(Dev News #152) Military Sieges, Events, and Cool Decorative Shields19 Apr @ 7:19pm - Saxxon
Hey, Feudalists!
Today we have rolled out a patch dedicated to Military Outpost tweaks. Thanks to those changes, the sieging actions using this type of outpost will be more adequate and logical. And thats not all! We have also implemented a new type of NPC archers! These guards will help you protect your Military Outposts and will target anyone who doesnt have Can Enter permission (so it might be a good idea for guild leaders to provide their allies with this permission). Note that the archers are not designed to protect the outport by themselves, but they are a rather good addition to live player-defenders firepower.
There are even more tweaks and fixes here and there, and you are welcome to read about them in the patch notes.
https://lifeisfeudal.com/News/?art=783Also with the current patch, we implement the following siege/raiding rules:
You can use ONLY siege ladders (and siege platforms) and terraforming (or natural terrain) to get over the walls at ANY time (JH or no JH).
You're allowed to use jumping, pounce ability, and horses to get on or over the walls.
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