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Squad v3.0 Landing on June 22nd
Wed, June 15, 2022


We are very pleased to announce that the next major update for Squad will be going live on June 22nd!




Attention Squaddies,

We are very pleased to announce that the next major update for Squad will be going live on June 22nd
! Along with a new map, new vehicles and other game refinements, our 3.0 release will bring yet another one of our previously promised factions to the game - the American marine forces!

Since the start of 2022, the Squad development team has worked hard to hit a much more frequent cadence of releases, and to demonstrate our ongoing commitment to Squad and to you, our players.

This is not just another faction. In order to capture the marine experience, and fully mirror their real world missions, an entire new gameplay element has been developed for Squad and will be part of this next update. Previously impassable river and ocean terrain can now be crossed. Vehicles with amphibious capabilities can traverse bodies of deep water expanding players' tactical and strategic options. Five existing Squad maps have been overhauled to add amphibious gameplay, and we will be introducing one new map thats amphibious ready! We plan to...

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SOW Waterloo Multiplayer Wednesday 08/06/2022 at 20:00 GMT




Immersive, friendly session.


Played with full fog of war.





********************************
** Notes **
********************************
SOW Version: Waterloo 1.03
Largest command: Corps
Smallest command: Brigade
Mission Duration: 180 minutes
Minimum number players: 2
Time (local): Click here
Teamspeak IP: 104.153.105.2:35200 Please wait in lobby for access to other areas.
Room: Scourge Of War


Extra Notes:
TIME LIMIT: 01.30 a.m. GMT at the following day, if no different agreement has been made by the participiants.
The room will be open at 19:30 GMT for preparation & mission setup
House rules: Click here
HITS system
Courier orders
Bare map. Full F.O.W.
No voice during game (comms by courier only). It's possible to talk to nearby commander using TS whisper list or moving in a dedicated room

Mods required:
DOW Community Toolbar V8: This will be provided.
If an updated mod is required you will be sent a link via pm

Player Skill/Ability:
Must be proficient Using HITS
Have a good understanding of UI



Commanders and leaders:

Biondo

dino

Colbert

neilnilly

Sandman
...

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D.O.W. Wednesday Open Mission 25/05/22 @ GMT18:00


This scenario is a simulation and does not have any political message.




Attack on the Rail Junction (4.265) by ben


SITUATION:

Enemy:
A Russian Mechanized Infantry company has captured a strategic Rail Junction at grid 4356/8893.
Enemy forces are reported to consist of BMP2 Company supported by approx 2 T72B platoons.
Eny is expected to conduct a hasty defense in vicinity of Phase Line Blue.


Own:
You command Team TITAN a small US Army force of M1A1 tanks and M2A2 Bradleys.
An aditional dismounted scout platoon is at your disposal.

A reserve Tank Platoon will reinforce on Trigger 1, OR if you get down to a single operational Tank.


MISSION:

- Capture the rail station at OBJECTIVE.


VICTORY CONDITIONS:

- Capture the Objective with at least 6 Troops.

AND

- No Friendly Forces anywhere are under Direct Fire.


EXECUTION:

- At your discretion.


FIRE SUPPORT:

- 3 Tubes 120mm mortar, 48xHE 16xSMK each.


TIME LIMIT:

- 60 minutes.


SCORING:

- 50 points for securing the Objective.

- 40 points for keeping your forces alive. (10% losses = 40 points, 90% losses = 0 points).

- 10 points for Reserve Tanks NOT called.

...

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