Dogs Of War Vu

Sim/Strategy/War => Games Discussion => Topic started by: Asid on September 05, 2017, 05:49:24 PM

Title: Niffelheim
Post by: Asid on September 05, 2017, 05:49:24 PM
(http://www.niffelheim.com/wp-content/uploads/2016/02/tw_new_one_900.jpg)

Niffelheim is a 2D action exploration game in a Nordic fantasy setting, with a huge hand-drawn world. Battle monsters, build castles, explore dungeons and conquer enemy lands. Triumph against the ancient forces that rule over this harsh world.

Official Site: Here (http://www.niffelheim.com/)
Official forum: Here (http://steamcommunity.com/app/351100/discussions/)
YouTube Channel:Here (https://www.youtube.com/channel/UCdMH44GOqBze3D3VtqpoSBw)
Steam: Here (http://store.steampowered.com/app/351100/Niffelheim/)


Single-player/Multi-player/Co-op/Cross-Platform Multiplayer


Intro Trailer 2016
https://youtu.be/Di4tNSLUgxw


Teaser Trailer 2015
https://youtu.be/KOzQBz5Rcp8



About This Game
The game narrates a story of a fallen brave warrior, whose burning ship is stolen by the demons of death in Niffelheim. Demons resurrect the hero to help them realize their sinister plans.

The main goal of evil spirits is to force the protagonist to explore the huge underground caverns swarming with primeval monsters and discover an ancient artifact that threats their very existence. Players will face a choice: either surrender to the demons and grant them the artifact, or revolt against the demons of death.

Facing the demons alone will be quite a challenge; therefore players will have the opportunity to unite forces with others. They will have to forget petty territorial animosities to fight against demons enslaving these lands. Team play will help to conquest this world easier and faster, allowing the bravest player to crown himself the konung of these lands and stand up for his superiority over vassal neighbors.

Players will have to work and fight a lot in this hostile world, as well as hunt and trade, build, destroy and complete many narrative and secondary quests. There will be a lot of battles, where players will have to fight off swarms of evil inhabitants of the world of Niffelheim.

Each in-game action will award players with professional experience. Moreover, the game features “demon seals” which will have to be destroyed in order to unlock unique hero abilities. The introduced system differs from the skill tree in the fact that players cannot predict which skill will be available next. The order of unlocking skills is hidden within the game code to encourage players to replay the game over and over again. Moreover, this approach as part of team play is sure to diversify the balance of skills and powers.

Players will be required to develop underground workshops. These shops will allow heroes to easily craft weapons, armor, various items, potions and even food. This will help players use the gathered resources and convert them into money required for trading purposes.

Another interesting feature in Niffelheim are the altars with the power to turn artifacts into allied spirits protecting the hero from various dangers in the game. The main altar is located in the city temple, where demon priests are waiting for the artifact which has the power to doom the hero or make him the lord of Niffelheim.

Our goal is to create a visually stunning and interesting world and give the game a unique feel to encourage players to return again and again to explore the game universe. The world of Niffelheim includes 4 large areas to choose from. The central city includes a shop to trade goods as well as the temple with demon priests and the battle arena. Arena is the place where players can raise some quick money entering fights against AI opponents or invite friends to fight. In future we may add more playable locations and send our hero off to discover new lands inhabited by spirits and mythic creatures from other parts of the world.

(http://www.niffelheim.com/wp-content/themes/rageofspirits/image/logo-media-page.png)

Key Features:

•   Discover the world ruled by ancient spirits.
•   Beautiful high-detailed graphics painted by hand.
•   Cold and hostile feel of the world of ancient burials and gravesites.
•   Uniquely implemented random generation of the underworld.
•   Endless caverns and dungeons with more evil than gold inside.
•   Creatures and monsters of all kinds inhabiting the savage lands.
•   Diverse quests. Warfare and alliances within the struggle for supremacy.
•   Cooperative Multiplayer. Play alongside AI or your friends or against them.
•   Battle for your domain. Harvest resources. Build your castle and farms.
•   Travel and hunt. Progress in real time.
•   Upgrade your character’s abilities. Forge unique weapons and tools.
•   Find a way to break free from the demons of death grasp.


(http://www.niffelheim.com/wp-content/uploads/2015/04/screenshot_3.jpg)

(http://www.niffelheim.com/wp-content/uploads/2015/04/screenshot_5.jpg/img]

[img]http://www.niffelheim.com/wp-content/uploads/2015/04/screenshot_6.jpg)

(http://www.niffelheim.com/wp-content/uploads/2015/04/screenshot_2.jpg)

(http://www.niffelheim.com/wp-content/uploads/2015/04/screenshot_1.jpg)

(http://cdn.edgecast.steamstatic.com/steam/apps/351100/ss_5576623aab93416e4e9dcd2fdc3c8a29ffb7d196.1920x1080.jpg?t=1502786804)

(http://cdn.edgecast.steamstatic.com/steam/apps/351100/ss_5a79439b5ebed378395a74348da48d0aafdf3473.1920x1080.jpg?t=1502786804)

(http://cdn.edgecast.steamstatic.com/steam/apps/351100/ss_2b5ad3c835de221c82c0408010c3ea62a1bca978.1920x1080.jpg?t=1502786804)

