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Prepar3D v4.3 Available Now!
06-25-18






The KC-130 One of six C-130 variants included in v4.3!

The next update for Prepar3D v4 is here! Prepar3D v4.3 takes simulation to the next level offering new features including interactive panel windows in virtual reality (VR), improved scenery dynamic lighting performance, several new C-130 user-selectable aircraft, as well as numerous user interface (UI) enhancements, various stability and performance improvements, multiple bug fixes, and much more.

In addition to the numerous core features and enhancements, Prepar3Ds open development architecure keeps expanding with multiple new updates to the Software Development Kit (SDK). Developers have even more power and freedom to create new and exciting content blurring the lines between simulation and reality. Additional tools are available including the ability to place windows and panels in 3D space, improved scenery placement accuracy, as well as multiple new services, functions, and callbacks with even more robust error reporting and handling.

The Professional Plus version also features many updates including basic support for Common Image Generator Interface (CIGI) version 3.3 and 4 along with numerous...

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Warhammer 40,000: Gladius



Astra Militarum units preview
The Astra Militarum, commonly known as the Imperial Guard, is the primary fighting force of the Imperium of Man. Across a galaxy of a hundred billion stars, there must be billions of Guardsmen at least yet even the Departmento Munitorum on Terra, which oversees this immense force, has no real idea of how many troops there are at any one time. A safe estimate is to say that there are millions of regiments.

In Warhammer 40,000: Gladius the Astra Militarum is one of the four factions you can play as. Its strengths are, of course, its huge numbers, its mighty vehicles and its fortifications.

The Astra Militarum can field inexpensive ranged infantry. They can field a lot of Guardsmen who suffer from low morale, but who cares about low morale when you can just overcome any enemy with your sheer numbers? And you can always use your Lord Commissar to remind them of their duty





If you need more punch you can decide to send in the Heavy Weapons Squads which will pierce enemy armour with krak missile launchers, or you might want to deploy some Bullgryns: carrying shields and power mauls they are mighty melee units.

The Astra Militarum on Gladius...

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Graviteam Tactics: Tielieketi Incident DLC

Requires Mius Front




STEAM

Price: 3.99

15% off at launch = 3.39

About This Content

In the summer of 1969 the situation worsened significantly in the Kazakhstan sector of the Soviet-Chinese border, defended by the Uch-Aral border guard detachment (near Dzhungar Gates area). On August 12, border guards at observation posts of the "Rodnikovaya" and "Zhalanashkol" outposts (BOPs) spotted movement of individual groups of PLA soldiers on the Chinese side of the border. General-Lieutenant Merkulov, the Chief of the Eastern border guard district, suggested the Chinese side to have a meeting to discuss the situation, but there was no answer.

On August 13 night, using favorable terrain, the Chinese covertly concentrated a group of up to 30 soldiers on their territory near the border opposite ht. "Kamennaya". Two more groups of 30 people each were stationed on the flanks of the disputed area: one - opposite 39th, and the other - opposite 40th border marks, and the reserve group of up to 60 people - at the BOP "Terekty".

Two operations for the USSR border guard and the People's Liberation Army depicting a most realistic version of events.
One operation for...

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