Dogs Of War Vu
Network of Friends => Tacview => Topic started by: Asid on April 14, 2019, 08:24:01 PM
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(http://i.imgur.com/zn9b1AI.jpg)
Tacview 1.8.0 beta 6 is available Now
Download: HERE (https://www.tacview.net/download/license/en/?file=TacviewBetaSetup.exe&mirror=0)
• Release Date: Fri, 12 Apr 2019
• Operating System: Windows® 32-bit / 64-bit
• File Size: 269.4 MB
Release notes
FEATURES & CHANGES
• NOTICE: Windows XP is not supported anymore (definitive)
• Added a brand-new shot log
• Added an option to automatically pause on shot log events
• On pause, the current shot log event is now displayed in the 3D view
• BEGIN/END buttons have been replaced by PREVIOUS/NEXT SHOT LOG EVENT commands
• Added CTRL+LEFT/RIGHT to jump to previous and next shot log event
• Manually or automatically selecting a shot log event will select corresponding objects
• Added an option to remove objects from the 3D view context menu
• When opening a new file, only important objects are automatically selected instead of any object
• When opening a new file, the camera will center on the battlefield
• Added more options to configure the camera mode from SDK API
• It is now possible to specify the altitude of new object above ground level
• When an object is manually added to the world, it is now automatically selected
• Added support for Grinnelli Designs Virtual Air Racing Pylons 2019
• Added C++ API to import telemetry data files via the command line, menus and drag & drop
• You can now press SHIFT+CTRL to display mouse cursor world and bullseye coordinates
FIXES
• The acmi 2.x file loader was not properly handling events
• It was not easy to dynamically add a SA-6 STR on the battlefield (wrong name in the database)
• Violet objects were improperly displayed in blue in the 3D view object list
• Fixed crashes in C# Math.Vector API