Dogs Of War Vu

Sim/Strategy/War => Games Discussion => Topic started by: Asid on April 14, 2020, 12:58:30 PM

Title: Heavenworld
Post by: Asid on April 14, 2020, 12:58:30 PM
(https://steamcdn-a.akamaihd.net/steam/apps/1280370/header.jpg?t=1586795691)

Heavenworld is an open world adventure game mixing role playing, survival and management. Each game is unique and managed by a game master who influences events. A powerful map editor is also available.


Steam  (https://store.steampowered.com/app/1280370/Heavenworld/)
Forum  (https://steamcommunity.com/app/1280370/discussions/)
Youtube  (https://www.youtube.com/channel/UCu8nCvqDcK9T0UCu51KDX0g/search?query=heavenworld)


Single-player


Heavenworld - Official Trailer

https://youtu.be/AqDr5MjsiEI



About

Since the 24th century, amusement parks no longer interested anyone. Since then, scientists have implemented a new technology allowing them to project themselves into an augmented reality universe, a universe in which clients experience extraordinary adventures. Welcome to Heavenworld, the zombie amusement park !

Full game creator:
Personalize your gaming experience with over 80 options. The general difficulty, the conditions of survival, your skills, the zombies, the allied or enemy factions, your companions, the game master ... Customize and save your game preferences in one click thanks to a story generator. Create your own trades and companions with a powerful editor.

Role play, survival and management:
Heavenworld offers a complete skill system to customize your character. Each skill influences your playing possibilities (Combat / Crafting / Negotiations /Construction / Survival ...). Manage your inventory and your needs so as not to die, fight the zombies and treat illnesses. Manage and protect your camp by constructing numerous buildings, using and maintaining your vehicles. Recruit your members and barter with other factions. Complete quests, donate resources, and join a faction.

Dynamic game master:
Each game is managed by a game master. He handles many elements in order to make each game more or less difficult and dynamic. They strongly influences the course of a game.

Factions:
Zombies are not the main threat. Many factions are present. Each organizes themselves independently and manage their own members and camp. Your actions will greatly influence your reputation with them.

100% dynamic and autonomous artificial intelligence:
All survivors managed by artificial intelligence behave autonomously. They organize themselves in groups, seek their resources, construct their buildings, craft, recycle, consume their food, attack and defend themselves according to their needs.

Custom gameplay:
Play with the joystick or mouse / keyboard and alternate between the 1st and 3rd person views. Activate the aiming aid for less experienced players.
Unique adventures:
Play a solitary wolf without faith or law, create strong alliances with other factions, build a fortified camp and protect your members from hordes of zombies, participate in faction wars ... The choice is yours.

Map editor:
Create your own maps with an extremely powerful and easy-to-use editor. Test and export your creations in a game. Share your maps with the community.

Steam Workshop
Get the most out of Heavenworld with Steam Workshop. Find and install player-created maps, stories, jobs, companions or create your own and upload it directly to Steam.


(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_2f01b17e72bf298e13fbd74ceea48acbf72a6969.1920x1080.jpg?t=1586795691)

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_8d2ceb83c5022db3e9e3bd8cf1233bd2ed350e8c.1920x1080.jpg?t=1586795691)

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_f4f94a2666f4d3d8982386299648df55c1d254b2.1920x1080.jpg?t=1586795691)

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_0c2523881ffff4564c668f950593e54074041199.1920x1080.jpg?t=1586795691)

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_612a866e364d7570c36ab6832a14d5f01fb99d33.1920x1080.jpg?t=1586795691)

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_51b6cda61d040062f5dd5f377422ab4005583e65.1920x1080.jpg?t=1586795691)

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_04f59136a64a365af50c92e4fae7b8fcff74a09b.1920x1080.jpg?t=1586795691)

Title: Re: Heavenworld
Post by: Asid on April 14, 2020, 12:59:28 PM


(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_ff08fa3de36576eff67b7102a7e59c42553c0a87.1920x1080.jpg?t=1586795691)

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_1376b4e2a1c741ab335891ebc3cd8f062e34b442.1920x1080.jpg?t=1586795691)

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_d9c353938488221d799d48ea61f40ff2a5152384.1920x1080.jpg?t=1586795691)

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_e1241d62713a4a735dfcdc67b7e95cfb62ea2c45.1920x1080.jpg?t=1586795691)

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_65b2b8852570ab524cfec0e2bdfa4f4bc34913eb.1920x1080.jpg?t=1586795691)

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_13f05e01056d8d5516a0ff532e5c2c93de69721b.1920x1080.jpg?t=1586795691)

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_c1d25140e4e28c1340abc737b922f3f5a3644430.1920x1080.jpg?t=1586795691)

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_4f738569162a1d794984805a5d1e34824bcf9580.1920x1080.jpg?t=1586795691)

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_4f738569162a1d794984805a5d1e34824bcf9580.1920x1080.jpg?t=1586795691)

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_5218c25018bdba06dfd316db457ea29670c6754d.1920x1080.jpg?t=1586795691)

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_527528143be85fee996962502f6a746dab34e8fb.1920x1080.jpg?t=1586795691)

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_4471c14d65963bafa68b65fedbd86af2e8ea41e2.1920x1080.jpg?t=1586795691)

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_ceda25ce26cbf972fd2d515e2e61c9ca2fb202ab.1920x1080.jpg?t=1586795691)

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_e991a8e2042e97814246fac6490de636b51992fd.1920x1080.jpg?t=1586795691)

Title: Re: Heavenworld
Post by: Asid on April 15, 2020, 11:34:58 AM
Update 1.01: Some improvements and fixes
Wed, 15 April 2020

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_2f01b17e72bf298e13fbd74ceea48acbf72a6969.1920x1080.jpg?t=1586876389)


Hi gamers,

Just a little update with some improvements and fixes.
Don't hesitate to use forum to reports bugs or ideas.

Cheers,
Helios

[CHANGELOG]
- Add: Motion blur enable/disable option
- Add: "Escape" key close all UI menus
- Improve: Companion creator UI - scrollers
- Improve: Companion creator UI - Buttons/Icons size
- Improve: Job creator UI - Buttons/Icons size
- Improve: Clothes editor - Use clothes only if main body is customisable
- Fix: Climb errors
- Fix: Companion creator UI - Could select others clothes before main body


Title: Re: Heavenworld
Post by: Asid on April 16, 2020, 01:13:22 PM
Update 1.02: Improvements and fixes
Thu, 16 April 2020


Hi gamers,

Another little update with some improvements and fixes.
Don't hesitate to use forum to reports bugs or ideas.

Cheers,
Helios

[CHANGELOG]
- Improve: Map Editor - Can edit loot when create
- Improve: Map Editor - Can edit location when create
- Improve: Scroolbar tracking UI
- Improve: Zombies spawn location
- Improve: Spawn player location
- Improve: Increase some scrollers UI size
- Improve: Upload Steam workshop buttons only visible if user connected to Steam
- Fix: Some variables of vehicle could not save correctly



Update 1.02b

[CHANGELOG]
- Improve: Fook IK optimisation
- Fix: Fook IK could not work correctly
- Fix: Some roof buildings
- Remove: Activities UI (could generate some freezes)

Title: Re: Heavenworld
Post by: Asid on April 19, 2020, 01:58:21 PM
Update 1.10: 9 new vehicles, 22 new assets (Editor map) and more...
Fri, 17 April


Dear gamers,

1.10 is online. This update brings new content to the game.

