D.O.W. Steel Beasts Sunday Mission 11/12/16 @ GMT19:00
This scenario is a simulation and does not have any political message.
(http://i1288.photobucket.com/albums/b498/Asid_1/Strategy%20Sim/Avatars-Sigs/DoW_Test_sm_zps9phluyxi.png)
THE CHARIOT by Zipuli (modded by Rinix)
MISSION Summary:Somewhere in Sweden...
Our weakly defended front here has received a strong blow from the enemies and the defenses at MALMBY couldn't hold. The Mech Coy (-) there took heavy casualties and started withdrawing an hour ago. The enemy force attacking them was equipped with BMP-3s. The remaining units are moving through your positions in a few minutes and will pass some info about the enemy if they can!
Map(http://i.imgur.com/R44nBCl.jpg)
(http://i.imgur.com/GiujFSH.jpg)
Excerpts of the battalion commander's (HAVOC 6) orders for...BLUEFOR (D.O.W.)1) SITUATION:a) Enemy: BMP-3s confirmed.
Other unknown
b) Own: Strv 122 x 7
CV9040B x 3
c) Attachments and detachments: Your group has 2 platoons of 4 M1064A3 120mm mortars each for support (HE, SMOKE). A/RL has1 M113AS4, 1 M113 medic, 1 Biber, and 1 HEMTT supply.
2) MISSION:CO/QJ, XO/QJ, and A/QJ (YOU!) will conduct a counterattack in this sector along ROUTE CHARLIE, clear the route and push the enemy from MALMBY and take and HOLD the bridges at C10. After the bridges are secured we can move in more homeguard forces to stabilize this front and enable the reuniting of you with the rest of the company before redeployment to a more important sector.
Note:
The delaying unit laid a hasty minefield at MALMBY but they reported enemies breaching the minefield just before the visual was lost to the area. So the minefield is most likely breached...
3) EXECUTION: To follow
Dogs Of War Vehicles : (in mission)Strv 122: Click here (http://www.steelbeasts.com/sbwiki/index.php?title=Strv_122)
CV9040B: Click here (http://www.steelbeasts.com/sbwiki/index.php?title=CV_90/40-B)
M113 Medic: Click here (http://www.steelbeasts.com/sbwiki/index.php?title=M113_Medic)
Biber: Click here (http://www.steelbeasts.com/sbwiki/index.php?title=Biber)
M9778 HEMTT Supply: Click here (http://www.steelbeasts.com/sbwiki/index.php?title=HEMTT_Cargo)
Extra Notes:-SCORING BASED ON CASUALTIES TAKEN AND OBJECTIVE REACHED & SECURED!
-MISSION ENDS WHEN
1) BRIDGES ARE SECURED AND ENEMY IS BEATEN OFF THE AREA (MEANS YOU HAVE NO CONTACT BY FIRE FOR AT LEAST 3 MINUTES)!
OR
2) WHEN TRIGGER 1 IS SET... (means you cannot go on any longer)
********************************
** Notes **********************************
SB Version: 4.010
Mission Name: DOW The Chariot – 4xTanks
Created by: Zipuli
Available at: Modified by: Rinix
Multi-Crew: Yes
Single Crew: Yes
Largest command: Platoon
Smallest command: Crew Position
Mission Duration: Up to 90 minutes depending on players
Minimum number of players: 2
Date: Sunday Mission 11/12/16
Time: 19:00 GMT
Time (local): Click here (http://www.timeanddate.com/worldclock/fixedtime.html?msg=D.O.W.+Steel+Beasts+Pro+Mission&iso=20161211T19&p1=1440&ah=2)
Teamspeak IP: 104.153.105.2:35200
Room: Steel Beasts Pro
Player Skill/Ability:D.O.W. full members
Our goal is to have the DOW session more immersive and realistic. Manning list:Strv 122 CO/QJ: Beef
Strv 122 XO/QJ: Asid
Strv 122s A/QJA1/QJ:
Cougar11A2/QJ:
CupcakeA5/QJ:
PierrotA4/QJ:
LusikA3/QJ:
PipeCV9040Bs C/QJC1/QJ:
RotarC2/QJ:
RinixC4/QJ:
RedwardancerSupply platoon A/RL:
WilsoM113AS4 CO/RL:
M113 Medic:
Biber C/RL:
M977 HEMTT Supply:
Can request a recovery asset with plough as bieber was not used.
And request that logistics has a M113 like last mission so I can do my own security. I used CO/H at it worked perfect for me 👍
OK, will make those changes.
Quote from: wilso845 on December 05, 2016, 06:15:01 PM
Can request a recovery asset with plough as bieber was not used.
What if we have to cross water this time? :-*
Change made, can add Biber again if needed.
