(https://preview.ibb.co/gmpNW7/General_Staff_Game_of_Military_Tactics_Wargaming_System_Formula_Artificial_Intelligence.jpg) (https://ibb.co/b83hW7)
"The AI for General Staff is literally state of the art and unparalleled for a commercial computer wargame. Dr. Sidran's doctoral thesis detailed the successful completion of an unsupervised learning AI that is unique in commercial computer wargames."
https://www.youtube.com/watch?v=bRf3mARKjmk&feature=youtu.be
http://general-staff.com/ (http://general-staff.com/)
https://www.indiegogo.com/projects/general-staff-wargaming-system#/ (https://www.indiegogo.com/projects/general-staff-wargaming-system#/)
https://www.kickstarter.com/projects/1366362068/general-staff-game-of-military-tactics-and-wargami (https://www.kickstarter.com/projects/1366362068/general-staff-game-of-military-tactics-and-wargami)
A learning AI for a Computer-War-Simulation? ... that is something badly missing, indeed.