[CHANGELOG]
- Add: New vehicle - Reinforced 4X4
- Add: New vehicle - Reinforced Ambulance
- Add: New vehicle - Reinforced ice cream truck
- Add: New vehicle - Reinforced army truck
- Add: New vehicle - Reinforced transport truck
- Add: New vehicle - Reinforced camping-car
- Add: New vehicle - Reinforced jail bus
- Add: New vehicle - Reinforced big buggy
- Add: New vehicle - Reinforced scooter
- Add: New vehicle - Reinforced journalist van
- Add: New vehicle - Reinforced civilian car
- Add: New vehicle - Reinforced elevated car
- Add: Editor map - 8 post-apo buildings
- Add: Editor map - 11 farm external elements
- Add: Editor map - 1 crane
- Add: Editor map - 2 towers
- Improve: Ranged weapons holster location
- Improve: Equiped Reinforced fire ax location
- Improve: Editor map - Load/Save map Menu close after use save or load
- Fix: Error assets location (Official map)
- Fix: Editor map - Foliage collision
- Fix: Editor map - Outline on asset could not work correctly with delete category

Title: Re: Heavenworld
Post by: Asid on April 19, 2020, 02:04:02 PM
Update 1.11: Reload input and fixes
Sat, 18 April 2020

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_527528143be85fee996962502f6a746dab34e8fb.1920x1080.jpg?t=1587017400)

Hi gamers,

Don't hesitate to use forum to reports bugs or ideas.

[CHANGELOG]

- Add: Reload input (default: R or Gamepad face button right)
- Add: Sound UI if have none ammo
- Improve: Vanilla stories settings
- Improve: Some assets location on Official Map
- Fix: Hole error on Official Map
- Fix: Asian stairs collision
- Fix: Volcano collision - Apocalypse event

Cheers,
Helios


Title: Re: Heavenworld
Post by: Asid on April 21, 2020, 12:39:57 AM
Update 1.12: New font UI, Minimap zoom, Famine option and more...
Mon, 20 April 2020

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_2f01b17e72bf298e13fbd74ceea48acbf72a6969.1920x1080.jpg?t=1587017400)


Dear gamers,

1.12 is online.
Many thanks to the community for having report bugs and suggestions. This update brings new content, improvements and fixes. More updates coming soon...

Don't hesitate to use forum to reports bugs or ideas.

Stay fun and rock'n'roll !
Helios

[CHANGELOG]
- Add: New UI font
- Add: Minimap zoom (Mouse wheel)
- Add: Famine option in Sandbox menu
- Add: Screen only available button in craft/recycle UI
- Add: Editor map - Edit values location/rotation/scale/grid with texts
- Add: Cancel heal action with interaction input
- Add: Cancel lockpicking action with interaction input
- Add: Water bottle/Healing seringe/First aid kit in Combat freight loot
- Improve: General size texts
- Improve: Change 20min to 5min length to produce water bottle by water tower
- Improve: Melee attack by player cannot be interrupt
- Improve: Famine enable only if faction does not have enough water and food (not water or food)
- Improve: Increase storage capacity in Reserves
- Improve: Increase storage capacity in Inventory survivor
- Improve: Increase max stanima
- Improve: More bottle water in loading pallet
- Improve: Character collision behavior (1st person view)
- Improve: Damages value UI rendering
- Improve: Damages progress bar UI hidden if target is dead
- Fix: Zombies could spawn near player
- Fix: Drop of stanima doesn't stop if use combat mode
- Fix: Stairs collision (1st person view)
- Fix: Rotation character with climb (1st person view)
- Fix: Cannot reach 1st floor with stairs (Farm house)
- Fix: Some dialogues with Director (English translations)
- Fix: Text location in settings menu

Title: Re: Heavenworld
Post by: Asid on April 21, 2020, 02:53:26 PM
Update 1.13: AI improvement and more...
Tue, 21 April 2020

Hi gamers,

another update online, thanks for your reports.

Cheers,
Helios

[CHANGELOG]
- Add: Orientation player in map view
- Improve: General AI reactivity
- Improve: Can give ressources in reserves even if faction is enemy
- Improve: Editor map - can move under map
- Fix: Stanima/game pause error
- Fix: Player/npc could fall under map

Title: Re: Heavenworld
Post by: Asid on April 24, 2020, 12:46:46 PM
Upcoming 1.20: Perks system, new assets for editor map, new options...
Thu, 23 April 2020


Hi everybody, very soon a big update with Perks system (obviously also used by NPC survivors), barter improvements, new assets for editor map, improvements, fixes...

Main new features:
- 18 Perks
- Full integration perks for NPC survivors
- Barter with any NPC (not just faction)
- New sandbox options
- New events
- New victory condition
- 36 new assets for editor map
- Gameplay improvements

(https://i.ibb.co/JQ7NYrY/20200402160608-2.jpg)


Title: Re: Heavenworld
Post by: Asid on April 29, 2020, 02:46:19 PM
Update 1.21: Multi-save, new sandbox options, take all
Wed, 29 April 2020


Hi gamers,

New update online, thanks for your reports.

Cheers,
Helios

[CHANGELOG]
- Add: Take all loot on zombies within 10m (Hold Interaction Input)
- Add: Multi-save/load for any map
- Add: 6 new options to define "Apocalypse" events allowed
- Add: 2 new options to add new factions during a game
- Add: 2 new options to choose your faction player (based on available factions) and your faction name
- Improve: More craft loot in industrial area
- Fix: "Warrior" perk errors
- Fix: Double weapons equip in NPC inventory

Title: Re: Heavenworld
Post by: Asid on May 02, 2020, 03:05:54 PM
Update 1.30: Build your camp anywhere, +200 new assets for editor map and more
Sat, 2 May 2020

Hi everybody, a big update with more 200 assets for editor map, build your own camp anywhere,
new outfits, flashlight and more...


Many big updates are coming later this year.

I leave you to discover the complete changelog of this update.

Cheers,
Helios

[CHANGELOG]
- Add: Build your own camp anywhere (default Build input: B)
- Add: Editor map - Landscape - 24 new assets
- Add: Editor map - Foliage - 8 new assets
- Add: Editor map - Rocks - 41 new assets
- Add: Editor map - Roads - 40 new assets
- Add: Editor map - Walls - 2 new assets
- Add: Editor map - Exterior elements - 31 new assets
- Add: Editor map - Interior elements - 50 new assets
- Add: Editor map - Backgrounds - 12 new assets
- Add: 7 new face outfits
- Add: 5 new head outfits
- Add: Flashlight (default input: L)
- Add: NPC use flashlight
- Add: New option to choose your faction icon
- Add: Drag and drop in inventory/weapon UI (right mouse button)
- Add: Modify sandbox options during a game
- Add: Click on "saved Job" in Job editor update UI
- Add: Click on "saved Companion" in Companion editor update UI
- Add: Luminosity option
- Add: Contrast option
- Add: Saturation option
- Improve: Attack animations TPP
- Improve: Reload animations TPP
- Improve: Attack animations FPP
- Improve: Reload animations FPP
- Fix: Some bugs


Title: Re: Heavenworld
Post by: Asid on May 03, 2020, 01:06:08 AM
Update 1.31: Some improvements
Sat, 2 May 2020

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_4471c14d65963bafa68b65fedbd86af2e8ea41e2.1920x1080.jpg?t=1587793249)


Hi gamers,

New update online with some improvements.