(http://cdn.edgecast.steamstatic.com/steam/apps/351100/ss_40b5936c09f5d107393142c7d537d56b4b9546a2.1920x1080.jpg?t=1502786804)

(http://cdn.edgecast.steamstatic.com/steam/apps/351100/ss_27df1a1aac12da977a513bb2d79c27c01f855ba7.1920x1080.jpg?t=1502786804)

(http://cdn.edgecast.steamstatic.com/steam/apps/351100/ss_808770b9ef22597a136aa00b4fe910f6480df9fd.1920x1080.jpg?t=1502786804)

(http://cdn.edgecast.steamstatic.com/steam/apps/351100/ss_b8bd4525c6eb215ef9db40e063caa4268dfd3ade.1920x1080.jpg?t=1502786804)
Title: Re: Niffelheim
Post by: Asid on September 07, 2017, 06:23:17 PM
Update 0.9.018 (Dungeons)

(http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11713871/c8b00538f904072d61bb56b9d3ba3a276a3b0e1e.png)

Hi everyone,
please welcome a new update with some game play features.

First of all, a few words about the new features:

1. We're introducing ore types that you will be digging for under the ground. There are 6 types overall (coal, iron, copper, silver, titanium and gold) with different visual appearance and durability. The loot corresponds to ore type. So the gold mine will be the rarest and hardest. Building stones, salt and clay will drop out of a common rock.

2. The character will lose health near mob respawn points. So try not to spend too much time near the acid fog. These are the only places under the ground where the hero will lose health.

3. Right next to the underground entrance you'll find a chest. It's required to add a tutorial later on and you can store your first findings in it right away :)

Bug fixes:
1. Fixed the bug with underground walls.
2. Fixed the bug with saving health level.



Currently, we are working on the game's flora. Soon we are going to add drought and the Witch's ultimatum. Right after that, we are going start changing effects system for characters to improve the balance with equipment and weapons. At the same time, we are designing new UI schemes based on your feedback as well and working on animations for new locations.

Congratulations to everyone with the start of the school year. :)

Have fun in school!
Ellada Games Team
Title: Re: Niffelheim
Post by: Asid on September 28, 2017, 12:29:21 AM
Update 0.9.019 [Drought] & 40% OFF
27 SEPTEMBER - ANDREW

(http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11713871/a1ce4d408ec778808b40b584b19f061b777811a2.png)

Hi, everyone,

It’s fall now in our world, leaves are changing colors and it’s rather cold outside (our team is from the North :) ). That’s why we’ve decided to release new Update 0.9.019 and announce the fall discount. Highly recommended for everyone doesn’t have to go to school early in the morning :)

And now it’s time for some Niffelheim news :)

Although Niffelheim is a cold and misty world, the witch can make it even nastier and unleash a ‘Drought’ upon your land. We’ve been conventionally calling this event a drought so far, but actually, this is a pretty strong curse causing all rabbits to disappear and resulting in flora ceasing to spawn, trees drying out, and the bushes having no berries. And only rare mushrooms that you’ll never find anywhere else in Niffelheim begin to appear in your world. In the future, we’ll add beautiful visual effects to this event :)

Now let us delve into some details.

What’s new:
•   You should consider accepting witch’s ultimatums, otherwise, she casts a ‘Drought’.
•   Daytime mobs don’t spawn in drought.
•   Plants cease to spawn, but rare mushrooms appear.
•   Mushrooms grow at nighttime; some plants grow only during the daytime. For example, bees (we are testing such conditions so far).
•   There are small stones instead of large ones now. Players don’t need a pickaxe to collect them.
In the future, we plan to add a possibility of cursing other lands with the help of the witch or even order a skeleton unit to attack your enemy’s castle. But it’s only in plans so far :)

 
Balance improvements:
•   Pickaxe and axe can be crafted from stones and twigs. They can be collected in the upper world, no tools needed. Stones and twigs can be also used for building the first-level carpentry workshop. So, it’s impossible to stay in the game with nothing in your pockets.
•   Dragon deals more damage and is a lot easier to be activated.
•   Bot’s chests are constantly replenished, so they can be robbed forever. But they also constantly develop.
•   Twigs can be collected from bushes.
•   We increased the iron ore deposits.
•   Throne restores health faster.
•   Now throne placed next to the kitchen in the upper world also restores health.
•   Skeleton waves attacking the castle will appear only if the witch gives you an ultimatum and you fail to meet its conditions. Waves will march to the castle only from one randomly picked side.

 
During this time, we managed to update the game to the new Unity 5.6, so in future, we’ll be able to add beautiful effects. Also, we redesigned several scenes to support screens with 21:9 aspect ratio and will release this update 0.9.020 separately in a week or so.

Now our team is working on the buff system and the new item balance. We’re also working on the crow and will add it to the game very soon. Fixing multiplayer bugs with mobs appearing and disappearing. And creating new interfaces that you’ll certainly like, but it’s a lot of work to do :)

We are always looking forward to your feedback and bug reports!
Sincerely yours,
Ellada Games Team
Title: Re: Niffelheim
Post by: Asid on September 30, 2017, 02:20:06 PM
0.9.019 FixNew [21:9 support]
Niffelheim - Andrew

(http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11713871/dbb5cf6bf1767666a1a5f08b1b6635f0e773fd39.png)
Hi there,


meet new patch with some bug fixing, improves and 21:9 support.

