Dogs Of War Vu
Sim/Strategy/War => Games Discussion => Squad => Topic started by: Asid on December 26, 2018, 11:37:59 PM
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Alpha 12.2
Squad - Gatzby
(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10141695/72f5675a52bcc3fcd09fe8035cf5816e912e0fef.jpg)
Hey soldiers,
Another batch of fixes is hot and ready to go. Here's to Squadtastic weekend!
Patch Notes
• Fixed damage and effects bugs on the following projectiles: AT-4, Refleks, Kornet, TOW, M1A2 HEAT, T-72 Frag, Mortar HE & smoke
• Fixed bipod movement getting stuck on upper/lower pitch limit
• Fixed a bug in the role selection causing server performance issues
• Fixed an exploit where you would have a model and weapons from the team you switched from
• Fixed a bug preventing role selection on deployment screen after map change
• Fixed a bug that would cause weapons on vehicles to be upside down
• Fixed turret stabilization pitch not working for certain turret rotations
• Fixed gearbox shifting into reverse at high forward speeds when braking
• Fixed US IFV turret smoke launcher optic
• Set flag names on the map to have higher contrast
• Fixed capture point names on Kamdesh skirmish and Mestia
• Removed large M4 and calibration cube on Sumari
• Fixed several floating assets on Yehorivka
• Updated Yehorivka minimap
• Fixed issue with vehicle wheel fx shooting random dust forward while speeding