Dogs Of War Vu
Network of Friends => Tacview => Topic started by: Asid on June 16, 2019, 12:49:53 PM
(http://i.imgur.com/zn9b1AI.jpg)
Tacview 1.8.0 beta 13 is available Now
Download: HERE (https://www.tacview.net/download/license/en/?file=TacviewBetaSetup.exe&mirror=0)
• Release Date: Thu, 13 Jun 2019
• Operating System: Windows® 32-bit / 64-bit
• File Size: 269.7 MB
Release notes
FEATURES & CHANGES
• NOTICE: Windows XP is not supported anymore (definitive)
• The active object list has been moved to a dockable window
• The playback control bar has been moved to a dockable window
• The time slider now displays target time during a drag operation
• Drag & drop a file on Tacview with the CTRL key will merge it with the existing telemetry
• You can now press SHIFT+CTRL to display mouse cursor world and bullseye coordinates
• Added a brand-new shot log
• Added an option to automatically pause on shot log events
• On pause, the current shot log event is now displayed in the 3D view
• BEGIN/END buttons have been replaced by PREVIOUS/NEXT SHOT LOG EVENT commands
• Added CTRL+LEFT/RIGHT to jump to previous and next shot log event
• Added an option to remove objects from the 3D view context menu
• Added an option to add object on the ground from the 3D view context menu
• It is now possible to specify the altitude of new object above ground level
• When an object is manually added to the world, it is now automatically selected
• When opening a new file, only important objects are automatically selected instead of any other object
• When opening a new file, the camera will now be centered on the battlefield
• Improved 3D view object list to reduce clutter
• Added CTRL+N shortcut to deselect primary and secondary objects
• Added support for Grinnelli Designs Virtual Air Racing Pylons 2019
• Added more options to configure the camera mode from SDK API
• Added C++ API to import telemetry data files via the command line, menus and drag & drop
• It is now possible to force an object to be alive from the 3D objects list
• Objects dead/alive status is now restored on next dead/alive event regardless of the forced state
• Added support for Falcon BMS 4.34 database format
• Integrated Aegean 2.5 for BMS 4.33
FIXES
• The acmi 2.x file loader was not properly handling events
• It was not easy to dynamically add a SA-6 STR on the battlefield (wrong name in the database)
• Violet objects were improperly displayed in blue in the 3D view object list
• Fixed crashes in C# Math.Vector API
• Telemetry export tool was not exporting native coordinates (U, V, Heading) when available
• Mouse and keyboard focus is now set to the 3D view when switching to full screen
BMS 4.34 database is now supported in Tacview 1.8.0 beta 13.
Korea database has already been integrated into Tacview; the other theaters will soon follow.
(https://www.tacview.net/rss/1139600918951997440.jpg)