1. so, we change few scenes and now 21:9 screen ratio supported.
please test and give us feedback, we have not these type screen and we tested it in Unity.

2. we fixed bug with stone respawn in old saves. have to work. please check.

3. we deleted iron from some receipts. now you can easily craft traps to execute ultimatums, some arrows and some lamps.

thanks for reports
EG
Title: Re: Niffelheim
Post by: Asid on October 21, 2017, 04:40:27 PM
Work on new scene
Niffelheim - Andrew

(http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11713871/995ef1e92462934dd4c7a1dcbf3a657eaee7d094.png)

Hi there,

Working on the new scene in Niffelheim [One-Eyed Wolf Forest]. It is the entrance to Crypt.

How your Saturday is going?

Have a nice day!
EG team
Title: Re: Niffelheim
Post by: Asid on November 02, 2017, 08:06:06 PM
Update 0.9.020 [Raven]
Niffelheim - Andrew

(http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11713871/14c41607f032918953982027f1c14ff3f990a5a7.gif)

Hi everyone,

please welcome Niffelheim ver. 0.9.020 introducing a new important NPC – the Raven!


Who is the Raven?

1. Raven appears as soon as you enter the world of Niffelheim and starts issuing quests.
2. Raven also tells stories about the world of Niffelheim. The stories are accessible through your Journal at any time.
3. After completing the last quest of the Raven you’ll get a Fragment of the portal to Asgard. Therefore you must complete this story arc by all means.
4. Raven issues quests for the entire team. Every player who currently online gets the reward for completion!
5. Raven comes flying to you only during daytime. But he won’t appear if there is nothing to tell you!


Sounds and balance for the new characters are still in development! We will complete this aspect once all new NPCs are in. Sorry for the temporary loose ends, this will surely be fixed!


Tweaks and changes:

1. All quests in the game are now issued for the entire team, as well as the rewards for completion. But only for the players currently online.
2. The “Conqueror” achievement has been fixed.

Please let us know about any bugs you encounter in the game, as some could escape the clutches of out testers. Many thanks to everybody for you reports. Incase you message has been missed, please write us via all communication channels. I’m doing my best to enter all bug reports to our tracking list right away,

The Beggar will be the next NPC to be introduced shortly.
We are still working on global GUI changes, new scenes, characters and balance. Please don’t mind the large updates, many new features are already included, but disabled for the time being or still in testing:)

Are you celebrating Halloween? Don’t go scaring people too much:)
Ellada Games Team

Title: Re: Niffelheim
Post by: Asid on December 28, 2017, 02:55:40 PM
Portal to Asgard Update soon
Niffelheim - Andrew


(http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11713871/57e79bddd07f39a8ca49b0e57902e445d27330ae.png)

Ellada Games Team



Title: Re: Niffelheim
Post by: Asid on December 28, 2017, 02:56:43 PM
Asgard [Update 0.9.021]
Niffelheim - Andrew

(http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11713871/2ee48ce23e37c4748e58fe7e641cb457b3ff9c1c.png)

Hi everyone,

It so happened that I had spend the last three weeks in hospital. And as long as I am the one responsible for testing and update release, we had to postpone the update. As you al know, Ellada Games is a small team and each member has a lot of responsibilities. But when something like that happens in your life it inevitably has an impact on the development process. In fact, this is typical of any small indie team. But no worries please, most issues are solved eventually and we return to work. I am almost healthy again and testing of a new update including the Wolf lands is well under way :)



So after a small delay please welcome Niffelheim ver. 0.9.021.

What’s new?

1. The Portal to Asgard is up and running. If you have the Portal Fragments, just approach the Portal and see everything for yourself.
2. The Beggar started issuing quests and telling her story.
3. The team that gets to Asgard first, wins.
4. From now on the Dragon Forebearer is located in the Crypt. Its activation no longer requires a lot of resources, we’ve lowered the costs. But you still have to kill all the bosses.:)
5. You can keep playing after you finally get to Asgard.

Guys, there are still some weird bugs with 3 achievements related to castle siege and defense, as well as workshop building. But we assure you that they will be taken care of. The thing is, these achievements work in new games, but there are bugs in the old sessions. We’ll get to the bottom of that, we promise.


Also in about a week we are going to release another update adding a new land – the One-Eyed Wolf Forest.



And so, I am back online and hope to see your feedback:)

Ellada Games Team
Wishing you Happy New Year!
Be well!
Title: Re: Niffelheim
Post by: Asid on January 09, 2018, 07:18:46 PM
Update 0.9.022 [The One-Eyed Wolf Forest]
Niffelheim - Andrew

(http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11713871/96ce27b9a6911fed9f968ca2f1008b8dd7e0a04a.png)

Hi everyone,

We’ve finished working on new playable locations. And as promised earlier, the
Forest of the One-Eyed Wolf
is now available in the game. The remaining two locations are complete as well, but will become available at the day of the game launch.

(http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11713871/593c6da75857471d5c5b5a725167dc43e091107c.png)

Currently we are working on several core tasks that will be implemented prior to release:

1. GUI and game controls are currently at the active development stage.
2. New characters and new mobs – the art is completed and integrated into the game. What are left now are playable characteristics and sound effects.
3. Global balance in the game and some new items. We have a new system implemented, which is now being tested.