Could have it as a spawn veh using a trigger then take control 👌
Quote from: wilso845 on December 05, 2016, 07:27:07 PM
Could have it as a spawn veh using a trigger then take control 👌
Good idea, have added it accordingly.
List updated.
Supply platoon A/RL: Wilso
M113AS4 CO/RL:
M113 Medic:
Biber C/RL:
M977 HEMTT Supply:
Any chance of having double F8 view so medics vehicles can be driven when they get stuck on a marching order ?
Quote from: wilso845 on December 05, 2016, 08:00:05 PM
Any chance of having double F8 view so medics vehicles can be driven when they get stuck on a marching order ?
How about a "house rule". That view is only to be used for the medic and dismounted infantry.
What do you think?
Quote from: Asid on December 05, 2016, 08:03:53 PMHow about a "house rule". That view is only to be used for the medic and dismounted infantry.
What do you think?
Sounds good to me.
So to recap:
M113 for supply command with dismounts
Recovery asset with plough in place of Biber
Biber moved to spawn asset on a trigger
And double F8 view for medic
And fluffy dice for the supply trucks👍
Quote from: wilso845 on December 05, 2016, 08:21:37 PM
So to recap:
M113 for supply command with dismounts
Recovery asset with plough in place of Biber
Biber moved to spawn asset on a trigger
And double F8 view for medic
And fluffy dice for the supply trucks👍
Lol. That sounds about right. Do not forget the fuzzy dice.
Sent from my XT1080 using Tapatalk
All vehicles will be controlled by players. Nice [emoji106]
Sent from my iPad using Tapatalk
Quote from: Lusik on December 07, 2016, 06:05:37 PM
All vehicles will be controlled by players. Nice [emoji106]
There are no spares..Caution is advised. ???
Looking forward to this one guys....
Me too. I'm going to enjoy being in the CV9040. 8)
I am XO today. I will make sure my CO doesn't take an early shower ???
Looking forward to the mission :)
Great mission today
Beef good CO
Cougar good Platton CO
Rinix Good Mech inf CO
No losses 8)
Thanks. 8)
The beginning:
(http://imgur.com/EWAK81v.jpg)
Rolling past a dead BMP-3 as we sweep:
(http://imgur.com/bBbnbbk.jpg)
Quote from: Asid on December 11, 2016, 09:11:15 PM
Great mission today
Beef good CO
Cougar good Platton CO
Rinix Good Mech inf CO
No losses 8)
Wow congrats guys!
While my daughter was very cute in her Christmas play and even managed to not forget any of her lines I am sure I would have had more fun with y'all!
Quote from: Longknife on December 12, 2016, 01:24:32 AM
While my daughter was very cute in her Christmas play and even managed to not forget any of her lines I am sure I would have had more fun with y'all!
???
You better hope your wife doesn't read this :-X
It was a good mission. We worked well. Having people versed in how things work is a great advantage and increases the immersion and fun.
Rolling down the road:
(http://i.imgur.com/a5qQSly.jpg)
Dead BMP-3s blocking the road:
(http://i.imgur.com/V5EUN4L.jpg)
Crossing the bridge:
(http://i.imgur.com/FLAy37s.jpg)
Troops dismounted:
(http://i.imgur.com/nNfxl6F.jpg)
Killing a BMP-3:
(http://i.imgur.com/5OKeu1J.jpg)
Another BMP-3 (I think):
(http://i.imgur.com/QxTiWfc.jpg)
Picking up the troops:
(http://i.imgur.com/149NRLM.jpg)
One last BMP-3 destroyed:
(http://i.imgur.com/Jijl1ff.jpg)
The rest of my screenshots for today's mission can be seen at http://imgur.com/a/3pSTI
It was an enjoyable mission. Having a person on nearly each vehicle makes a huge difference in the immersion factor. I look forward to playing next week.
I agree Lusik about unit numbers.
SB works best when each vehicle is manned. Also there is a limit to number of players as SB tends to have issues at time when there are large numbers of players connected over the internet. Especially when the players are all over the world.
I look forward to many more missions of this size.
Regards
My XO STRV 122 heading down the main road behind Alpha and Charlie. I came across this enemy BMP-3. Taken out by Alpha
(http://i.imgur.com/HhfhSOC.jpg)
Enemy BMP-3 heading north to the main objective. A few minutes later Cupcake from Alpha gave him some molten love.
(http://i.imgur.com/2VIjrVI.jpg)
Computer enemy easy.
Quote from: forester on December 15, 2016, 08:51:54 PM
Computer enemy easy.
If you script and design a mission properly then the enemy can be challenging. Our focus is not only on shooting tanks but good communication and movement.