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Author Topic: D.O.W. Saturday Mission 09/04/16 - CLEARING FJARRBY  (Read 2087 times)

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Offline Renders

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D.O.W. Saturday Mission 09/04/16 - CLEARING FJARRBY
« on: April 09, 2016, 03:44:32 AM »
D.O.W. Saturday Mission 09/04/16 @ GMT20:00


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Clearing Fjarrby by KingTiger

This scenario is a simulation and does not have any political message.



Mission Summary :
OK, 5 hours ago the bloody Danes toked Fjärrby, the Brigade commander wants Fjärrby taken back as a safe stand for the clearing up along road 15.
The remnants of our battalion have been given orders to take Fjärrby with all units available.
1st Tank Coy and 1st Mech Coy will under OC 1st tank Coy take Fjärrby, 1P will cover flanks.


Map



Excerpts of the battalion commander's (HAVOC 6) orders for...BLUEFOR (D.O.W.)

1) SITUATION:

a) Enemy:
Danish army with modern equiptment have taken and holding Fjärrby. they have only been there for 5 hours so they havent done anything mayor defences.
1 platoon Leo1A5DK and 2 platoons M113DK mech infantry have been reported sighted in Fjärrby.

b) Own:
Remnants of our proud battalion have been pushed back and are now located SE of Storstaden.  2nd Tank company is eliminated.
1st Tank Company have 2 Tanks left  and 2 SEP is been sent over ocean for Assassin  personally.
1st  Mech Coy have only 3 CV90 left. reinforcement on 1 tank and 1 CV is possible trough triggers (coming from the other 2 companys in the battalion that has been
whiped out)
c) Attachments and detachments:
Callsign 1P is AI controlled and are covering our flanks.


2) MISSION:

form up at FUP. TAKE FJÄRRBY, secure it to road FJÄRRBY KYRKA (CHURCH). Espect enemy contact after ENY line at Road 125.
When Church is taken the mission is completed.


3) EXECUTION:

Platoon Counter Attack

Intent: Will be revised once bluefor commander has decided on course of action.

 


********************************
** Notes **
SB Version: 3.028 64bit
Mission Name:Clearing Fjarrby
Created by: KingTiger
Modified by: Renders
Multi-Crew: Yes
Single Crew: Yes
Largest command: 1+ Platoon
Smallest command:Crew Position
Mission Duration: 45 90 minutes depending on players and progress. Fluid per Commander
Minimum number players: 4
Date: Saturday Mission 09/04/16
Time: 20:00 GMT
Time (local): Click here
Teamspeak  IP: 74.91.127.204 wait in lobby for access to other areas.
Room: Dogs of War

Player Skill/Ability:
•   Completion of at least 1 full tutorial of Leo2A5 or M1A2Sep, preferred also M2A2 and or CV-90.
•   Working knowledge of Comms procedure.

Dogs Of War Vehicles : (in mission)

STRV122
http://www.steelbeasts.com/sbwiki/index.php?title=Strv_122

CV-9040-B
http://www.steelbeasts.com/sbwiki/index.php?title=CV_90/40-B

M1A2 SEP
http://www.steelbeasts.com/sbwiki/index.php?title=M1A2_(SEP)

You can just listen if you wish by using Teamspeak. You do NOT need Steel Beasts.
Required:
Teamspeak Download (windows): http://www.teamspeak.com/?page=downloads&type=ts3_windows_client_latest]http://www.teamspeak.com/?page=downloads&type=ts3_windows_client_latest]http://www.teamspeak.com/?page=downloads&type=ts3_windows_client_latest
Teamspeak  IP: 74.91.127.204 wait in lobby for access to other areas.

DOW members, by invite, or request in advance prior to mission.

Our goal is to have the DOW session more immersive and realistic.
« Last Edit: April 09, 2016, 02:57:13 PM by Renders »
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Offline RedWardancer

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You cut the force units down to TWO PLATOONS?!?!?
« Reply #1 on: April 09, 2016, 12:52:48 PM »
 ???

Ok, now THIS is going to be a challenge.

I played this mission out a few days ago and won.  Lost one Leo and two dismounts.  Wasn't easy as I played it alone.  But reducing the unit down by half...YIKES!  I did notice that you reduced the operational zone down by half as well, making for a "Murderer's Row" in that there's no room for maneuvering and flanking.  YIKES! 
« Last Edit: April 09, 2016, 12:56:12 PM by RedWardancer »
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Offline Renders

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Re: D.O.W. Saturday Mission 09/04/16 - CLEARING FJARRBY
« Reply #2 on: April 09, 2016, 02:37:53 PM »
no, that's actually part of the original mission, probably you played the company level version that there is, only modifications i've done it's a couple of surprises and some SEP's I've managed to have for the American boys or whoever prefer the Abrams.
I've tried this mission before, and I think that playing this all together should be an interesting excersise of coordination and comms handling.
So see you on the field!
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Offline Renders

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Re: D.O.W. Saturday Mission 09/04/16 - CLEARING FJARRBY
« Reply #3 on: April 09, 2016, 02:39:29 PM »
and by the way, the enemy is not the same as the mission you played company level! it's less, but the same very challenging.
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Offline RedWardancer

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We WON!
« Reply #4 on: April 23, 2016, 03:29:23 AM »
Wasn't quite so easy, but we whipped the enemy regardless of the reduced force and tightened area.  YAY!
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