What else we are planning to add or improve prior to the actual release:

1. Various effects and visualization.
2. Game optimization.
3. Earthquakes in the dungeons to restore resources.
4. Description for all items in the game.
5. Tutorial for newcomers.
6. Gamepad control.

What else we’d like to add prior to release:

1. New achievements, as well for the multiplayer mode.
2. Additional in-game statistics.

These would be the key features to implement in near future!
We will keep you posted!

Ellada Games Team
Title: Re: Niffelheim
Post by: Asid on March 25, 2018, 02:42:53 AM
Updates news
24 MARCH   - ANDREW

(http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11713871/672bda0a89111ea03f47e020ca08fdcdd0d02cdf.gif)

Hi folks,


I know that many of you are waiting for the next game update, since it’s been two months since the last update. First of all, I’d like you to know that we are working hard on the game. The next update will introduce a lot of changes, these are still in development. Here are a few words on what to expect.

First of all, I'll show you all playable characters coming in the next update! For now we are still polishing them and working on characters balance. As we mentioned before, there will be 4 characters: Viking, Valkyrie, Berserker and Shaman. The playable characters will differ in their specifications.

And as you may have noticed, we are working on a new interface. I hope you’ll like it :)

By the way, we will be attending PAX East in Boston this year, so if you are there, come visit us at the booth 24102 to say hello and play the beta version of our new update :)

More news coming up soon :)
Ellada Games Team
Title: Re: Niffelheim
Post by: Asid on May 05, 2018, 07:20:49 PM
Update news #2
Niffelheim - Andrew

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/6897090655e09be5c1abe15bf457bc5d44c9031e.gif)

Hi folks,

I’m back with more info on new interfaces and what to expect in the next update.


Quests, ultimatums and stories will be displayed in a special fancy journal that you can access any time in the character window.

We’ve decided to store info on all completed quests.

Tutorial will appear here as well, so you can go back at any point and read some tips from developers:). There will be full-scale navigation via keyboard and mouse, as well as full gamepad support.

I’ll be back a bit later with more info on the tweaks and changes in the character development system.

Ellada Games Team
Writing to you from PAX East 2018:)
Title: Re: Niffelheim
Post by: Asid on May 05, 2018, 07:21:33 PM
Update News #3
Niffelheim - Andrew

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/b6c3de84fc5b5d300702e2e330512ad2126c6117.gif)

Hi everyone,

We’ve just returned from PAX East and back to work on a new update.

Today I am going to focus on the changes we’ve made to hero level up process.

Firstly, we’ve reduced the overall Professions number down to 7 by uniting The Carpenter and Blacksmith in a new Craftsman profession.
Secondly, now you don’t have to search through dungeons for sigil stones and activate those to level up. Hero progresses through levels automatically as you amass enough professional profession and gets bonuses on skill levels 3, 6 and 10.

We came up with a solution on hero control during PAX and we’re positive you are going to like it. More news about that coming up on Friday. As for now, our first priority is fixing bugs in the new GUI and wrapping up work on gamepad support and in-game tips.

Also more info on the new Diplomacy and Character screens coming soon.

Wishing you a nice gaming week,
Ellada Games Team
Title: Re: Niffelheim
Post by: Asid on May 05, 2018, 07:23:04 PM
Update News #4
Niffelheim - Andrew

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/5399b2821d04eaa13d8bd38e0aa5275355a4f9b6.gif)

Hi everyone,

I’m back with more news on upcoming changes in Niffelheim update 0.9.023.

Running
During PAX we’ve finally decide to use running instead of walking as the default movement method. Therefore stamina as a hero stat is no longer needed. But now you can run around as much as you like and forget about stamina.

As you can see in the video, stamina is no longer depleted and, naturally, soon there will be no traces of it at all :)

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/eb888a43f8273b2eb26afe0f5e9be664d8be3d5b.gif)

Mini buildings
As you can see in the picture, we’ve changed the UI of our growing farms. Now you will see what you are building from the very start and also all recipes will be available right away. You will see what is needed to produce a certain item.

Traps
From now on we are using only 4 types of traps. They all have different durability and chance to capture an animal. We won’t use a separate trap for sheep anymore. You will be able to capture the following animals: Hedgehog, Rat, Rooster, Hen, Rabbit, Piglet and Sheep.

In 7 days it will be 2 years since our release in Early Access and this has got to stop :) Thank you for being with us all this time, for your patience, advice and bugs - send us more :)

And next week I’ll be back to tell you about castles and their interfaces!
Your (not the fastest in the world) devs from Ellada Games :)
Title: Re: Niffelheim
Post by: Asid on May 05, 2018, 07:24:56 PM
2 Years Old and 40% Off
Niffelheim - Andrew

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/0e9dfed6342e18234c2e8626e234efc466a9c8f2.jpg)

Hi everyone,

This week it is 2 years since our game Niffelheim was released in Steam Early Access, and we still continuing its development. Very soon we will release an update with new characters and new GUI. Then we can easily anticipate and set the release date. And for the time being to celebrate our 2 year anniversary on Steam we offer everybody 40% off until the end of this week!

