Dogs Of War Vu

Sim/Strategy/War => Games Discussion => ArmA => Topic started by: Asid on March 05, 2016, 04:34:05 AM

Title: CBA 3 Updated to version 2.3.1.160220
Post by: Asid on March 05, 2016, 04:34:05 AM
CBA 3 Updated to version 2.3.1.160220

Download: http://www.armaholic.com/page.php?id=18767
Size: 1MB
Date: 20-02-2016


Changelog:
v2.3.1.160220
ADDED: XEH DisplayLoad and DisplayUnload event handlers (#264) commy2
FIXED: Wrong order of arguments in Extended_Fired_EventHandlers (#266) (#267) commy2
FIXED: Conflict between CBA Events and Help prevents mission from loading (#244) commy2
FIXED: Potential script error on mission start (#258) commy2
IMPROVED: Performance improvements in Help module (#265) commy2
IMPROVED: Delay installing PlayerActions PFEH until first use (#262) PabstMirror
IMPROVED: replace PUSH() Macro with pushback (#247) johoko482

v2.3.0.160217
FIXED: High zoom optics broken on all LMGs (#159) robalo
FIXED: CBA keybinds did not work in the Zeus interface (#206) commy2
FIXED: CBA_fnc_splitString broken in A3 1.54 (#209, #210), PabstMirror, Killswitch
FIXED: Support configNull and teamMemberNull in CBA_fnc_findNull (#212) commy2
FIXED: CBA_fnc_findMin was broken (#257, #207) commy2
FIXED: CBA_fnc_formatNumber decimals with negative numbers (#214) PabstMirror
FIXED: CBA_fnc_selectWeapon broken (#219)
FIXED: CBA_fnc_addClassEventHandlers for units that spawn inside vehicles (#221) commy2
FIXED: Various issues with CBA per-frame handlers (#230, #236) commy2
FIXED: Many other performance improvements and bug fixes.
IMPROVED: Extended Event Handler system rewritten commy2
ADDED: CBA_fnc_isPerson and CBA_fnc_canUseWeapon (#219) commy2
ADDED: CBA_fnc_createNamespace and CBA_fnc_deleteNamespace (#260) commy2

Known issues:
The old keybinding bug. Some CBA keybinds might not appear in the controls menu. While the script error was fixed, we are still working on a solution to make even corrupted profile key entries appear.
The easiest currently known workaround is to create a new user profile.
A potential crash on missions longer than 5 hrs. RPT logs are appreciated.