Dogs Of War Vu
Sim/Strategy/War => Steel Beasts Pro => Mission Discussion/AAR's => Topic started by: Rinix on November 11, 2016, 02:17:46 AM
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Excerpts of the brigade commander's orders for 1st Recce Platoon, 8th INF:
1) SITUATION:
a) Enemy:
Two regiments of the 33rd Div (Mot), the 337th and 339th Guards, punched a hole in our defenses. They suffered heavy casualties, but are preparing to resume the attack. 337th Guards MRR is located to the south of 339th MRR. SIGINT has located the regimental HQ company of the 337th MRR as well as a forward artillery Fire Direction Center.. BDE S-2 calculates that a considerable gap exists between these two regiments.
b) Own:
8th INF withdrew to new defensive lines just west of your position. 1st Recce is located astride the boundary between the 339th MRR and 337th MRR.
c) Attachments and detachments: None.
2) MISSION:
Penetrate the gap between the 339th MRR and 337th MRR and destroy the 339th Headquarters elements. Upon completion all units will return to RP Zulu (NLT: 08:00).
3) EXECUTION:
Destroy the 339th's HQ elements and any targets of opportunity located in the designated target area. Try not to become decisively engaged prior to actions against the enemy HQ. When complete, retire to RP Zulu. Do not try to hold your penetration. Do not move east of PL Pooch.
Intent: By destroying the enemy HQ elements, BDE indents to disrupt the cohesion of its subunits in preparation for a local counter-attack.
a) Concept of Operation:
1st Plt will discretely penetrate the gap between the 337th and 339th MRRs using all available recce assets. Put eyes on target prior to engaging the HQ with indirect fires. When the HQ is in sight, use all means available to destroy anything with an antennae. Do not risk the destruction of your element for the objective of this mission.
i) Maneuver:
Move quickly to penetrate the gap between the 337th and 339th MRRs. Do not stray outside your boundaries. Do not cross PL Pooch or you are screwed. You are permitted to attack enemy units within your sector, however your ingress may be easier by stealthier means. The decision is yours; but the mission comes first and your people always.
ii) Fires:
Fires are limited for this operation. 3 tubes x 1 battery available. Do not fire artillery or CAS into the OBJ area without putting eyes on and identifying the target. Available round types: HE, Smoke, CAS (2 x 500lbs bombs).
iii) Additional assets:
None.
b) Tasks to Maneuver units:
None.
c) Tasks to Combat Support Units:
None.
d) COORDINATING INSTRUCTIONS:
H-Hour: 06:30
Complete by: 08:00
Mission end if all operational 1A units return to RP Zulu (mission time > 15:00 minutes, delayed 5 seconds, not under direct fire)
5) COMMAND AND SIGNALS:
1/A Recce: Stiletto
8th INF, Commander: Blackjack
Delta Co: Dagger
Scoring:
-100 points for each Arty strike into OBJ without eyes on OBJ (up to -500)
500 points based on percentage of end strength
150 points for destruction of HQ elements (MT-LB)
150 points for destruction of HQ Arty Forward Observers (MT-LB FO)
150 points for return of all operable AFVs to RP Zulu. In order to apply, units in RP Zulu must not be under fire when mission ends.
Note: Outside your boundaries are penalty zones (expose to enemy 100% > 30 seconds). Stay within your boundaries. Off map penalty zone (destruction 100% > 30 seconds).
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** Notes **
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SB Version: Unknown, but mission is from 2009
Mission Name: Bird Hunt
Created by: Hackworth
Available at: http://www.steelbeasts.com/files/file/1418-bird-hunt-v11/
Modified by: N/A
Multi-Crew: Yes
Single Crew: Yes
Largest command: Company minus
Smallest command: Crew Position
Mission Duration: Up to 90 minutes depending on players
Minimum number players: 2
Date: Saturday Mission 12/11/16
Time: 19:00 GMT
Time (local): Click here (http://www.timeanddate.com/worldclock/fixedtime.html?msg=DOW+Saturday+Steel+Beasts+Meeting&iso=20161112T19&p1=1440&ah=2)
Teamspeak IP: 104.153.105.2:35200
Room: Steel Beasts Pro
Dogs Of War Vehicles: (in mission)
Pizzaro: Click here (http://www.steelbeasts.com/sbwiki/index.php?title=Pizarro)
Centauro: Click here (http://www.steelbeasts.com/sbwiki/index.php?title=Centauro)
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Should be there. Well have to check the kids hockey schedule. I souls at least be around for part of it.
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Hi Guys,
back in country so will be there on Saturday to observe.
Short & Sweet
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Ready to play.
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This mission is NOT the usual D.O.W. immersive mission. Those will no longer be open to casual drop ins or people not fully part of D.O.W.
This is an open mission. Any questions then ask Rinix.
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This mission is NOT the usual D.O.W. immersive mission. Those will no longer be open to casual drop ins or people not fully part of D.O.W.
This is an open mission. Any questions then ask Rinix.
Can I play on the red side?
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Can I play on the red side?
Yes, you can play on the red side.
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I should be there.
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I'll be there.
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The server license is available for use.
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Notification for those who are unaware of the USA going off of Daylight Saving Time: the mission is up now.
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Mission ended early due to widespread technical issues, ending with my computer locking up and requiring a hard reboot. But still, good game, and we made good progress. No AAR file was saved, but a .7z archive of screenshots has been uploaded to the TS server file browser. Thanks to forrester, Lusik, Cougar, and Short and Sweet for showing up.
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Mission ended early due to widespread technical issues, ending with my computer locking up and requiring a hard reboot. But still, good game, and we made good progress.
I reboot my computer before each game.
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Mission ended early due to widespread technical issues, ending with my computer locking up and requiring a hard reboot. But still, good game, and we made good progress.
I reboot my computer before each game.
No, I mean I had to reboot my computer because of the technical issues.
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Thanks for organising the mission Rinix. Usually it's worth checking if your have your Steam disabled. I usually switch off other online services such has OneCloud and Creative Cloud.
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Thanks for organising the mission Rinix. Usually it's worth checking if your have your Steam disabled. I usually switch off other online services such has OneCloud and Creative Cloud.
I didn't have any of those on. Like I said in the AAR, it's possibly still unresolved netcode issues with the Pizarro and Centauro.
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Hi Rinix
There are a number of people in the group which can be asked to host. I have started a new post to refresh that list http://dogsofwarvu.com/forum/index.php/topic,3616.new.html#new
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It was most likely then.
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It looks like we're not the only ones to have network issues and Steel Beasts crashing: http://www.steelbeasts.com/topic/11075-others-sunday-13th-nov-combined-airport-assault-by-apocalypse-31/?do=findComment&comment=164982
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http://www.steelbeasts.com/topic/11074-network-overload/?do=findComment&comment=165120
So was it a regimental sized unit on Red? If so, then that sized unit will not really work unless the HOST has an exceptional connection. Some people can host a mission that sized, but most cannot. :(
One thing you can do is have the battalions of the regiment spawn after some time when the first battalion would be dead or nearly dead. This helps reduce a great deal of network traffic if Red comes at you in waves. Even with the fastest network connection for the HOST, we found it best for all CLIENTs if we had the regiment show up in waves like this.
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This is why I advocate missions with a smaller number of units.