There are over 35 000 players in our group on Steam – a big shout out to everybody! :)

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/c285a0083e489cfdb2bc5afa49cc9b954194cacd.png)


Let there be less bugs in games,
Ellada Games Team
Title: Re: Niffelheim
Post by: Asid on May 05, 2018, 07:25:32 PM
Update News #5
Niffelheim - Andrew

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/259586df81fbe00b97f59d13e7848a33e921e0fe.gif)

Hi everyone,
I hope you all are having a great weekend. Today I am here with a few words about the latest changes to the store:

1. As you can see, now everything is displayed on a single screen, with your backpack on the left and the store on the right side of the screen.
2. The store initially displays random items - a little bit of everything.
3. The store, as well as store slots are refreshed every 5 days. You cannot sell anything until there is a free slot.
4. You have only the following options in the store:
- Purchase 1 item
- Purchase largest possible amount (use all the money available)
- Sell 1 item
- Sell a full stack

5. Dynamic tips are now displayed in the store window. The tip will not show up if you don’t have enough money for purchase. So the tips indicate actions that are actually available for the item or stack of items.


That is all for now. I will be back shortly with more details on inventory and the character window.

Have some nice trading,
Ellada Games Team.
Title: Re: Niffelheim
Post by: Asid on May 05, 2018, 07:26:10 PM
Update News #6
Niffelheim - Andrew

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/c5f8f1483906a56610cb03170bfb07fe6b39e7b8.gif)

Hi there,

just small news for our group. So, all of you, have asked about sorting in inventories and chests. So ...

We have added sorting option in inventories and chests!:)
You will have the opportunity to sort in any chest or inventories with the next update.

Have a nice weekend,

Ellada Games Team
Title: Re: Niffelheim
Post by: Asid on June 17, 2018, 10:42:41 PM
Update news #7
15 May - Andrew   

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/40c9db7570eec8c0e75e4ffab156604d6049657d.gif)

Hi folks,

as promised, today I'm going to tell you about the new inventory in the game. Now there will be more space, lots of filters and convenient controls.
All right, first things first:

From now on the inventory will include 6 bags with 40 slots each.

Weapons and tools.
All kinds of weapons, arrows and tools are automatically placed into this "bag".
Ammunition.
All your armor and shields will be here.
Supplies.
Potions and cooked food. Anything you could need on the road.
Consumables.
All the stuff you can use for hunting (traps) or while moving through dungeons (doors, portals and lamps), as well as all kinds of living creatures and amulets.
Resources.
Everything you use for crafting, but also plants that can be used for medicine – so this is something you’ll have to explore.
Quest.
You won’t be able to do anything with this bag:) All items are put in here automatically and automatically consumed. This is a place exclusively for the statuette that activates the dragon and for fragments of the portal to Asgard. When you are playing in multiplayer mode, the entire team has access to this bag and sees this inventory.

Item descriptions are displayed under your inventory. Here you will see stat comparison for weapons and ammunition, as well as a brief description of the object and what do you need it for. (We are still working on the texts).

You see all the equipped items to the right of the inventory – to check what you can use in combat, without opening other interfaces. Here you see the appearance of your character with the basic four characteristics.

And below you see active keyboard/gamepad tips for convenient managing of your collection.

Next time – more info about the chests :)

Have fun playing,
Ellada Games team
Title: Re: Niffelheim
Post by: Asid on June 17, 2018, 10:43:26 PM
Devs News #8
5 June - Andrew   

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/7631b5336f471be0e5a8ff9c36d90c9b7a255358.gif)

Hi everyone,

Lately we’ve been adding a lot of interesting and useful things to the game, so we just didn’t have any time to post about our progress. But we should not forget about news updates.

So, where were we last time? Oh yeah, I’ve told you about the new inventory (BTW, right now we’re finishing a neat feature - a beautiful display for when you equip an entire armor set)

And for now - a few words on the new chest features.

1. You can put everything in the chest and take everything out - this has been requested a lot by the community.
2. Quick transfer of a stack - using a single button (there will be a text hint displayed below).
3. You can take half a stack and put it away item by item.
4. You cannot use an item from the chest - you have to place the item in your bag first.
5. The chests in your workshiops will be available once you open any of them. You don’t have to run around the workshops in search of an item.
6. Items are sorted in the chest the same way as in your inventory.

As you can see, many of your requests and suggestions have been implemented for chests and inventories.
Currently we are working on the game window. And next time I’ll tell you about the diplomacy window, what will be displayed in there and how will it work.

Ellada Games Team,
Enjoy the games!
Title: Re: Niffelheim
Post by: Asid on July 25, 2018, 09:01:13 PM
The biggest update 0.9.023
Niffelheim - Andrew

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/6aac6044aaf7dcb1339912f1a1e1908777790545.jpg)

Greetings to all Niffelheim players,

After 5 months, we are finally ready to release our largest update for the game as of yet. A lot of what has been promised was finally realized. All that is left now is to include a few locations, enable a couple of effects, and we’ll be all set for the game’s release - so the game finally will be released soon. And right now, I'll try to tell you everything that has been implemented during this time, and how much it affected the game. Well, and you can check everything by yourself - so do not hesitate to run the game. Special topic for the update 0.9.023 on our forum.

