Request for beta testers.Hi All,
We’re about to commence a short closed beta of the 1.02 patch for Panzer Battles - Normandy.
We want to limit the number of testers to 100 so that if anything unforeseen happens we’re not overrun with technical issues. That said, we have run the patch through significant testing to date and are happy to release it to you.
We have an email address
beta.wargamedesignstudio@gmail.com that we ask that you write to if you want to be one of the testers. We will do this first in until we hit our 100 tester target.
The 1.02 beta patch will be the first official release from WDS for Normandy and we’re excited to be close to releasing it to the public.
The changelog is as follows;
Bug Fixes
- Units could use a bridge while in travel mode to enter an obstacle and then exit the hex, rather than lose their whole movement allowance. This has been corrected and units will now lose all their movement points if they move into an obstacle hex
- Engineer units were in some cases isolated when in a minefield - this should no longer occur
- Engineer units will not clear a minefield in a turn that they recover from disruption
- Adjacent engineers no longer remove isolation...
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