Dogs Of War Vu

Sim/Strategy/War => Steel Beasts Pro => Topic started by: Frankie on August 04, 2015, 02:05:08 PM

Title: How do I get the same drive-by views as shown in this SB Pro PE video?
Post by: Frankie on August 04, 2015, 02:05:08 PM
Does anyone know how I can stay fixed at a point and view the armoured vehicles zip by me? As in the video below.
https://www.youtube.com/watch?v=ogA-UysyCYI
How did the author of the video manage that elevated drive-by view from the 0:59 seconds to 1:03 second mark?

I always thought that my view point stays fixed from the vehicle that I am in(?) and that SB Pro PE doesn't have 'flyby views'. As in the video below.
https://www.youtube.com/watch?v=cnk6Alo6joc

You can definitely see the difference between the two videos in terms of cinematography.
Title: Re: How do I get the same drive-by views as shown in this SB Pro PE video?
Post by: Lumituisku on August 04, 2015, 02:39:21 PM

Actually Steelbeast professional (not Pe personal edition) has this option for "host" to have ability to look around during fights. As far as I have understood it. (it reads on manual lol) 

But to make similar video is possible if not on multiplayer game. Just do it on mission editors test mode where you have this option.

Jump to mission editor, start any mission there (that is not locked with pasword or have different hgt-maps. as some have) And then as you would play it normally, start mission but in Test mode from upper right and go into game as usually.

Difference is...  that you have all the options in your use that are hidden in multiplayer. Aka, you can set to your map that you see all enemies, lines of fire, fires, all the funky stuff... but if you click anywhere on map, and right click then...  there is additional option to usual that says "View"  this is so called free camera that you can fly anywhere you want. Same works in map editor, just little different.     
Title: Re: How do I get the same drive-by views as shown in this SB Pro PE video?
Post by: Frankie on August 04, 2015, 04:23:27 PM
Thanks Lumi. I managed to get the 'fly-by' views via the Mission Editor | Test | View method like you suggested.