Global changes
•   New characters - our Viking is joined by Shaman, Berserker and Valkyrie! Every character has its own advantages, but my current choice is Valkyrie!
•   New interfaces - completely new and modern. We have considered all your suggestions concerning management and inventory (more space!) I already mentioned these changes before - check out the rest yourself.
•   Full controller support - we’ve taken all the nuances of control into account, made a lot of improvements, and now you can - or rather you should! - play using a controller. The game displays buttons for PS4, XboxOne, SwitchPro controllers and, of course, Steam Controller. Oh yeah, and my favorite Xbox360 and PS3 Dualshock, too.
•   Descriptions for all the items in the game - now you can learn a lot about these: how to use them and much more. And if there is no description, it’s implied that the item is self-explanatory - for example, a pinecone is a pinecone! :)
•   A new combat system including buffs and debuffs - oh, there's so much we've implemented that it would take too much time to cover all the changes - you should play and see for yourself. Some of the most important things - you will see the current active effects on your character; the enemies now have armor and various abilities. So don’t go picking fights, and you can check your stats in the inventory.
•   All the weapons and ammunition has a new stat: durability. When inflicting or receiving damage you spend the durability of your equipment.
•   NEW balance - we removed some things from the game, but implemented a more logical balance. We will continue to improve it based on your feedback. Something of the things will return to the game, we also have some new items in the game! But now - new crafting, new prices, and a completely new system of damage and defense.
•   The seeds and animals, that can be used to produce various items on your farms, now also have durability. Once their durability is depleted, they will disappear.
•   NEW bosses - meet new trolls and all sorts of evil dead creatures!
•   TUTORIAL - everyone was waiting for this to happen! 127 000 Steam players added our game to their wish lists - it's time to buy the game! Our tutorial is a journal with 12 topics covering the main features of the game. We will add new topics later on if necessary.
•   Earthquake - every few days your dungeons will collapse, and the resources and chest in the dungeons will be updated.

Minor improvements
•   At night, skeletons spawn in the upper world. They won’t attack the castle, but will be looking for you.
•   New trophies (lamb, porcupine and spider).
•   New security system for castles. Towers are equipped with stationary weapons with only ammunition supplied later on.
•   The production process on your farms is shown on a progress bar so you can easily find out how much time is left until the next item.
•   We’ve added UI tip in the gaming world. These can be disabled in the game settings.
•   When you equip a full set, the ammunition cells change showing that a set is assembled.
•   You can immediately unload your inventory or take all items out of a chest at once.
•   Portal fragments and the dragon statuette are placed in a special bag - there is no interaction with other items whatsoever, so you won’t lose any of them.
•   Skills are now activated automatically - there are only 7 professions that improve your character. With each level, your character gets +5 HP.
•   There is an event system that will notify you about what is happening in the world.
•   In the journal you will see all your tasks, including already completed ones, as well as stories from various NPCs.
•   The Diplomacy tab shows the statistics of your character, as well as other players.
•   After death the character receives a permanent debuff, which can stack up to 5 times and is removed only by a Regeneration Potion.
•   The character bar displays the effects that are active at the moment.
•   After the damage is dealt, you’ll see the numbers showing the amount of inflicted damage. Yellow numbers depict a critical strike.

As always, we are looking forward to receiving your comments and feedback. The release is very near, we are planning to some improvement to visual effects and complete addition of the remaining two locations. The release date will be announced once we’re done polishing the game :)

Subscribe to our groups on Steam.


Have fun playing nice games,
Ellada Games Team

Title: Re: Niffelheim
Post by: Asid on July 27, 2018, 01:28:08 PM
Free OST and 50% off CtW!
Niffelheim - Andrew

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/7022427b6b1776a7cbe98ef42d5faf23e1dca3f7.png)

Hi everyone,

Today we have two great news.

First of all, we are proud to let you know that the game OST is now available for all Early Access Niffelheim players for free! Second of all, for all players we are offering a 50% discount on a game by our friends - Craft the World . And vice versa, all Craft the World players receive a coupon with 50% off on Niffelheim.

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/862f0ad99dac96d69f5628d26d8c2c96ad872091.png)
https://store.steampowered.com/app/248390/Craft_The_World/


As promised before, any and all DLCs will be available for Early Access players for free. In the game installation folder, you’ll find 8 wonderful tracks to remind you of Niffelheim.


Check your Steam inventories (maybe you will have to re-login to Steam to receive the coupon). In the inventory you will find a discount coupon for Craft the World. In case you’ve already played the game, try out the multiplayer mode with your friends!

Once version 0.9.023 has been released, we’ve started preparations for game’s release. Very soon we will be able to name the exact date of the release. All that is left are a few enhancements and some optimization.



Have fun playing and congratulation on the upcoming release of Niffelheim!
Ellada Games Team
Title: Re: Niffelheim
Post by: Asid on August 13, 2018, 02:47:43 PM
Patch to 0.9.023
Niffelheim - Andrew

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/6aac6044aaf7dcb1339912f1a1e1908777790545.jpg)

UPD: Bug with black screen fixed. Thank you for your patience.


