Dogs Of War Vu
Sim/Strategy/War => Games Discussion => Life Is Feudal => Topic started by: Asid on September 07, 2016, 02:32:49 PM
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Interview with Bobik 06/09/2016
Enjoy.
It was a community organised interview that is very informative and very fun :)
Duration: 1hr 33mins
Soundcloud
https://soundcloud.com/user-856624215/060916-bobik-interview
Youtube
https://youtu.be/idPL3qDhhYo
Some highlights by Wile E. Coyote
1. Wave 1 starts, end of October, very rough estimate.
1.1 Wave 2 to be early/start of 2017.
2. Adding Siege Ladder
3. Ships are planned
3.1 Mainly used as very large transport for troops or goods.
3.2 Mid 2017
4. Skill Cap (400)
4.1 It could change but it sounds like they are really solid with this number.
5. Skill Progression and how long it should take to progress.
5.1 30 (Hours) 60(Days "maybe a week") 90 (Couple Weeks) 100 (laughably a year)
6. No Judgement Hour I think?
6.1 "State of War" in order to siege a claim
6.2 Minimum of 10 people to make a claim
6.3 Having a Claim opens "Global Politics"
7. This week we may see some eye candies :)
7.1 Visual upgrade to the look of metal
7.2 Visual upgrade to the forests
7.3 Rain is still a big problem for them to fix
8. No custom images for Heraldry
9. Grass and foliage peering through buildings
9.1 There aware and want to fix it, focused on fixing later
10. MMO exploiters can expect bans and time outs
10.1 GMs are planned
11. New LiF:YO map not planned but they could see it happen far down the road
12. Sounds like Praying home is here to stay
12.1 How it works in terms of penalties is still in discussion
13. Largest keep could hold 100 people
13.1 Smallest could hold 20-25 I think they said
14. Discoverable Blueprints
14.1 Craft a lot of armors you may get a blueprint
14.2 Blueprint usedto make a better armor with higher resource needs
15. Armor crafting system will be generally the same
15.1 Quality Cap depending on what material you use to craft
15.2 Copper (20-40) Iron (--) Steel (--) Vas Steel(100)
16. 3 or 6 hours per in game day cycle
16.1 Sounds like their leaning towards 6 hours
17. 7 Climate Zones
17.1 Snow,Rain,Storm,Cloudy,Day (These are my personal guesses)
17.2 Weather effects everthing
18. Trading Post to act like Auction House
18.1 I think they said they must be connected
18.2 Different currencies as well as a global currency?
http://steamcommunity.com/app/290080/discussions/0/343785574531053884/