Cheers,
Helios

CHANGELOG
- Improve: Ambient occlusion rendering
- Improve: Global color rendering
- Improve: Editor map optimization
- Improve: Play on custom map optimization
- Improve: Some AI states optimization
- Improve: AI rules to try heal or kill a casualty
- Improve: Some dialogues conditions
- Fix: Some errors

Title: Re: Heavenworld
Post by: Asid on May 06, 2020, 01:56:08 AM
Update 1.32: Light up the camp, new auto AI management and more...
Tue, 5 May 2020


Hi everybody, a new update with new content and improvements...

Cheers,
Helios

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37279832/d64f67333edd0d6b7fd9be85bb8d91c526018155.jpg)

[CHANGELOG]
- Add: New building - Campfire
- Add: New Auto AI management (Craft weapons/Craft heal/Craft food/Craft Materials)
- Add: New tracking choose if ask a tracking at NPC
- Add: New item - Debris (used for craft many useful materials)
- Add: New class for items
- Add: Some materials can be crafted (nails, steel, iron...)
- Add: Editor map - Preview asset loots
- Improve: Reorganize inventory
- Improve: Filtre items in inventory
- Improve: General loot content
- Improve: AI build more water collectors
- Fix: Some reported bugs

Title: Re: Heavenworld
Post by: Asid on May 11, 2020, 11:56:09 PM
Update 1.33: Spider zombies, new buildings, AI improvements and more...
Sat, 9 May 2020

Hi everybody, an important update with new zombies "Spiders", 4 new buildings, big AI improvements...

Many big updates are coming later this year.
I leave you to discover the complete changelog of this update.

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37279832/5dd3a684b5b0c173d8b40c62ad1fbdb14b9eb821.jpg)

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37279832/95a0889edf7d9870b8aca45e0b7ca806f529f615.jpg)

[CHANGELOG]
- Add: Spider zombies
- Add: New sandbox option - Spider zombies rate
- Add: New building - Bear trap
- Add: New building - Library
- Add: New building - Single bed
- Add: New building - Bunk bed
- Add: New perk - Light foot
- Add: Editor map - 24 new post-apo assets
- Add: 2 new AI auto management (Fast travel/Craft vehicles)
- Add: Gameplay option - Enable/Disable Camera rotation lag
- Improve: New intels faction HUD
- Improve: AI turret accuracy
- Improve: AI optimisation
- Improve: AI combat behavior
- Improve: AI hearing
- Improve: Manage faction UI
- Improve: View map navigation
- Improve: Building view navigation
- Fix: Editor map - A grass collision
- Fix: Editor map - A fence texture


Title: Re: Heavenworld
Post by: Asid on May 14, 2020, 11:26:48 AM
Update 1.34: New weapons SFX, Auto walk and more...
Wed, May 13, 2020

Hi everybody, a new update with new weapons SFX, Ambiant SFX in camp, auto walk input...

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37279832/d64f67333edd0d6b7fd9be85bb8d91c526018155.jpg)

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37279832/0185179436b15638d47cf48dab66d0f12da4242d.jpg)

[CHANGELOG]
- Add: New shot weapons SFX
- Add: Many ambiant SFX in camp
- Add: New event - Spider zombies pack
- Add: Auto walk (default input: Q)
- Improve: Paper/Fuel/Refined fuel can be crafted/recycled
- Improve: Lighting campfire affect AI pawn visibility
- Improve: Ambiant occlusion rendering if fog enable
- Improve: Sandbox option - Increase max number squad of faction player
- Improve: Some SFX melee attacks
- Improve: Auto sort inventory
- Improve: Intels - Spy UI
- Fix: Editor map - Camp size if use a scale != 1.0
- Fix: Editor map - Pre-rendering of loot asset after load map
- Fix: Editor map - Duplicate fast travel actor after load map
- Fix: Some script errors


Title: Re: Heavenworld
Post by: Asid on May 21, 2020, 02:02:56 PM
Update 1.40: Map extension, new faction, new weapons, +200 new assets for editor
Wed, 20 May 2020

Hi everybody, a big update with more 200 assets for editor map, extension map with medieval kingdom,
new characters, new weapons, new sandbox options and more...

Many big updates are coming later this year.

I leave you to discover the complete changelog of this update.

Cheers and take care,
Helios

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37279832/9a83d75c442efa9568bf3e7dad6c1a350071bf9c.jpg)

[CHANGELOG]
- Add: Extension map with medieval kingdom
- Add: New faction - The knights
- Add: New weapons - 3 swords
- Add: New weapons - 4 axes
- Add: New weapons - 2 hammers
- Add: New weapon - 1 spear
- Add: 25 new characters
- Add: New outfit - Explorer backpack
- Add: Editor map - Exterior & interior elements - 163 new assets
- Add: Editor map - Landscape - 31 new assets
- Add: Editor map - Foliage - 21 new assets
- Add: Editor map - Walls - 6 new assets
- Add: Editor map - Backgrounds - 4 new assets
- Add: New sandbox option - Day length
- Add: New sandbox option - Survivor events
- Add: New sandbox option - Zombie events
- Add: New sandbox option - Weather events
- Add: New event - Spider zombies pack
- Add: New building icons
- Improve: Construction view navigation
- Improve: Map view navigation
- Improve: Construction buildings UI design
- Improve: AI management
- Improve: AI faction doesn't construct a building if they do not need
- Improve: Some gameplay features
- Improve: Spider zombie can dodge melee attacks
- Improve: NPC survivors use better dodge
- Improve: Animations sprint if use "Super hero" option
- Improve: Some UI design
- Fix: Some reported bugs

Title: Re: Heavenworld
Post by: Asid on May 25, 2020, 11:28:42 PM
Update 1.45: ADS + Dual render scope
Mon, 25 May 2020

ADS system and dual render scope

Hi everybody, a update with two important features: ADS system and dual render scope

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37279832/a9e5bb4ed69a169616cc17f331dc8775d328798f.jpg)

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37279832/9a995cda9fb5bda54d47422f55d78c9ec67dabcf.jpg)

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37279832/f815f52b645bb04164f4c2af13593c8cb6d6c236.jpg)

Cheers and take care,
Helios

[CHANGELOG]

- Add: Aiming down sight (ADS)
- Add: Dual render scope
- Add: Change zoom (default input: mouse wheel)
- Add: New attachment - Predator scope
- Add: Gameplay option to enable/disable ADS (default: enable)
- Improve: Loot with "Valuable loot" option have only green glow if inventory not empty
- Improve: Some SFX shots
- Fix: "Survivors rifle" item could be duplicate

Title: Re: Heavenworld
Post by: Asid on May 29, 2020, 12:14:30 AM
Update 1.46: Some improvements
Wed, May 27

Some improvements:

- Add: "Take all" interaction available with survivor/loot/zombie/vehicle
- Add: "Take prisoner" interaction if npc survivor is wounded
- Add: Choose save directory
- Improve: A dead body is only interactive if inventory not empty

Title: Re: Heavenworld
Post by: Asid on June 05, 2020, 01:16:02 AM
Update 1.50: Transform tool, +500 new assets for editor and more...
Thu, June 4, 2020

Hi everybody, a big update with more 500 assets for map editor (modular buildings, roads, walls...)

