Dogs Of War Vu

Network of Friends => Tornado => Topic started by: Frankie on October 31, 2026, 10:18:36 AM

Title: SVGA Tornado modded - 33 years in the waiting
Post by: Frankie on October 31, 2026, 10:18:36 AM
(https://i.imgur.com/gClqS2D.png)

Introduction
@amalhama is a freaking genius! He reversed engineered the original source code of Digital Integration's Tornado 1.0e with the European campaign and Operation Desert Storm with the help of the original Tornado 1.0a source code and an amazing LLM. He was kind enough to share the SVGA source code with me. I've spent the better half of my Saturday weekend here is haze-afflicted Kuala Lumpur to add in features into his already fantastic SVGA Tornado 1.0e. Features which I never could have dreamed were possible in the original Tornado. All because we now live in an age where one can create an open source version of Microsoft Office and Adobe Suite. In an age where it makes my 10 years of slaving over hand-crafting assembly mods look like a waste of time. An age where one can work on software development at the speed of The Flash. If only the original Digital Integration development team of Tornado had their hands on such tools! What an age to live in!

https://i.imgur.com/8zmx7G8.png

As if the SVGA Tornado 1.0e wasn't already awesome news for Tornaholics, here's SVGA Tornado 1.0 modded.

(https://i.imgur.com/jOliShB.png)

Below is the list of working feature enhancements.

New Keystrokes Added to Tornado 1.0E
01. Hold Alt + Page Up/Down  Raise/lower camera smoothly
02. Ctrl + F1  Reset camera view to normal tracking view
03. Ctrl + Alt + F3  Flyby camera view with Doppler effect
04. Alt + Shift + F9  Forward pilot full-screen view with HUD and nose-direction marker
05. Alt + Shift + F10   Full-screen TIALD with existing targeting and mouse controls
06. Alt + Shift + F11  Pilot's NVG (Night Vision Goggles)
07. Alt+Shift+F9, then Shift+T  Target waypoint locator view
08. Alt+Shift+F6  Incoming SAM (missile) locator view
    - Next nearest SAM missile: Alt+Shift+F2
    - Previous nearest SAM missile: Alt+Shift+F1
09. Alt+Shift+F7  Enemy ground-defence unit locator view
        - Next nearest unit: Alt+Shift+F2
        - Previous nearest unit: Alt+Shift+F1
10. Alt+Shift+F8  Toggles the reverse padlock view of Enemy target to ALARM
11. Alt+Shift+F8  Toggles the reverse padlock view of Enemy target to Tornado
12. Alt+Shift+Backspace  Togggles "Rear Check Six!" View; Hit Alt+Shift+Backspace again to toggle right/left rear views
13. Alt+Shift+H  Togggles Horizon Bank / Roll View
14. Alt+Shift+A  Shilka observer view
15. Alt+Shift+S  Enemy SAM director view
16. Alt+Shift+M   Cinematic view
17. Alt+Shift+F12  Show FPS
18. Alt+Shift+B  Hide/Show Pilot Panel rear view mirrors
19. Alt+Shift+I  Framerate (FPS) on-screen display
19. Alt+Shift+M  Move to previous waypoint

Wingman attack orders
Left-click mouse in Map MFD  Create T target waypoint
Alt+Shift+W  Cycle available airborne strike wingmen
Alt+Shift+O  Order an attack on T
Alt+Shift+C  Cancel the order


Pause and Bullet-Time mode
Hit p  Pause all action
Ctrl+Up  Move camera viewpoint upwards
Ctrl+Down  Move camera viewpoint downwards
Use usual arrow keys  Move left, forwards, backwards, right
Use usual arrow keys with Shift key  Move left, forwards, backwards, right FASTER

Built-in time compression
Ctrl+Alt+1–9  1×–9× speedup
Ctrl+Alt+0  10× speedup
Ctrl+Alt+Backspace  immediately return to 1×

Download link to SVGA Tornado 1.0e latest modded FLIGHT.EXE and DESERT.EXE:
https://drive.google.com/drive/folders/137tqf1f5WK2mlDpfn8C_eHYZ4zyXfsIv?usp=sharing

(https://i.imgur.com/Nv214Ux.png)

Stay tuned for more improved DESERT.EXE and FLIGHT.EXE in all their SVGA glory and modded madness of goodies.
Title: Re: SVGA Tornado modded - 33 years in the waiting
Post by: Frankie on November 02, 2026, 08:54:46 AM
I asked the AI to redesign the palette colors of Tornado, in the spirit of Saving Private Ryan and WW2 movie cinematography. Here is the result.

(https://github.com/TornadoGame/Tornado/blob/master/image0063.png?raw=true)

(https://github.com/TornadoGame/Tornado/blob/master/image0047.png?raw=true)[/img]

(https://github.com/TornadoGame/Tornado/blob/master/image0045.png?raw=true)

(https://github.com/TornadoGame/Tornado/blob/master/image0049.png?raw=true)

(https://github.com/TornadoGame/Tornado/blob/master/image0060.png?raw=true)

(https://github.com/TornadoGame/Tornado/blob/master/image0061.png?raw=true)

(https://github.com/TornadoGame/Tornado/blob/master/image0044.png?raw=true)


(https://github.com/TornadoGame/Tornado/blob/master/image0062.png?raw=true)

(https://github.com/TornadoGame/Tornado/blob/master/image0058.png?raw=true)

(https://github.com/TornadoGame/Tornado/blob/master/image0064.png?raw=true)

(https://github.com/TornadoGame/Tornado/blob/master/image0065.png?raw=true)

(https://github.com/TornadoGame/Tornado/blob/master/image0068.png?raw=true)

(https://github.com/TornadoGame/Tornado/blob/master/image0069.png?raw=true)

(https://github.com/TornadoGame/Tornado/blob/master/image0070.png?raw=true)


It's essentially the same 1994 Digital Integration Tornado 1.0e, but with SVGA graphics, swappable in-game colours and revamped colours, with quite a number of modded features. Hope you like these pics!

Cheers!
Frankie Kam