Dogs Of War Vu

Sim/Strategy/War => Games Discussion => Squad => Topic started by: Asid on December 26, 2018, 11:37:59 PM

Title: Squad: Alpha 12.2 Patch Notes
Post by: Asid on December 26, 2018, 11:37:59 PM
Alpha 12.2
Squad - Gatzby

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10141695/72f5675a52bcc3fcd09fe8035cf5816e912e0fef.jpg)

Hey soldiers,

Another batch of fixes is hot and ready to go. Here's to Squadtastic weekend!

Patch Notes
•   Fixed damage and effects bugs on the following projectiles: AT-4, Refleks, Kornet, TOW, M1A2 HEAT, T-72 Frag, Mortar HE & smoke
•   Fixed bipod movement getting stuck on upper/lower pitch limit
•   Fixed a bug in the role selection causing server performance issues
•   Fixed an exploit where you would have a model and weapons from the team you switched from
•   Fixed a bug preventing role selection on deployment screen after map change
•   Fixed a bug that would cause weapons on vehicles to be upside down
•   Fixed turret stabilization pitch not working for certain turret rotations
•   Fixed gearbox shifting into reverse at high forward speeds when braking
•   Fixed US IFV turret smoke launcher optic
•   Set flag names on the map to have higher contrast
•   Fixed capture point names on Kamdesh skirmish and Mestia
•   Removed large M4 and calibration cube on Sumari
•   Fixed several floating assets on Yehorivka
•   Updated Yehorivka minimap
•   Fixed issue with vehicle wheel fx shooting random dust forward while speeding