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GPS (430-530) Tutorials



The articles are written by Voidhawk9. Voidhawk9 is not only a real life flight instructor in New Zealand, he is also a true X-Plane expert. He knows everything about X-Plane, planemaker and has designed countless high-tech custom aircraft for X-Plane over the years.He is the perfect person to translate real-life aviation experience to X-Plane. Voidhawwk9 is the owner of X-Aerodynamics

This short series will teach you what the X-plane (Garmin) 430w / 530w is, what it does, and how to operate it. The Garmin 430 is a very popular GPS receiver, and the adoption of these and similar units throughout aviation is rendering older radio navigation aids -such as NDBs and VORs- redundant. Once you learn to use this technology, it will revolutionize the way you navigate in X-plane!

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13 Days card game gets reviewed by Wargamers Needful Things



"I would love to be able to write this review without referring to Twilight Struggle, but as the designers themselves heralded it as Twilight Struggle [hereafter TS] in 45 minutes that's not going to be likely.

There are plenty of other reasons too. Victory determined by who has gained most Prestige at game end, a Defcon track and the possibility of a player losing by triggering nuclear war; playing a hand of cards each turn and each card playable for either its events or placing influence; an abstract board to represent the areas to be influenced. The Cuban Missile Crisis - one card in TS : a whole game in 13 Days. Nuff said - mini-TS or TS-lite? Thankfully, it's better and worse than that................"


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A Wargamers Needful Things review S&I plus Campaign expansion by NWS...



"Some people are into heavy metal, meaning armored vehicles. Then a smaller subset is into heavier metal trains. Once more we cut the group down to those who are obsessed with the heaviest metal battleships and battlecruisers. To me, they are elegant and stately in their deadly beauty. It is no wonder that for a hundred years or so the guns and armor of these behemoths were the epitome of weapons, and also a nation's ego. To send your mighty ships across the globe was a hallmark of a nation's place in the sun. Even the most backwater nations would strain their economies to own at least one battleship.................."

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