Air Hauler 2 (XP11) ChangelogTue, 4 Aug, 2020
Changelog:Latest Update: 04/08/2020
The below log shows all updates for this product since release:v2.0.0.25- Network mode was not properly bypassing aircraft positioning, which resulted in the cold & dark flag being reset
- Resolved issue with Has Lights/Has ILS check boxes not working - will require the user to import default scenery again to resolve
- Removed "Cargo Flights Completed" from the VA Pilots info for now as it didn't track anything
- Fixed an issue with a blank City value from the default scenery
- You can now batch add ICAO codes to exclude from a text file (*.txt), put ICAOs on individual lines
- Fixed an issue where you couldn't disable an airport if the ICAO code is longer than 4 letters
- Added +/- buttons to Stock and Parts finder map
- You no longer loose the cash if you don't have permission to donate to a VA
- Need the ability to remove all imported scenery, and reset to default effectively
- Added the ability to include/exclude heliports to the scenery import
- Fixed the "Incorrect Location" issue when flying a pax sector yourself and the aircraft was not at that airport
- "Crew Required" renamed to pilots required to avoid confusion on Pax Sector list
- Pax Sector grid now selects first aircraft rather than "All" to reduce load times for large schedules
- Pax sector map now defaults to first entry in list
- The Ledger has been split out from from Company Finance to better investigate performance issues on some systems
- Supply missions no longer show the "To ICAO" on the grid to avoid confusion
- Fixed an issue where pax flights would continually be processed incorrectly so the company was paid multiple times for the same sector
- Fuel type should be correctly determined for aircraft when importing in XP, and existing aircraft updated
- Fixed issue where 1% of cargo would be lost when loading/unloading onto an aircraft with insufficient space available
v2.0.0.24- You can now toggle on airport names alongside the ICAOs in the Fleet Cargo tab
- Added a "Fly self" button to the Cargo tab so you don't need to swap back to the details tab
- Renamed the drop down on destination selection, to "Quick Find" and added the ICAOs of Cargo onboard to the dropdown
- Added Kgs in addition to Lbs on the Cargo Loading screen for more stats
- Added Kgs to Fuel Loading Complete dialog
- Fixed issue with Distance not sorting correctly on the Available Missions screen
- Fixed decimal issues on the Fleet screen
- Type ratings use the airport elevation as the starting alt again
- Fixed issue with incorrect location reporting when flying future Pax sectors/routes.
- Fixed issue which prevented non-base jobs from being generated
- Resolved issue with buying and selling commodities
- Fixed the Skater.NET popup on launch (used wrong version last time - whoops!).
- Fixed issue with assigned pilot not showing in Pax config aircraft
- Fixed issue with production time for commodities not updating correctly on the manufacture window
- AH2 will try and remove the AH2.pln file when closing the Flight Tracking screen, incase the plugin hasn't been able to remove it
v2.0.0.23- Fix for non EN/US Windows number settings (high altitudes in Type ratings, and not connecting)
- Failure flags should be cleared when leave X-Plane running after repairing a system in AH2 and flying again
- AH2 will clean up the AH2.pln file if the plugin didn't for some reason
- Added an indicator on the Cargo Loading screen to show if onward transport by road is available
- When creating pax routes, the previously selected aircraft is reselected after adding or removing a sector
v2.0.0.22- Resolved an issue when uploading a Cargo Job to a VA
- AH2 will now create the Output\FMS Plans directory if it doesn't exist
- Resolved issue with Office Designer saving to incorrect location
- Resolved issue with scenery import and missing datum_lat/lon entries
- Resolved issue when importing Heliports
- AH2 will now allow you to overload the aircraft slightly (circa 10%)
- When choosing "Fly Now" on a Cargo Job, AH2 will select the first aircraft at the start location by default
- Fixed issue where Fuel to load in the Network Mode dialog was showing an incorrect value
- Max Pax and Range colums now sort correctly in Aircraft Management
- Resolved aircraft importing issue if ICAO Type missing in .acf file
- Resolved issue where AH2 would report "Wrong location" incorrectly for an aircraft
- Fixed issue whereby Flight Monitoring would report "Waiting" when it was actually connected
- X-Plane communication code re-written, now uses 1% CPU rather than 25%+
- Fixed issue offloading cargo from Aircraft when ferried fuel onboard
- AH2 now supports scenery importing on XP Beta 11.50
- AH2 will now check that the plugin exists in the XP directory on startup
- AH2 will check for the FMS Plans folder on startup
- AH2 will warn if it needs to be run "as Administrator" - i.e. X-Plane installed under a "Program Files" protected directory
- AI pilots can now use pax config aircraft for cargo jobs
- VA jobs which are to/from ICAOs which do not exist (i.e. FSX/P3D airports which are not in X-Plane and vice versa) are not shown
- Fixed error loading the Company if the Base had incomplete metadata from the X-Plane scenery file
- You can now leave X-Plane running between AirHauler flights - however *YOU* are responsible for loading cargo/fuel for subsequent jobs. The first flight MUST be initiated from AH2 (either in normal or network mode) to active the AH2 plugin