta version of the game updated to v1.08.07 and v1.20.04, and then copy the hotfix EXE into the beta version directory.
Download (2.6 MB): Click Here
Fix List
Empires in Arms the Napoleonic Wars - 1.21.01
=============================================
- 0000043: [PBEM Enhancement] Show money given from myself to other powers – resolved.
- 0000235: [UI Bug] City of Straslund in S.Pomerania should be named Stralsund – resolved in map.
- 0000246: [UI Bug] Pomerania (Pommerania) spelled wrongly – resolved in new data files.
- 0000272: [Game Bug] In multi-player (no AI) PBEM Log describes "Country X to Country Y Relations better, Nuisance Rating Cleared" – resolved.
- 0000513: [Game Bug] Turkish depots show they can hold militia – resolved in new data files.
- 0000720: [Rules Deviation] Poland forces should be 0-0 when Poland is first made a Free State – resolved in new data files.
- 0000722: [Game Bug] Feudal units created from non-Turkish countries using the editor have morale of 0 – resolved in new data files.
- 0000723: [Rules Deviation] Syrian Cavalry at start up should be 6 factors instead of 5 – resolved in new data files.
- 0000746: [Game Bug] Log message for Ottoman money transfer to Turkey missing $ sign – resolved.
- 0000767: [Game Bug] Depot and city garrison have incorrect leadership rating displayed – resolved in new data files.
- 0000781: [AI Bug] French corps at Paris chose withdraw (which should not have happened) – resolved.
- 0000810: [PBEM Bug] In-game editor does not allow removal of leaders - resolved.
- 0000814: [Rules Deviation] Unable to increase Austrian depots in game editor – resolved in new data files.
- 0000818: [AI Enhancement] AI Bonuses - resolved.
- 0000820: [AI Enhancement] AI DOWs on Minor Countries – resolved.
- 0000821: [AI Enhancement] AI Builds and Money for Supply – resolved.
- 0000824: [AI Enhancement] AI Ship Building – resolved.
- 0000827: [AI Enhancement] AI Builds for Free States – resolved.
- 0000837: [Rules Deviation] 1.8.07 rules on Guerrillas deviate from how they play in the game – closed.
- 0000846: [Game Bug] Lend money to Major Power - resolved.
- Adding new data files (.ged and .tpj) and setups for a Classic 1805 Campaign based on EiA v3.1 (eianw001) and for an Alternate 1805 Campaign based on EiH v4.0 (eianw002) – to be resolved.
- Adding new directory for backup files for old data files and setups (players should also backup any custom data files and setups from prior versions) – to be resolved.
Empires in Arms the Napoleonic Wars - 1.21.00
=============================================
- Added ice display. When sea areas are iced over during winter, we are now filling the area in with a light gray shading. – resolved.
- Added land stack movement. This can be done by simply holding down the CTRL key AFTER selecting a unit in the stack then clicking the destination area while still holding the CTRL key. – resolved.
- Added home nation shading on large map. This shading is a cross hatch pattern which gives a little more darkness to it. – resolved.
- Fixed Victory screen alignment issues with larger screens. - resolved.
- Fixed memory issue that could cause stack movement to not work in certain situations. - resolved.
- Fixed issue that was locking cursor into move mode with a unit counter outline. - resolved.
- Fixed issue with AI surrender calculations. It was improperly evaluating forces on map versus enemy forces when trying to decide to sue for peace. Bottom line is that the AI will probably surrender a little earlier to save their forces. – resolved.
Version 1.20.04 (03/01/14) Public Beta
Empires in Arms the Napoleonic Wars - 1.20.04
=============================================
- Updated several images – resolved.
- Updated documentation – resolved.
- Added space filler panel in bottom right of screen which simply fills in all unused space on larger screens. Also shows flag of current nation. – resolved.
Empires in Arms the Napoleonic Wars - 1.20.00
=============================================
- 0000180: [UI Enhancement] Show more map in higher screen resolution (marshall) - resolved.
Empires in Arms the Napoleonic Wars - 1.10.00
=============================================
- 0000848: [Game Bug] Can't Initiate Naval Combat when trying to lift a blockade (from outside) (marshall) - resolved.
- 0000851: [Game Enhancement] Need to port to newer compiler. (marshall) - resolved.
Empires in Arms the Napoleonic Wars - 1.09.00
=============================================
- 0000799: [Game Bug] Blockade intercepts following different rules to open sea intercepts (marshall) - resolved.
- 0000778: [Rules Deviation] Trivial battles preventing reinforcement attempts (marshall) - resolved.
- 0000615: [Game Enhancement] Editor adding new leaders? (marshall) - resolved.
- 0000552: [Game Bug] Garrison Limit Reached and existing Garrisons deleted/demobbed to "Pool" (marshall) - resolved.
- 0000760: [Game Bug] AI Taking ALL cav losses on break for that round (marshall) - resolved.
- 0000662: [AI Bug] AI too generous giving away minors (marshall) - resolved.
pzgndr:
Cool, thanks for reposting this information here!
I am continuing to work on a v1.21.02 update for a public beta package. Hopefully I can wrap that up in July for an August release, and then an official Matrix Games release by end of summer.
Asid:
--- Quote from: pzgndr on June 29, 2016, 02:05:08 AM ---Cool, thanks for reposting this information here!
--- End quote ---
No problem.
We enjoy many different war/strat/sims here. Keep us informed of your progress.
Regards
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