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37279832/379d7299756438efa57e0a53d2d3b374d29959a5.jpg)

Cheers and take care,
Helios

[CHANGELOG]
- Add: Map editor - Translation tool
- Add: Map editor - Rotation tool
- Add: Map editor - Scale tool
- Add: Map editor - Duplicate system (Hold: Left Alt)
- Add: Map editor - Modular buildings - 496 new assets
- Add: Map editor - Walls - 30 new assets
- Add: Map editor - Roads - 6 new assets
- Add: Map editor - Buildings - 3 new assets

Title: Re: Heavenworld
Post by: Asid on June 10, 2020, 12:31:59 AM
Update 1.52: Dismantle camp and more...
Tue, 9 June 2020

(https://steamcdn-a.akamaihd.net/steam/apps/1280370/ss_51505029a4250bb59e45a7eefd32509765001d7e.1920x1080.jpg?t=1591619036)

Hi everybody, a new update with "Dismantle camp" option and more...

Cheers,
Helios

[CHANGELOG] - Add: Dismantle camp
- Improve: Max npc survivors 150->300 (high spec only)
- Improve: Max zombies 80->150 (high spec only)
- Fix: Auto-save option cannot be save correctly
- Fix: Some AI errors
- Fix: Some reported bugs

Title: Re: Heavenworld
Post by: Asid on June 19, 2020, 02:40:26 PM
Update 1.55: New factions, +300 assets for editor map, new options and more...
Wed, June 17, 2020

Hi everybody, a big update with 3 new factions (Allied powers, orks and undead) more 300 assets (modular dungeon) for map editor and many new content.

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37279832/1a1f9cf3635b6b60fbc553aafa2d7920238a3fc8.jpg)

[CHANGELOG]
- Add: New faction - The Allied powers
- Add: New faction - The orks
- Add: New faction - Undead
- Add: Characters - 2 knights
- Add: Characters - 6 orks
- Add: Characters - 5 undead
- Add: Map editor - Arrow direction on preview asset
- Add: Map editor - + 45° button
- Add: Map editor - Modular buildings - 166 new assets
- Add: Map editor - Landscape - 14 new assets
- Add: Map editor - Tree - 8 new assets
- Add: Map editor - Foliage - 21 new assets
- Add: Map editor - Rock - 69 new assets
- Add: Map editor - Exterior elements - 29 new assets
- Add: Map editor - Interior elements - 25 new assets
- Add: Map editor - Walls - 4 new assets
- Add: Sandbox option - Choose weapons type allowed during a game
- Add: Sandbox option - Always slow zombies
- Improve: Zombies spawn radius
- Improve: Gain reputation if give ressources based on barter value of object
- Improve: Repair buildings UI display only damaged buildings
- Improve: Repair buildings UI design
- Improve: Main level rendering
- Fix: Error if give resources at npc faction even if reserves full
- Fix: Duplicate weapons between rifles used same name
- Fix: Duplicate weapons between guide machine gun used same name
- Fix: AI companion couldn't be follow player correctly after use a fast travel
- Fix: Use "Escape" doesn't delete Dismantle camp UI

Title: Re: Heavenworld
Post by: Asid on June 21, 2020, 12:41:10 AM
Update 1.56: Optimisation and many improvements...
Sat, 20 June 2020


Hi everyone, an important update who reduce packaged game size, better optimisation and more improvements.

[CHANGELOG]

- MAJOR CHANGE: Reducing Packaged Game Size
- MAJOR CHANGE: Optimizing memory used
- Add: 5 new characters
- Add: Hit target UI
- Add: Map editor - Search function
- Change: Map editor - New assets list
- Improve: Update AI pathfinding optimisation
- Improve: Sandbox UI
- Improve: HUD UI
- Improve: Some tooltip UI
- Improve: Management UI
- Improve: Master game UI
- Improve: Outfit UI
- Improve: Dialogue UI
- Improve: Help UI
- Improve: Craft/Recycle UI
- Improve: Construct vehicles UI
- Improve: Outfit icon rendering
- Improve: Building icon rendering
- Improve: Increase init chance player take prisoner a NPC survivor (without perk)
- Fix: Give ressources at NPC faction could not earn reputation correctly
- Fix: Master game UI could not display correctly


Title: Re: Heavenworld
Post by: Asid on June 24, 2020, 12:00:35 AM
Update 1.58: Improvements
23 June 2020


- Add: Map editor - hold left click to use erase assets
- Improve: Max zoom on minimap
- Improve: Factions doesn't craft new weapons if all members are equipped

Title: Re: Heavenworld
Post by: Asid on June 25, 2020, 12:53:52 AM
Update 1.59: New improvements
Wed, 24 June 2020


- Add: Map editor - button to use hold/simple click for add/delete
- Change: All options in gameplay menu are transferred in sandbox menu
- Change: Revolver damages
- Change: All melee weapons damages
- Fix: Ironman option could not display correctly


Title: Re: Heavenworld
Post by: Asid on June 26, 2020, 01:33:43 AM
Update 1.60: Many improvements
Thu, 25 June 2020

Hi everyone, an update with improvements regroup 1.57 at 1.60

[CHANGELOG]

- Add: Map editor - button to use hold/simple click for add/delete
- Add: New UI with editable texts
- Improve: Sort save/load games files by date
- Improve: Sort save/load map files by date
- Improve: New outfits icons
- Improve: New buildings icons
- Improve: Use all beard/hair for each gender
- Improve: Some weapons/attachments icons
- Improve: Max zoom on minimap
- Improve: Factions doesn't craft new weapons if all members are equiped
- Improve: Prisoner UI
- Improve: Hint UI
- Change: All options in gameplay menu are transferred in sandbox menu
- Change: Revolver damages
- Change: All melee weapons damages
- Fix: Error date/hour display of save/load games files
- Fix: Error date/hour display of save/load map files
- Fix: NPC could move if talk at player
- Fix: Map editor - Warning UI keep display after test a map
- Fix: Taking prisoner inventory transfert error
- Fix: Taking prisoner doesn't wortk correctly on npc casualty
- Fix: Icon building in Hint UI
- Fix: Ironman option could not display correctly
- Fix: Master game UI overlay on others UI
- Fix: Map editor - building collision error

Title: Re: Heavenworld
Post by: Asid on July 04, 2020, 01:37:20 AM
Update 1.65: New weather events, DOF and more...
Fri, 3 July 2020

Hi everyone, a major update with new weather events (clouds, rain, storm, mist), depth of field rendering and more.