Hello everybody,

thanks for your feedback, we are all reading and looking to improve.
but we also have fixed many different bugs

1. Fixed bugs related to the controlling of the character.
2. If you shoot an arrow, then its damage will be counted. regardless if the animation was interrupted
3. Additional damage to buildings is taken into final damage count.
4. If the resource collection animation is interrupted, the resource will still be collected.
5. fixed controller issues when you crafting workshops and chests.
6. If you are killed on the throne, then you will die for sure :)
7. Fixed bugs with loot some new items. now do not disappear
8. Fixed bug with moving the portal fragment in the chests.
9. Now the porcupines in trophies is taken into account
10. Fixed bugs in the Diplomacy tab.
11. the sensitivity of the controller is improved
12. Added more information about the weapons of the towers.
13. increased the damage from the towers
14. Improved spawning of skeletons on the surface. will become more complicated not only in time but also in your progress as a whole.
15. Localization was fixed.
16. Improved damage calculation.
17. Improved some characteristics of the characters. Soon we'll bring them out to the character selection window. We are working on it.
18. Corrected the bug with picking loot in some places. Write if you meet again.
19. Castle repair is not required until health is more than 90%
20. The debuff of hunger is displayed, when satiety is 0
21. The frugality characteristic is activated, when pumping a miner and a woodcutter you will improve the characteristic. It works like a chance not to waste durability.
22. Improved skills of the characters.
23. Some durability of items, some mobs and their characteristics have been improved.
24. All comments on localization have been corrected.

We continue to work on the balance sheet. Soon there will be further improvements.

Thanks for your feedback,
Team of Ellada Games.
Title: Re: Niffelheim
Post by: Asid on July 24, 2019, 01:25:28 PM
Update 1.0.009. Improves and 70% off
24 Jul @ 12:31pm - Andrew   

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/0e9dfed6342e18234c2e8626e234efc466a9c8f2.jpg)

Hi everyone,

It’s been a while since we’ve shown ourselves, but it’s finally time for a news update.

Firstly, don’t miss the chance to purchase the game with 70% off - that’s the highest discount in history.
Secondly, we’re proud to announce the release of the game for Xbox One, PS4 and Switch on September the 20th.
Thirdly, we have updated the game and there are a few more updated coming up.


Now let’s focus on the features of version 1.0.009.1-3:

1. When a character is resurrected, they are invulnerable for 6 seconds, which should be enough time to get away from the surrounding enemies.
2. There are new fixes for gamepad control and pop-up hints. From now on the hints will be displayed no matter what device you are using - the keyboard or the controller.

What is planned for the next updates:

Improving the store feature, including the controls. New items will be unlocked as you keep playing the game.
Repairing weapons, equipment, and tools. There will be new items that will restore the durability of currently equipped items.

New balance for mobs and weapons.

All this and more will be introduced in the new updates, we are going to keep you updated on the course of development.

Also, we are currently working on a prototype for a new game - more news soon to come!

Good luck and have fun,
Ellada Games Team

Title: Re: Niffelheim
Post by: Asid on August 26, 2019, 06:36:03 PM
New free update is coming soon
26 Aug @ 4:27pm - Andrew   

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/b2eabcf943c338f8037ce05e8a1640553b2242c6.png)

Hey all,

would like to say that Update 1.0.10.001 is coming on Steam on 23rd September.
Weapon, armor and tools repair mechanics, new items, new crafts, new balance, and others will be included in this update. And of course - Jotuns!

All these things also included in console version at XboxOne, PS4 and Nintendo Switch on 20th September.

Good day!
Ellada Games Team

Title: Re: Niffelheim
Post by: Asid on September 24, 2019, 12:42:38 AM
Update "Jotuns" is now live
Mon, 23 September 2019

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/e9f623428ca5826251761da595e0c1856c2d6182.png)


Huge free update and 50% off!


First of all: Niffelheim (single player mode only) was released on 20th September (a few days ago) on Xbox One, PlayStation 4 and Nintendo Switch platforms. Over the past six months, we have been working on game balancing and porting to these consoles. So now feel free to congratulate us and play the game on your console. The console release includes the latest update by default.
Also, thanks to the active member of the Niffelheim community Brechler Zsolt, the game is fully translated into Hungarian. Kudos to Brechler for his work and support!

And now - more news about the latest update.

1. We’ve added new bosses who will attack castles – the mighty Jotuns!
2. Also added Repair Kits to allow you to repair currently equipped items.
3. Added scrolls of weapons and ammunition- these are needed to craft cool weapons and equipment. Certain bosses will drop these scrolls.
4. The balance of all weapons has been tweaked.
5. The balance of almost all mobs has been changed. Now the mobs will appear stronger – so you should definitely think twice before start picking a fight.
6. Now almost all armor (except for Hunter’s Armor) can be crafted in workshops. However, you’ll need scrolls for cool swag.
7. All weapons can be crafted in workshops. You’ll need scrolls for cool weapons.
8. The strength of weapons and tools has been increased.
9. Later on, in the game you’ll find it very challenging to kill bosses without potions. (I was able to do this eventually, but definitely not during the first attempt).
10. The chance of getting rare stones from chests of bosses has been adjusted. Some stones will only appear near spiders, some objects - near trolls only, and the witch’s skull can only be found by the undead.
11. Alchemy and kitchen recipes have been changed. Now you will be able to cook pig meat from the first level. Crafting rare potions will now become simpler. As mentioned above – you will need A LOT of potions.
12. Wave timing for mobs and ultimatums, as well as the day duration, has been changed. The dynamics are slightly improved.
13. Over time, new items appear in the store.
14. Ore generation has been improved. (Though titanium ore was rather rare during my latest walkthrough, that’s random parameters for you)
15. Character development has been balanced.
16. Additional fixes for grave loot and various flora. The chance to get a Hare amulet is at 100%. Some achievements can now be unlocked faster.
16. Various bug fixes and minor tweaks.

