July 11th Patch11 Jul @ 9:54pm - New World
We are releasing a patch today with various fixes and improvements. This patch is focused more on fixing things rather than adding new content. However, we do have more content in the works, all of which will be free. You can view our development roadmap here
https://steamcommunity.com/games/581320/announcements/detail/1603759333257289201 to see the content we have planned over the next 6 months.
Full changelist below:Critical Fixes Fixed crash with spectator camera.
Fixed a cosmetic exploit which would allow a player to become invisible.
Bug Fixes Fixed Bipods not properly deploying on sandbags.
Fixed a case where weapons could end up in a minute-long audio loop.
Fixed molotov rag fire particle not always being removed when the weapon is unequipped.
Fixed an issue that allowed players using the FAL to fire before a speed reload was finished.
Fixed the initial M4A1 the player picks up in the Tutorial Level not having its Laser Sight upgrade enabled.
Fixed reloading issues with grenade launchers.
Fixed missing scenario images for Ministry and Outskirts on the map vote screen.
Fixed anti-materiel rifle ready animation sequences...
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