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37279832/2d0a2735bdb7859b10a5166c54c2e478f192d094.jpg)

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37279832/3eafb0ba9516419c0be335c2aafba4d2de5b7073.jpg)


[CHANGELOG]

- Add: New event weather - Rain
- Add: New event weather - Clouds
- Add: New event weather - Storm
- Add: New event weather - Mist
- Add: Depth of field rendering
- Add: Depth of field option
- Add: Unlock options to use any outfit for any character
- Add: New dialogue - Request to quit your faction
- Add: New icons of dynamic events
- Change: Return default cursor to adapt for each resolution (especially 2K, 4K)
- Improve: Launch game optimisation
- Improve: Craft/recycle system optimisation
- Improve: Ragdoll rendering
- Improve: Fog rendering
- Improve: AI optimisation
- Improve: Ragdoll optimisation
- Improve: Meteorites optimisation
- Improve: Volcano optimisation
- Improve: Flood of zombies optimisation
- Improve: UI tooltips design
- Improve: Many UI design
- Fix: Interaction UI position with FPP view to 2K and 4K resolution
- Fix: Infected zombie could spawn if "No black plague" option enable
- Fix: Some dialogues condtions
- Fix: Some errors scripts
- Fix: Some reported bugs

Stay cool and rock'n'roll !
Helios


Title: Re: Heavenworld
Post by: Asid on July 09, 2020, 11:51:14 PM
Update 1.66: New weapons, +150 new assets for editor map
Wed, 8 July 2020

Hi everyone, a new update with 4 new weapons (submachine gun, rocket launcher, shotgun...) and a pack of modular modern buildings for editor map.

Stay cool and rock n roll
Helios

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37279832/0e6dcce80197927c07e5463a87b47f2d5ec056a2.jpg)

[CHANGELOG]

- Add: Map editor - 182 modular buildings (modern buildings)
- Add: New weapon - Rebel uzi
- Add: New weapon - Intervention uzi
- Add: New weapon - Makeshift rocket launcher
- Add: New weapon - Mini shotgun
- Improve: Contamined zone is more visible
- Improve: Increase damages of rocket-launchers
- Improve: Depth of field active in editor mode
- Improve: UI map editor
- Improve: UI options
- Fix: NPC follower doesn't update correctly new destination after a fast travel
- Fix: Bolt lighting might not render correctly
- Fix: Rain SFX
- Fix: Weather UI might not display correctly
- Fix: Workshop - Custom story doesn't display correctly custom job and teammates from workshop
- Fix: Workshop - Custom teammate might spawn if doesn't set correctly


Title: Re: Heavenworld
Post by: Asid on July 10, 2020, 12:45:24 AM
Update 1.67: +300 signs/billboards for map editor and more...
Thu, 9 July 2020

Hi everyone, a new update with +300 of signs and billboards for editor map.

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37279832/9d1338bd38d904a037d4b1c220d27245e81998a0.jpg)

Stay cool and rock n roll
Helios

[CHANGELOG]
- Add: Editor map - Category "Signs and billboards"
- Add: Editor map - 312 signs and billboards
- Add: New loot - Corpse
- Add: +600 corpse loot in official map
- Add: New vehicles icons
- Improve: Gangster job - New gear

Title: Re: Heavenworld
Post by: Asid on July 17, 2020, 02:04:33 AM
Update 1.68: AI improvements
Thu, 16 July 2020


- Improve: AI reaction
- Improve: AI combat behavior
- Improve: AI priority target
- Fix: AI could ignore enemies
- Fix: AI turret might not select target correctly


Title: Re: Heavenworld
Post by: Asid on July 27, 2020, 11:20:11 PM
Update 1.69: +200 new assets for map editor and more...
Mon, 27 July 2020

Hi everyone, a new update with +300 of signs and billboards for editor map.

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37279832/cf3e7362e4ac4cc944b363c075606e13d65b5363.jpg)

[CHANGELOG]
- Add: Map editor - Buildings - 11 new assets
- Add: Map editor - Modular buildings - 101 new assets
- Add: Map editor - Exterior elements - 74 new assets
- Add: Map editor - Interior elements - 56 new assets
- Add: Map editor - Foliage - 3 new assets
- Add: Number of contamined by black plague in Faction UI
- Add: Number of contamined by black plague in Spy UI
- Improve: Fog rendering disable if use map view
- Fix: Rain/thunder SFX continue to play if game paused
- Fix: Some dialogues conditions
- Fix: Some errors scripts


Title: Re: Heavenworld
Post by: Asid on July 30, 2020, 01:52:20 PM
Update 1.70: New perks and more...
Thu, 30 July 2020

Hi everyone, a new update with 2 new perks "Master thief" and "Double jump"

[CHANGELOG]
- Add: New perk "Master thief"
- Add: New perk "Double jump"
- Improve: Update Perks for some jobs player
- Improve: AI survivor choose better automatic firing mode in terms of their target
- Improve: Squad UI
- Improve: Firing mode UI display only if weapon use some modes
- Fix: Guard tower prevent a danger even if allied faction of player
- Fix: Prisoner quests error condition
- Fix: Data errors after "load game"
- Fix: Some errors texts

Title: Re: Heavenworld
Post by: Asid on August 08, 2020, 02:11:29 AM
Upcoming: Drivable vehicles
Fri, 7 August 2020

Hello everyone,

I heard your request, drivable vehicles coming... Planned to release early september.

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/895053bb5d948ca0613f1f3433dfb5cb8d38a564.jpg)

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/436e49377a92ec914505b8c8e18247c6f06f69b8.jpg)

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/0bb571e6b25668772c358035d5e5f549fba6cfc4.jpg)




Title: Re: Heavenworld
Post by: Asid on September 02, 2020, 02:42:19 AM
Upcoming 2.00: Massive content
Mon, 31 August 2020

Dear gamers,

2.00 coming very soon with a huge new content.

•   Drivable vehicles
•   Map expansion (Middle East zone)
•   Morale system
•   2 new factions (Contractors and Insurgents)
•   +400 new assets for editor map
•   22 new characters (military and insurgent)
•   +50 new assets for customize character (helmet/hair/beard/glasses...)
•   3 new buildings for camp
•   2 new victory conditions
•   Gameplay improvements
•   More...

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/fc718f9eb23c9b33c43bfa55bd18089213f36ed5.jpg)

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/1b00d102425e8c261e3fb35465df12b41eb95144.jpg)

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/9aa687046b3bff3d1af6808811ed0067638a505f.jpg)

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/5ed52c7494605d1741167103bae63a9a8b0cc0b2.jpg)

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/e461862e7d692d2edc8201f282d0f3ee19a28dbb.jpg)

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/0b7072f9f9fe348e09478ee8280f8d7f66a0d0ce.jpg)


Title: Re: Heavenworld
Post by: Asid on September 19, 2020, 11:31:22 PM
Update 2.00: Massive content + 50% off
Fri, 18 September 2020

Drivable vehicles, morale system, new locations, new factions and more

Dear gamers,

The biggest update of Heavenworld with a huge new content.

•   Drivable vehicles
•   Map expansion (Middle East zone)
•   Morale system
•   2 new factions (Contractors and Insurgents)
•   +400 new assets for editor map
•   6 new weapons
•   2 new attachments
•   22 new characters (contractor and insurgent)
•   +50 new assets for customize character (helmet/hair/beard/glasses...)
•   3 new buildings for camp
•   2 new victory conditions
•   Many gameplay improvements
•   And more...

