Dogs Of War Vu

Sim/Strategy/War => Games Discussion => Topic started by: Asid on August 25, 2017, 04:10:02 PM

Title: Dangerous Waters - To Kill a Kilo - Part II
Post by: Asid on August 25, 2017, 04:10:02 PM
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Wednesday, August 23, 2017
By: JC
Dangerous Waters - To Kill a Kilo - Part II   Part I Here (http://dogsofwarvu.com/forum/index.php/topic,5008.0.html)


This is a continuation of my previous post. A battle between my Los Angeles III class submarine against two Iranian Kilo class diesel submarines.


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Quick recap: I located one of the Kilo submarines and fired two Mk 48s at him. A loud explosion was heard. But a few minutes later, I was pinged from the same direction of my target. That was enough to make me lose my marbles and two additional ADCAPs just in the direction of the ping


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Although I love the ADCAPs, they give away my bearing for every enemy sonar that is paying attention. So, I get out of my firing position with a trail of countermeasures.


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And I change course, at flank speed away from the ping. Just in case there is an enemy torpedo coming my way.


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Anxiously waiting for my countermeasures to be reloaded, an explosion in the bearing of the ping is heard. That must be a Kilo.


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At this point of the scenario, I didn't know if I destroyed one or two of the Iranian Kilos. Contact Sierra04 was 14 minutes old (I lost track of it) and I could not get it back into the sonar.  Caution was still on order. Note torpedo 0017, still in the water, seemingly not tracking anything.



Read on: Click Here (http://kriegsimulation.blogspot.co.uk/2017/08/dangerous-waters-to-kill-kilo-part-ii.html)