Dogs Of War Vu

Sim/Strategy/War => Games Discussion => ArmA => Topic started by: Asid on February 20, 2017, 04:08:17 PM

Title: The DOW Arma Squad
Post by: Asid on February 20, 2017, 04:08:17 PM
Lets put together a squad for our arma sessions.

We want to be better prepared while using the recon mission generator. I will start. Let me know what you think.

1.   Squad Leader
2.   Rifleman (AT)
3.   Rifleman
4.   Rifleman
5.   Marksman
6.   MG42 Gunner
7.   Medic
8.   Engineer
Title: Re: The DOW Arma Squad
Post by: Don_prince on February 20, 2017, 04:49:11 PM
I am suggesting the Engineer to be switchable to Light Machine Gunner. Not every mission needs an engineer (in the way of some guy that repairs stuff and clears mines)

However if we need an Engineer to repair stuff I will be happy to play it...

Also I suggest the MG42 gunner to be renamed to Heavy Machine Gunner.
This means that this guy uses the deployable machinegun and someone else needs to cary some ammo for him

Sometimes an Explosive Specialist is necisary.

Anyway my standard loadout:
LMG:



Usualy in Arma I try to be a part of the tank crew or engineering crew. In that case it does not matter that I am heavy as it is just the short walk to the vehicle where I can load up my clips and toolkit.

So as an engineer I usualy take my loadout for lmg, take a toolkit, some extra clips and 4 scatchels or other explosives. Mind you that that is 2 times walking to the vehicle.


Why the negev/zafir against the other LMG?
+Bigger caliber (impact is greater and can penetrate walls and stuff)
+Accuracy
Benificial for the other LMG:
-Other lmg has 5.56 so lighter ammo...
-Other lmg can have a silencer
-Other lmg can be deployed on a tripod (bigger than a bipod so more elevation)
-Other lmg has 200 rounds mags


Title: Re: The DOW Arma Squad
Post by: Stardog765 on February 20, 2017, 05:07:19 PM
Looks good to me,

You might just change the MG 42 to just Heavy MG and the engineer to just support.  That can pretty much mean whatever extra roll is need for the mission. Like it could another HMG or could be an actual Engineer or whatever really.  Kind of leaves it open to being based on what the mission needs.

good job!
Title: Re: The DOW Arma Squad
Post by: Asid on February 20, 2017, 05:10:04 PM
However if we need an Engineer to repair stuff I will be happy to play it...

(https://i.ytimg.com/vi/RlbARlVyRAc/hqdefault.jpg)
Title: Re: The DOW Arma Squad
Post by: Stardog765 on February 20, 2017, 05:17:31 PM
(http://bestanimations.com/Military/Explosions/atomic-mushroom-cloud-explosion-2-2.gif)
Title: Re: The DOW Arma Squad
Post by: Beef on February 20, 2017, 05:45:10 PM
My two-cents:

MG42 Gunner could be Assault Gunner carrying any belt-fed 7.62 LMG.
One or two of the Rifleman can be detailed to carry extra ammo.

Instead of an Engineer, perhaps a Grenadier who carries grenade launcher and a satchel charge. I'm rather fond of the term "Sapper".

As for an HMG, that is a crew-served weapon in my lexicon and not something you would find in a rifle or reconn squad. Too cumbersome. We can use a .50cal on vehicle if need be.

Though I'm fond of crew-served weapon systems (i.e., the M2 and Mk19) I don't think they should be integral to the standard DoW ArmA squad.

Speaking of the "Ma Deuce" (M2) 50 cal... I love it whey they talk:

https://youtu.be/71e98TXTSfk

Not even this guy would be practical:

(http://www.monologuedb.com/wp-content/uploads/2011/05/Jesse-Ventura-Blain-Cooper-Predator.jpg)
Title: Re: The DOW Arma Squad
Post by: Pipe on February 20, 2017, 08:47:38 PM
I would be ok with any of those positions..as long as you guys are ok with my learning curve of the units i have not played
Title: Re: The DOW Arma Squad
Post by: Asid on February 20, 2017, 09:15:46 PM
(https://s-media-cache-ak0.pinimg.com/236x/75/dc/da/75dcdacf63212c47173360c5c175b4a5.jpg)
Title: Re: The DOW Arma Squad
Post by: Pipe on February 21, 2017, 01:35:23 AM
 :o
Title: Re: The DOW Arma Squad
Post by: Cougar11 on February 21, 2017, 04:14:23 AM
I also agree to have the mg42 changed to just machine gunner. This can mean light or heavy depending on mission. Long patrols would require light or squad machine guns. Short assault missions could have light up to 7.62 variations. Defense could be up to .50 cal, or vehicle mounted.
I also agree that the engineer position is a mission specific role. I would be more inclined to have it as sapper/engineer to have it as a more versatile role.
I think there needs to be a grenadier for assault missions, and can be switched out between rifleman, and or the marksman as needed.

Sent from my XT1080 using Tapatalk

Title: Re: The DOW Arma Squad
Post by: Asid on February 21, 2017, 05:50:43 PM
Great feedback guys.

Looks like we are getting there  8)