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/b178d051616c202f69f9105ea3362ccff9d612ac.jpg)

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/b417d1ece194f2b954339a936f244d98ae3376c3.jpg)

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/6c12f89d6df639756f009fc9087e8ac17516bc75.jpg)

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/9aa687046b3bff3d1af6808811ed0067638a505f.jpg)

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/a787fcdc809f0a1231e4127eeb983899de1d5ec7.jpg)

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/83319c9fc2143a9976f2992a8a3b988218cd6b11.jpg)

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/0b7072f9f9fe348e09478ee8280f8d7f66a0d0ce.jpg)
 
Stay cool and rock'n'roll
Helios

[CHANGELOG]

- Add: Drivable vehicles
- Add: Map expansion (Middle East zone)
- Add: Morale faction system
- Add: New faction - The contractors
- Add: New faction - The insurgents
- Add: New building - Makeshift kitchen
- Add: New building - Makeshift infirmary
- Add: New building - Makeshift headquarter
- Add: Editor map - Landscape - 26 new assets
- Add: Editor map - Trees - 15 new assets
- Add: Editor map - Buildings - 84 new assets
- Add: Editor map - Foliage - 13 new assets
- Add: Editor map - Walls - 41 new assets
- Add: Editor map - Rocks - 10 new assets
- Add: Editor map - Roads - 13 new assets
- Add: Editor map - Exterior elements - 112 new assets
- Add: Editor map - Interior elements - 60 new assets
- Add: Editor map - Modular buildings - 52 new assets
- Add: Editor map - Signs and billboards - 22 new assets
- Add: Editor map - Backgrounds - 7 new assets
- Add: New victory condition - Titan
- Add: New victory condition - God and titan
- Add: 11 contractors characters
- Add: 11 insurgents characters
- Add: 22 headgear
- Add: 11 beards
- Add: 16 hairs
- Add: 2 glasses
- Add: 1 backpack
- Add: New weapon - Insurgent machinegun
- Add: New weapon - Insurgent rifle
- Add: New weapon - Insurgent assault rifle
- Add: New weapon - Insurgent submachine gun
- Add: New weapon - Spec ops rifle
- Add: New weapon - Spec ops assault rifle
- Add: New weapon - Spec ops sniper
- Add: New weapon - Army rocket launcher
- Add: New scope - Holoscopic predator
- Add: New scope - Ghost scope
- Add: New loot - Wood reserves
- Add: New loot - Destroyed helicopter
- Add: 200 new portraits of companions
- Add: Differentiate ally/enemy npc survivor on minimap
- Add: Sandbox option - No morale
- Add: Fullscreen / Windowed fullscreen / Windowed
- Add: New main menu UI
- Add: New startup movie
- Add: New main level music
- Add: Cinematic main level
- Add: Cinematic game level
- Improve: Shoot SFX rendering
- Improve: AI climb/jump
- Improve: AI optimisation
- Improve: AI use better fast travel
- Improve: AI scavenge better resources
- Improve: UI optimisation
- Improve: Pistol shoot animation with ADS mode
- Improve: Sniper rifles damages
- Improve: Vehicles icons brightness
- Improve: Crossbow can use redot attachment
- Improve: Some UI design
- Improve: New vehicle icon
- Improve: Assets placement on official map
- Improve: Flashlight optimisation
- Improve: Campfire lighting rendering
- Improve: Hills rendering on official map
- Improve: Outlines post-process interaction with characters
- Improve: Outlines post-process interaction with vehicles
- Improve: Icon zombies on minimap
- Improve: Editor map - Vehicle flag
- Improve: Editor map - Event flag
- Improve: Cell grid VFX speed
- Fix: AI survivor could steal a quest enemy vehicle
- Fix: AI doesn't update destination correctly after dismantle camp
- Fix: AI might not update new weapon equiped correctly
- Fix: AI might not use "Patrol" order correctly after load game
- Fix: NPC number spawned if task event
- Fix: Friendly AI might use locked vehicle by player
- Fix: Kill a isolated npc survivor affect reputation of his origin faction
- Fix: Wrong quest spawn near hills
- Fix: Some assets collision
- Fix: Weapon "Pick axe" doesn't have correct location with FPP view
- Fix: Companions might to be duplicate at init game
- Fix: Zombie doesn't damage player if friendly with Alpha-Omega faction
- Fix: Contamined zone collision
- Fix: Camera position might not be align correctly with ADS mode
- Fix: Bonus time to build based on best constructor might not work correctly
- Fix: Duplicate Hades error after load game
- Fix: Damaged fence texture error
- Fix: Fall damages might not work correctly
- Fix: Commander UI might not display all survivors correctly
- Fix: Time remaining to construct a building after use load game
- Fix: Dismantle camp might not delete buildings correctly
- Fix: All ressources given might not increase reputation correctly
- Fix: Dialogue - Ask npc to equip best weapon available doesn't work correctly
- Fix: Camp player destroyed spawn fire camp even if was a custom camp
- Fix: Recyle buildings error script
- Fix: Some grass collisions
- Fix: UI Teammates scale
- Fix: Some save data
- Fix: Some texts
- Fix: Some scripts errors
- Remove: Some incompatibles drivable vehicles


Title: Re: Heavenworld
Post by: Asid on September 22, 2020, 11:23:54 PM
Update 2.05: 3 new sandbox options
Tue, 22 September 2020

Little update adding new sandbox and more...

- Add: Sandbox option - Speed of needs
- Add: Sandbox option - Grouped factions
- Add: Sandbox option - No zoom TPP
- Improve: Tutorial UI
- Improve: Tracking UI
- Improve: Impact damages with vehicle
- Improve: Physics behavior of vehicle at impact
- Improve: Save files display local hour of computer
- Fix: Some texts


Title: Re: Heavenworld
Post by: Asid on September 24, 2020, 01:43:28 AM
Update 2.06: Tutorial improvements
Wed, 23 September 2020

A new update with tutorial improvements.

- Add: Pictures for each tutorial
- Improve: AI complex pathfinding
- Fix: Some trees collisions
- Fix: AI might not reach some buildings
- Fix: AI might not reach some locations correctly

Title: Re: Heavenworld
Post by: Asid on September 25, 2020, 02:07:19 PM
Update 2.10: New sandbox options and more...
Fri, 25 September 2020

Dear gamers,

A new update adding 4 new sandbox options, squad orders and more...


