RC testing for update 1.58 has started.
Steam branch access code: Arma3Update158RC
Arma 3: ~1.2 GB / Arma 3 Server: ~494 MB
Areas of focus (pseudo-changelog):
Tweaked: Maintenance fixes and tweaks
Added: Tasks Overhaul
Added: Eden Editor compositions
Added: Eden Editor left-click insert
Added: Eden Editor crew in vehicle toggle
Added: Back-up auto-save
Tweaked: Difficulty Overhaul (phases 1 & 2)
Updates
22-03-2016
Fixes to structure naming and organization in Eden Editor
Fixes to commanding menu interaction
Added a transformed Difficulty menu and options
Added a new difficultyOption script command
Tweaked Launcher embedded content visualization
22-03-2016 Update #2
Tweaked the way how headgear randomization works in Eden Editor
Fixes to the Feedback FSM running on Dedicated Servers
Added Functions BIS_fnc_netId, BIS_fnc_objectFromNetId, BIS_fnc_groupFromNetId
Fixed an incorrect respawn position when no respawn delay is set
Fixes to the BIRD respawn type when adjusted by the scenario in Eden Editor
Fixed the tracer magazine for M2A4 Slammer UP not displaying correct values in the UI
Tweaked the damage values for the 120 mm and 155 mm anti-tank guided shells
Added a new "camo Camo Selection for the P07 handgun
Added all black variants of the MX rifles to the Eden Editor
Tweaked the bipod of the MX SW (Black) so the black variant is always used
24-03-2016
Tweaked the character's collision model for running with a rifle lowered
Fixed the Fire key not selecting a menu item in some cases
Fixed a potential crash when accessing an inventory of a removed unit
Added a new diag_codePerformance script command
Fixed the Animal FSM not loading correctly
Fixed a potential crash connected to the setSimpleTaskCustomData script command