Well, are you ready to check out the new update?

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/c0bda2f76984c674aaaa280011baf52e5c3f05b7.png)

I completed the new version of the game in 65 days. It was quite interesting and difficult, even for me! :) Definitely worth checking out! Especially since many of you play Niffelheim way better than us.

I will create a topic in the community and post a screenshot of my result. I encourage you to post your results there, but no cheating, please! Odin's eye sees everything!

https://steamcommunity.com/app/351100/discussions/0/1629663905426425272/

Let us know your opinion about the update here and in the Discord channel. Create new topics in the community and tell us how you got to Asgard!

Thanks for your support,
Ellada Games Team

Title: Re: Niffelheim
Post by: Asid on September 27, 2019, 01:00:05 AM
Thoughts Blood Moon DLC
Thu, 26 September 2019

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/783c0310d26e7460bbde4d035d881f527abbb664.png)

Hey guys,

what do you think about Blood Moon DLC special for Halloween?
Just pumpkins, spiders and sceletons!:)

Only hardcore:)

Leave your thoughts here https://steamcommunity.com/app/351100/eventcomments/1631916406849949799

Ellada Games

Title: Re: Niffelheim
Post by: Asid on March 03, 2020, 02:37:19 PM
Update 1.0.11
Mon, 2 March 2020

Traditional Chinese

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/09b019e5ede9acc6aaa5a25f5277b27ffeddbcff.png)


Hello,

we have added Traditional Chinese localization for our players from China.

and also fixed couple bugs,

some bug with the black screen issue
and the bug with control settings saves the issue.

we are working yet on DLC, I hope soon we will have more news.

Take care,
Ellada Games team

Title: Re: Niffelheim
Post by: Asid on April 21, 2020, 12:43:56 AM
Bloody Moon DLC is live now!
Mon, 20 April 2020

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11713871/e0882dd6b6181f0d16891888755d524a98ab69a3.jpg)

a red moon and lots and lots of spiders and skeletons


The Bloody Moon DLC features a long night, a red moon and lots and lots of spiders and skeletons. No hens or hares, it’s just you and your dragon - let’s set everything on fire!

DLC features:
1. Players have a dragon from the very start
2. No quests
3. No farms
4. Only a wooden castle that you can set on fire using your dragon!
5. No bots
6. The day is 4 hours long, whereas the night is 20 hours long
7. A lot less vegetation, all the trees are dry
8. All workshops fully deployed
9. No character development, just a handful of weapons
10. Spiders can poison you and skeletons can injure you
11. The dungeons are smaller, but there are still enough resources
12. Your castle gets assaulted 100% more often and there are only 1 chest and no vault!
13. The dragon burns everything except for mushrooms!
14. The city is closed and you cannot enter! There’s nothing to do there!
15. Spiders and skeletons run amok at night
16. Characters have abilities as default
Warrior - Frugality 75%,
Valkyrie - Laborer 75%,
Berserk - StunBlockChance 75%,
Shaman - PoisonBlockChance 75%

Finally, you can only get to Asgard if you burn everything!

All Early Access users will receive the DLC for free, as promised before!

Stay safe and take care of yourselves and your loved ones!
Stay home and play games!

Ellada Games Team


Title: Re: Niffelheim
Post by: Asid on April 23, 2021, 12:07:24 AM
5th anniversary celebration
Thu, 22 April 2021

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/11713871/9a92b30d5686956fe7f4928741371955e79930e1.png)

Hi everyone,

We are happy to share that it’s been 5 years since our title Niffelheim was shipped to Early Access on Steam. We’ve been together through quite a lot: there’s been a lot of work on game improvement, a lot of bug fixing, and more! There’s a reason why there are over 40K members in our Steam group, after all.

We’d like to celebrate this milestone with a game update ( ver. 1.0.12) and announce a few more updates on Steam and other platforms. It’s been a while since we got in touch, but there’s a reason: we’ve been busy with the mobile version for Niffelheim. The game will be released on iPhone and iPad as early as 18th May and is already available for preorders. Other mobile devices are in QA right now, and we’re not ready to share the release dates on other platforms yet.

Apart from the current game update, we are planning to work on the initial quests and game balance during this year. We’re also working on a new NPC.

More insight on the current 1.0.12 update

- Healthbars of mobs are displayed over their heads - increased visibility.
- Mobs and characters are highlighted when getting hit.
- Increased (x2) Satiety from all types of food.
- Decreased Satiety spent when digging and cutting trees.
- Improved “Inventory full” message.
- Fixed the issue with an invisible enemy when playing against AI.
- Games scenes are slightly increased to improve interaction with items.
- Achievements “Access denied!” and “Conqueror” has been deleted due to being too challenging.

We’ll do our best to release the update in due time.

Thank you for 5 years of your support and for helping us to develop great games!

Ellada Games Team