Stay cool and rock'n'roll!
Helios

[CHANGELOG]
- Add: Sandbox option - Respawn
- Add: Sandbox option - Speed of needs
- Add: Sandbox option - Grouped factions
- Add: Sandbox option - No zoom TPP
- Add: New dialogue - Squad order -> Hold fire
- Add: New dialogue - Squad order -> Fire at will
- Add: New dialogue - Squad order -> Hold position
- Add: New dialogue - Squad order -> Follow me
- Add: Pictures for each tutorial
- Improve: AI complex pathfinding
- Improve: Faction tooltip UI
- Improve: Manage faction UI
- Improve: Tutorial UI
- Improve: Tracking UI
- Improve: Impact damages with vehicle
- Improve: Physics behavior of vehicle at impact
- Improve: Save files display local hour of computer
- Fix: Some trees collisions
- Fix: AI might not reach some buildings
- Fix: AI might not reach some locations correctly
- Fix: Dialogue - ask a faction to attack might not work correctly
- Fix: Max survivors option might not work correctly
- Fix: Icon of construct vehicle UI have wrong scale
- Fix: AI monsters optimisation
- Fix: "Move outside of the camp" interaction on vehicle might not work correctly
- Fix: Some texts


Title: Re: Heavenworld
Post by: Asid on September 26, 2020, 02:43:27 AM
Update 2.11: Some improvements and fixes
Fri, 25 September 2020


Hi gamers,

Little update with some improvements and AI hotfix


Cheers,
Helios

[Changelog]
- Add: Apocalypse monsters have huge loot
- Add: The army of the dead have big loot
- Improve: Apocalypse monsters health/armor
- Improve: The army of the dead health/armor
- Improve: Faction UI
- Improve: Brightness icons of buildings
- Fix: Rare AI stuck (with specific conditions)
- Fix: Apocalypse monsters might not find target correctly
- Fix: The army of the dead might not find target correctly

Title: Re: Heavenworld
Post by: Asid on September 28, 2020, 11:52:42 PM
Update 2.15: 2 new vehicles, 6 soundtracks...
Mon, 28 September 2020

Dear gamers,

A new update adding 2 new vehicles, 6 new soundtracks and more...

Stay cool and rock'n'roll!
Helios

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/a4dac984378a3ec0d112eb6671e2d4aa6da8238f.jpg)

[CHANGELOG]
- Add: New vehicle - Intervention truck
- Add: New vehicle - Sports car
- Add: Soundtrack - Assault on Stonehill
- Add: Soundtrack - Morning mist
- Add: Soundtrack - Redmist forest
- Add: Soundtrack - Road to Silverlake
- Add: Soundtrack - Silverlake town
- Add: Soundtrack - Temple of the light
- Add: NPC animation when scavenge resources
- Improve: Big UI intels
- Improve: Run over characters
- Improve: Revolver location in right hand
- Fix: Protect NPC icon in minimap might not work correctly


Title: Re: Heavenworld
Post by: Asid on October 03, 2020, 02:16:27 AM
Update 2.17: New vehicle, wild camp improvements
Fri, 2 October 2020

Hi gamers,

New update with APC vehicle, wild camp improvements...


(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/cb5e5efeb9b8bb31b69b3af1d6931f5782c79a58.jpg)

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/87236a2aa903b01fb8641b69dccd81626f269411.jpg)


[CHANGELOG]
- Add: New vehicle - APC
- Add: New camp asset if player use custom camp
- Add: New dodge animations
- Improve: AI doesn't patrol if camp have custom location
- Improve: AI use better fast travel
- Improve: Dodge efficiency
- Improve: Patrol order doesn't visible if player use custom camp
- Fix: Western shotgun had wrong left hand location
- Fix: A tree had wrong collision


Title: Re: Heavenworld
Post by: Asid on October 07, 2020, 01:06:24 AM
Update 2.20: Buildings blueprints
Tue, 6 October 2020

Dear gamers,

An important update with buildings blueprints. Enable in sandbox menu and increase difficulty to build your camp. Blueprints can be anywhere and much sought after others factions. Each blueprint is very expensive and can be exchange...

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/ba31fb19d0c5b36d45c7fbf918482c6bb6779e35.jpg)

[CHANGELOG]
- Add: Blueprint building system
- Add: Sandbox option - No blueprint
- Add: Sandbox option - No loss of inventory (Respawn)
- Add: 16 new items - Blueprints
- Add: New event - Blueprint building loot
- Add: UI Tooltip firearm - Ammos used
- Add: Intel UI when faction find a building blueprint
- Improve: Intels UI always display

Title: Re: Heavenworld
Post by: Asid on October 09, 2020, 12:02:58 AM
Update 2.30: Wild animals
Thu, October 8, 2020

Dear gamers,

Another important update with request feature: The wild animals.


(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/d87bdc76efff6029e3c42e78b7fabc85ae53b39f.jpg)

[CHANGELOG]
- Add: Wild animal system
- Add: Wild animal - Bear
- Add: Wild animal - Boar
- Add: Wild animal - Goat
- Add: Wild animal - Wolf
- Add: New sandbox option - Animals
- Add: New sandbox option - Animals damage
- Add: New sandbox option - Animals resistance
- Add: New sandbox option - Animals generation
- Add: New sandbox option - Animals rate
- Add: New sandbox option - Minimap animals
- Add: Wild animals are allies with orks
- Improve: Sports car resistance
- Fix: Some items might not to be crafted correctly
- Fix: Turret destroyed might not to be deleted correctly
- Fix: Errors texts

Title: Re: Heavenworld
Post by: Asid on October 11, 2020, 01:20:04 AM
Update 1.32: Some improvements
Sat, 10 October 2020

Little update with some improvements.

- Add: Intel indicating the number of specific item found with tracking
- Add: Enable shadows on wild animals
- Add: Enable shadows on titans
- Add: Enable shadows on monsters
- Add: Number of blueprints in camp - Faction UI
- Add: Number of blueprints in camp - Spy faction UI
- Fix: Some data save of vehicles

Title: Re: Heavenworld
Post by: Asid on October 11, 2020, 01:39:13 AM
Update 1.33: Improvements
Sat, 10 October 2020


- Improve: Item UI scale
- Improve: Lifespan of animals and zombies after death
- Improve: NPC break their weapons more rarely
- Improve: Player break their weapons more rarely
- Fix: Some assets location on official map

Title: Re: Heavenworld
Post by: Asid on October 12, 2020, 02:48:51 PM
Update 1.34: AI improvements and more...
Mon, 12 October 2020

Hi gamers,

Little update with new improvements and fixes.


- Add: New teammates icons
- Add: Editor map - tooltip loot with chance to spawn
- Improve: NPC behavior if crazy
- Improve: NPC scavenge loot on death body more effectively
- Improve: Some texts
- Fix: NPC vehicles might not spawn with correct data
- Fix: Some assets locations on official map
- Fix: Some scripts errors


Title: Re: Heavenworld
Post by: Asid on October 20, 2020, 01:54:36 PM
Update 1.36: Many improvements
20 Oct 2020

Dear gamers,

This update regroup all new improvements and fixes since 1.30.

