Dogs Of War Vu
Sim/Strategy/War => Games Discussion => Squad => Topic started by: Asid on August 19, 2016, 02:58:34 PM
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Squad Hotfix Release: Alpha 7.2
Community Announcements - Merlin
We are now pushing a version 7.2 hotfix release, which contains:
• Fix for physx crashing [The most common crash currently]. Added a workaround in vehicle physics assets for a deeper bug in physx.
• Fixed a common crash caused by a landscape material issue.
• Fixed a crash related to vehicle seat code.
• Allowed sounds shorter than 10 seconds to be loaded async on map load as a fix for some of the stuttering issues players have been seeing.
• Fixed a number of issues with collision meshes on environment objects.
• Removed unneeded landscape hole material from Operation First Light.
• Disabled ribbons in effects for time being to negate a memory leak.
• Optimized tick rate on effects. (ie not realtime).
• Removed a few trace messages in the source to reduce some log spam.
• Made an adjustment to the trace channels and presets used in vehicle collisions to accomodate another vehicle fix.
• Pushed a simple collision setup for the radiotower, moving it from complex to simple collision, which should stop it from crashing people.
• Foliage Cvar exploit fixes.
• Added some ambeint sounds to Yehorivka and Sumari.
• Updated default unbound binding text to "None" from "QWE".
• Checked all collision assets for physmat assignment.
• Added wheel effects on ural.
• Reduced wheel effects to 4 on all vehicle types.
• Assigned wreck meshes to "block all".
• Increase m2 yaw to 30 degrees from 25.