Dogs Of War Vu

Sim/Strategy/War => Scourge Of War => Multiplayer games & AAR's => Topic started by: Asid on October 18, 2017, 07:33:50 PM

Title: SOW Waterloo Multiplayer Wednesday 18/10/17 Started by Asid
Post by: Asid on October 18, 2017, 07:33:50 PM
(http://i.imgur.com/1Es1u0o.jpg)

SOW Waterloo Multiplayer Wednesday 18/10/17 @ 19:30GMT


(http://i.imgur.com/jQeAMOP.png?1)

Immersive, friendly session.


Played with full fog of war.




All information to follow

Map:

Excerpts of the Commanders orders (D.O.W.)

1) SITUATION:


a) Enemy:


b) Own:


c) Attachments and detachments:


2) MISSION:


3) EXECUTION:

To follow.

4) Service and Support:


c) Additional assets:


Extra Notes:
•   TIME LIMIT: 150 minutes
•   The room will be open @ 19:00GMT  for planning etc
•   House rules: Click here (http://dogsofwarvu.com/forum/index.php/topic,3632.0.html)
•   HITS system
•   Courier orders
•   Bare map. Full F.O.W.
•   No voice during game. (comms by courier only)

Mods required:
•   DOW Community Toolbar: This will be provided.

Player Skill/Ability:
•   Must be proficient Using HITS
•   Have a good understanding of UI


********************************
**                    Notes                      **
********************************
SOW Version: Waterloo 1.01
Mission Name:
Created by: Biondo
Modified by:
Largest command: Corps
Smallest command: Brigade
Mission Duration: 150 minutes approx
Minimum number players: 2
Date: Wednesday 18/10/17
Time: 19:30GMT
Time (local): Click here (https://www.timeanddate.com/worldclock/fixedtime.html?msg=SOW+Waterloo+Multiplayer&iso=20171018T1930&p1=1440&ah=2&am=30)
Teamspeak  IP: 104.153.105.2:35200  Please wait in lobby for access to other areas.
Room: Scourge Of War


You must apply in advance

Manning List:
Biondo
Asid
Ciampo
Title: Re: SOW Waterloo Multiplayer Wednesday 18/10/17 Started by Asid
Post by: Biondo on October 18, 2017, 07:41:13 PM
I'm in :thumbsup
Title: Re: SOW Waterloo Multiplayer Wednesday 18/10/17 Started by Asid
Post by: Asid on October 18, 2017, 07:45:10 PM
Sorry for the late post my friends  :grouphugg

I am also in   :Vive
Title: Re: SOW Waterloo Multiplayer Wednesday 18/10/17 Started by Asid
Post by: Biondo on October 18, 2017, 07:49:02 PM
 :Guillotine
Title: Re: SOW Waterloo Multiplayer Wednesday 18/10/17 Started by Asid
Post by: ciampo on October 18, 2017, 07:51:40 PM
Ciampo In
Title: Re: SOW Waterloo Multiplayer Wednesday 18/10/17 Started by Asid
Post by: Asid on October 18, 2017, 07:56:08 PM
General Ciampo ready for battle  :bonaparte
Title: Re: SOW Waterloo Multiplayer Wednesday 18/10/17 Started by Asid
Post by: Asid on October 18, 2017, 07:56:28 PM
:Guillotine

 :grin_2
Title: Re: SOW Waterloo Multiplayer Wednesday 18/10/17 Started by Asid
Post by: Asid on October 19, 2017, 04:51:05 PM
This was a great battle. Colbert and I v Biondo and Ciampo.

The battle swung in the other direction....The army which was once the attacker became the defender. Great play.
Title: Re: SOW Waterloo Multiplayer Wednesday 18/10/17 Started by Asid
Post by: Biondo on October 20, 2017, 11:42:08 AM
To me swung twice.

Me and ciampo first starts to attack, then you and Colbert took the initiative and drove us away then swung again when I committed my last reserve and pushed to the objective.

Very intense fight!
Title: Re: SOW Waterloo Multiplayer Wednesday 18/10/17 Started by Asid
Post by: Colbert on October 20, 2017, 12:56:50 PM
le vostre cariche generale Biondo, hanno prodotto molti danni ai miei uomini, se solo la cavalleria del generale Asid fosse intervenuta contro il vostro fianco sinistro, vi avremmo distrutto  :doh :clap2 :D
Title: Re: SOW Waterloo Multiplayer Wednesday 18/10/17 Started by Asid
Post by: Biondo on October 20, 2017, 05:30:03 PM
Yes, I agree. The problems for Asid were our cavalry, which he tried to keep far from the battle, our squares on top of the hill and the tall crops which probably made him unaware of what was happening in the centre.

Anyway if his cavalry was in the middle I'd be delayed enough against you
Title: Re: SOW Waterloo Multiplayer Wednesday 18/10/17 Started by Asid
Post by: Asid on October 20, 2017, 05:52:52 PM
The enemy had a lot of cavalry which could flank us. I successfully dealt with them  :Lancer

The terrain was difficult. Very tall crops and a ridge.

Great battle. Shows how good playing in HITS can be. Fog of war and order delay changes things  :notworthy