Dogs Of War Vu

Sim/Strategy/War => Games Discussion => Virtual Battlespace (V.B.S.) => Topic started by: Asid on October 21, 2016, 03:04:00 PM

Title: VBS3 v3.9.2 supports the Oculus Rift CV1 and DK2 and the HTC Vive
Post by: Asid on October 21, 2016, 03:04:00 PM
VBS3 v3.9.2 Supports New Prototype Oculus Rift CV1 and HTC Vive Integrations

(https://bisimulations.com/sites/default/files/oculus_kk_nov20_itsecprep_web.jpg)


The newest version of Virtual Battlespace 3 (VBS3) from Bohemia Interactive Simulations (BISim), a global developer of military training and simulation software, now supports the Oculus Rift CV1 and HTC Vive Virtual Reality head-mounted displays. BISim first implemented support for the Oculus Rift DK2 in July 2015 with VBS3 v 3.7 and the latest version of VBS3 also continues to support the Oculus Rift DK2.

“Our customers are quickly finding clever ways to use the Oculus Rift and HTC Vive to fill gaps in existing training systems,” said Otakar Nieder, senior director of development for Bohemia Interactive Simulations.

For example, one customer is using the HTC Vive in existing vehicle simulators to allow crew members to pop out of physical representations of a turret during virtual training scenarios. Another BISim customer who uses a 270-degree dome wanted to provide forward observers with the ability to see a full 360 degrees and decided to use the Oculus Rift, according to Nieder. In addition, BISim has continuously made performance optimizations with every release to improve VBS3 frame rates when using the Rift and the Vive.

The Oculus Rift is connected to VBS3 via the Oculus SDK and the HTC Vive is connected to VBS3 via Open VR SDK. BISim plans to continue polishing the user experience with VR goggles in future versions.