Cheers,
Helios

[CHANGELOG]
- Add: Intel indicating the number of specific item found with tracking
- Add: Enable shadows on wild animals
- Add: Enable shadows on titans
- Add: Enable shadows on monsters
- Add: Number of blueprints in camp - Faction UI
- Add: Number of blueprints in camp - Spy faction UI
- Add: New teammates icons
- Add: Editor map - tooltip loot with chance to spawn
- Add: Editor map - New category "Recently used"
- Improve: Animations with handgun
- Improve: Item UI scale
- Improve: Lifespan of animals and zombies after death
- Improve: NPC break their weapons more rarely
- Improve: Player break their weapons more rarely
- Improve: NPC behavior if crazy
- Improve: NPC scavenge loot on death body more effectively
- Improve: Some texts
- Improve: NPC doesn't construct building if vehicle near
- Improve: Behavior master game when try to increase/decrease health-needs of player
- Improve: Contamined area spawn
- Fix: Editor map - an asset have wrong category
- Fix: AI auto build in camp of player faction even if player is alone
- Fix: Quit a faction doesn't update auto AI management correctly
- Fix: Npc might not heal player correctly
- Fix: Conflict between respawn player enable and player injured
- Fix: Some data save of vehicles
- Fix: Player might not heal companion correctly if doesn't camp build
- Fix: Steal vehicle quest might not work correctly
- Fix: Some assets locations on official map
- Fix: Displayed damages if none damages on ally
- Fix: NPC vehicles might not spawn with correct data
- Fix: Some assets locations on official map
- Fix: Some scripts errors
- Fix: Some assets location on official map

Title: Re: Heavenworld
Post by: Asid on November 10, 2020, 11:36:40 PM
Update 2.37: Improvements
Tue, 10 November 2020


Dear gamers,

A little new update is online.


[CHANGELOG]
- Improve: Dual render in scope
- Fix: Some NPC survivor behaviors
- Fix: Some wrong location spawns

Title: Re: Heavenworld
Post by: Asid on December 09, 2020, 03:08:54 AM
Update 2.38: Clouds rendering and more...
Tue, December 8, 2020

Dear gamers,

New update with clouds shadow rendering, optimisation and more...


Cheers,
Helios

[CHANGELOG]
- Add: Clouds shadow rendering
- Improve: AI choose better when attack a hostile faction
- Improve: Projectiles optimisation (Bullet, rocket...)
- Improve: Apocalypse events optimisation
- Improve: Animals optimisation
- Improve: Monsters optimisation
- Fix: Some AI errors pathfinding
- Fix: AI might not select main target correctly


Title: Re: Heavenworld
Post by: Asid on December 22, 2020, 04:07:34 AM
Update 2.40: Improvements...
Mon, December 21

Dear gamers,

A new update with some improvements

Cheers,
Helios

- Improve: Smooth camera transition ADS
- Improve: AI perception optimization
- Improve: Increase all damage of shotguns
- Improve: Master game choose better events location
- Improve: Master game avoid to spawn some events (like trader) near zombies
- Improve: Temporary NPC by events are present longer
- Fix: NPC have error location after get in vehicle and use climbing

Title: Re: Heavenworld
Post by: Asid on January 07, 2021, 11:44:47 PM
Update 2.45: Scopes overlay and rendering improvements
Thu, 7 January 2021

Dear gamers,

Update with new scopes overlay for each sight.


(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37279832/f1472f56180cd3cd5973beff8eaef8b42ca61e2b.jpg)

[CHANGELOG]
- Add: New scopes overlay for each sight
- Add: Vehicle used in story tooltip
- Improve: Max shadows distance rendering
- Improve: NPC accuracy of firearm with master skill
- Improve: Fog rendering
- Improve: Volumetric scattering intensity of sun
- Improve: NPC combat behavior with a firearm
- Improve: NPC loot optimisation
- Improve: Spawn optimisation

Title: Re: Heavenworld
Post by: Asid on March 02, 2021, 12:33:17 AM
Update 2.50: New map, +300 new assets for map editor...
Mon, 1 March 2021


Dear gamers,

An important update with a new map: Decay Town (created by Darkening Demise and Helios Production).
Before used in workshop, this map is officially added in official maps.

(https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/37279832/ac523df5e8bc2939bf5ddd9ce467f93f9c441839.jpg)

[CHANGELOG]
- Add: New map - Decay town (created by Darkening Demise and Helios Production)
- Add: Map editor - Landscape - 18 new assets
- Add: Map editor - Trees - 6 new assets
- Add: Map editor - Buildings - 45 new assets
- Add: Map editor - Walls - 4 new assets
- Add: Map editor - Rocks - 35 new assets
- Add: Map editor - Roads - 6 new assets
- Add: Map editor - Exterior elements - 57 new assets
- Add: Map editor - Interior elements - 63 new assets
- Add: Map editor - Modular buildings - 52 new assets
- Add: Map editor - Backgrounds - 1 new asset
- Add: New characters - 7 knights
- Add: New characters - 3 undead
- Add: 12 new hairs
- Add: 10 beards
- Add: 3 headwraps
- Add: 3 hoods
- Add: 2 masks
- Add: Star icon for each leaders of faction in minimap
- Improve: 3d icon event location
- Improve: Tracking UI
- Improve: Craft vehicles UI
- Fix: Settings option disabled pause ingame
- Fix: Factions could spawn with weapons not allowed
- Fix: Some sandbox options might not be saved during a game

Title: Re: Heavenworld
Post by: Asid on March 05, 2021, 01:30:20 AM
Update 2.51: Some improvemens and fixes
Thu, March 4, 2021

Dear gamers,

Small update with improvements and fixes.

Cheers,
Helios

[CHANGELOG]
- Improve: Optimisation survivors rendering
- Improve: Optimisation zombies rendering
- Change: Reduce damages/health of animals
- Change: Some settings of vanilla stories
- Fix: Undesirable camera movement after release aiming input with a melee weapon
- Fix: Cannot use rotation/zoom in map view if use a vehicle
- Fix: Some errors scripts

Title: Re: Heavenworld
Post by: Asid on April 08, 2021, 11:33:18 PM
Update 2.52: Optimisation and fixes
Thu, 8 April 2021

Small update with npc optimisation and some fixes

[CHANGELOG]
- Improve: NPC optimisation
- Fix: Mouse could be disappear with some specs
- Fix: Reload loot new day
- Fix: Some AI pathfindings
- Fix: FPS drop after load game

Title: Re: Heavenworld
Post by: Asid on May 18, 2021, 11:37:39 PM
Update 2.53: AI Optimisation and fixes
Tue, 18 May 2021


(https://cdn.cloudflare.steamstatic.com/steam/apps/1280370/ss_51505029a4250bb59e45a7eefd32509765001d7e.1920x1080.jpg)

Small update with AI optimisation and some fixes.

Cheers,
Helios

[CHANGELOG]
- Improve: Buildings optimisation
- Improve: AI optimisation
- Improve: Reduce damages of animals
- Fix: AI might not change target correctly
- Fix: Factions needs UI could be visible if camp doesn't exist

Title: Re: Heavenworld
Post by: Asid on May 25, 2021, 11:20:05 PM
Update 2.55: New mutant, new characters and more...
Tue, May 25, 2021


Dear gamers,

A new update with two new characters, a new mutant design, some improvements and fixes...

Cheers,
Helios

[CHANGELOG]
- Add: New mutant design
- Add: 2 new characters - Aliens
- Improve: Garden produce more vegetables and fruits
- Improve: Reduce animals health
- Improve: Some UI design
- Improve: Animals loot
- Improve: Zombies are more likely to have contaminated blood
- Fix: Some foods had wrong necessary ingredients
- Fix: Vehicles might not save data correctly
- Fix: During load game, vehicles spawned with wrong rotation
- Fix: NPC recruited by player might disappear after load game
- Fix: Temporary NPC might disappear after load game
- Fix: NPC companion might not equip themselves if none camp built
- Fix: Prepared foods use wrong items category