Dogs Of War Vu

Network of Friends => Tacview => Topic started by: Asid on April 14, 2019, 08:24:01 PM

Title: Tacview 1.8.0 beta 6 is available Now
Post by: Asid on April 14, 2019, 08:24:01 PM
(http://i.imgur.com/zn9b1AI.jpg)

Tacview 1.8.0 beta 6 is available Now

Download: HERE (https://www.tacview.net/download/license/en/?file=TacviewBetaSetup.exe&mirror=0)

•   Release Date: Fri, 12 Apr 2019
•   Operating System: Windowsฎ 32-bit / 64-bit
•   File Size: 269.4 MB


Release notes

FEATURES & CHANGES

•   NOTICE: Windows XP is not supported anymore (definitive)
•   Added a brand-new shot log
•   Added an option to automatically pause on shot log events
•   On pause, the current shot log event is now displayed in the 3D view
•   BEGIN/END buttons have been replaced by PREVIOUS/NEXT SHOT LOG EVENT commands
•   Added CTRL+LEFT/RIGHT to jump to previous and next shot log event
•   Manually or automatically selecting a shot log event will select corresponding objects
•   Added an option to remove objects from the 3D view context menu
•   When opening a new file, only important objects are automatically selected instead of any object
•   When opening a new file, the camera will center on the battlefield
•   Added more options to configure the camera mode from SDK API
•   It is now possible to specify the altitude of new object above ground level
•   When an object is manually added to the world, it is now automatically selected
•   Added support for Grinnelli Designs Virtual Air Racing Pylons 2019
•   Added C++ API to import telemetry data files via the command line, menus and drag & drop
•   You can now press SHIFT+CTRL to display mouse cursor world and bullseye coordinates

FIXES
•   The acmi 2.x file loader was not properly handling events
•   It was not easy to dynamically add a SA-6 STR on the battlefield (wrong name in the database)
•   Violet objects were improperly displayed in blue in the 3D view object list
•   Fixed crashes in C# Math.Vector API