Dogs Of War Vu
Sim/Strategy/War => Flight Simulation => FSX/P3D/X-Plane => Topic started by: Asid on December 14, 2018, 12:16:30 AM
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SODE updated to Version 1.6.4
8. December 2014
(https://sode.12bpilot.ch/wp/wp-content/uploads/sode_webHeader-3.png)
Download (5.07MB): Here (https://sode.12bpilot.ch/?page_id=9)
Change Log
Version 1.6.4
• Installer
o P3Dv4: SimObjects path in add-on.xml is now dynamically set during install time, fixing missing objects when installed on other drive than C:
• General
o Fixed bug in the object injection routine resulting in missing objects
o Added “LVar” interface to query variables of add-on aircraft, e.g. FSLabs A32X Parking brake and beacon states
o Added support for P3D v4.4+ MDL files
o Fixed bug where UTLive aircraft were not added to the SimObjects list
• Jetway Control System
o Fixed bug where SODE would not recognize the GSX transmitted raw gate name when a custom designator is defined in the xml, resulting in a reset of the jetway
o Enhanced API to transmit jetway docking status and served door IDs to GSX
o Fixed bug in crossing jetway calculation and detection
o Improved automatic multi-jetway assignment logic using the fixed crossing jetway code
o Added ‘Shallow Angle’ jetway trajectory. If the final jetway bridge heading and the aircraft heading form a “shallow angle” (smaller than 20 degrees), then jetway will now move in a two-step manner: partially rotating and fully extending, and then rotating to the door. This avoids the “scraping” of the jetway along the fuselage during extension.
• AI Detection
o Fixed bug where AI Traffic data returned an unexpected user aircraft object ID, resulting in loss of AI detection capability