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Dev News #161
28 Jun @ 5:34pm - Arrakis



Hey, Feudalists!

This week our Dev team is concentrating on investigating and fixing a really annoying problem — disappearance of objects during the cross-server transitions. We are very thankful to our community for providing the evidence and detailed feedback about those cases. They became a core basis for our investigation. We are currently working on a solution for this problem. For this reason we’ve decided to take a few additional days for research and tests thus delaying the update. It is currently planned for the middle of next week. This update will also include number of other important fixes and tweaks. As we’ve mentioned in the previous devblog, some of them will be related to trade delivery, fixing captured outposts permissions and arena rewards. Stay tuned to the upcoming news!

During the past month we’ve received a lot of your ideas and suggestions about the game mechanics. That greatly helps our team of improving the game on a daily basis. That’s why we want to invite everyone who wants to shape the future of Life is Feudal world with us to an AMA session scheduled for 12 of July! Take your most insidious questions to Bobik - leader...

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The flintlock mechanism is a type of lock used on muskets, pistols, and rifles in the 17th, 18th, and 19th centuries. It is commonly referred to as a "flintlock" (without the word mechanism), though that term is also commonly used for the weapons themselves as a whole, and not just the lock mechanism.

The flintlock, also known as the true flintlock, was developed in France in the early 17th century. It quickly replaced earlier technologies, such as the matchlock and wheellock and the earlier flintlocks. It continued to be in common use for over two centuries, until it was finally replaced by the percussion lock.





Construction and operation
A typical flintlock mechanism has a piece of flint which is held in place in between a set of jaws on the end of a short hammer. This hammer (sometimes called the cock) is pulled back into the "cocked" position. When released by the trigger, the spring-loaded hammer moves forward, causing the flint to strike a piece of steel called the "frizzen". At the same time, the motion of the flint and hammer pushes the frizzen back, opening the cover to the pan, which contains the gunpowder. As the flint strikes the frizzen it creates a spark which falls into

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IL-2 Sturmovik SUMMER SALE HAS LAUNCHED! June 25th - July 9th 2019



In Official Webstore and on Steam

Battle of Kuban = 50% Off (First time at this price)
Battle of Stalingrad = 66% Off
Battle of Moscow = 66% OFF
All Collector Planes = 50% Off (Including the U-2VS)
All Scripted Campaigns = 50% Off
All Rise of Flight Content = 66% Off
Cliffs of Dover BLITZ = 66% Off


As usual, if you purchase a plane you already have you can send it as a Gift to a friend or squadron mate.

NOTE: having at least the base game (Stalingrad) on Steam means you can launch it from the Steam client without entering a login and password and you can access your IL-2 content purchased elsewhere if you link the accounts.

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