Translations for our friends around the world.

Joining forum

If you have applied to join, please check your email/spam folder for confirmation.

D.O.W Multiplayer

Forum

D.O.W. Twitch channel

pKUWxnW%20-%20Imgur_zps7aj1obwp

Save

D.O.W. Steam Group

pKUWxnW%20-%20Imgur_zps7aj1obwp

D.O.W. YouTube

pKUWxnW%20-%20Imgur_zps7aj1obwp

Recent Posts

TeamSpeak Voice Chat




##############################
Lobby
##############################
Dogs of War Vu
Age Of Empires
Arma
TaskForceRadio
Arma Development
D.C.S.
Deep Rock Galactic
Falcon B.M.S.
Farm Simulator
FSX/P3D/X-Plane
DoW Air
Fire Fighter X
Golf Club 2
Graviteam
IL2
Insurgency
Life is Feudal
Naval Action
Racing
Red Storm 2: Vietnam
Scourge of War
Waterloo
Coalition
French
Gettysburg
Confederate
Union
Steel Beasts Pro
Alpha
Bravo
Opfor
Tabletop Simulator
Tornado
Virtual Battle Space
Mission in progress.
Design
World Of Warships
Other games
Radio Control
neXt Heli sim
##############################
A.F.K.
##############################
Private Meeting.
TSViewer.com

Visitors

Pages: 1 ... 96 97 [98] 99 100 ... 164
D.O.W. Steel Beasts Thursday Mission 20/05/21 @ GMT18:00


This scenario is a simulation and does not have any political message.



Mechbat Attack Kipparila by swordsmandk



INFO:
MechBat Attack Kipparila (cv90Fin, Leo2a6)
1x TNK PLT, 1x MECH PLT(2PLT in reserve)

No Win OBJ - End mission when you think you are done...

Excerpts of the battalion commander's orders for...

TO CMDR

1) SITUATION:
a) Enemy:
ENY PzG COY with tnk support is pulling back from KIURI due to our pressure from the NORTH. They have been seen preparing defensive positions and ENY engineer units have been sighted.

ENY is expected to bring in further reinforcements from the main attack.

Units sighted match that of a MEch BTN with T72, BMP1 and other tracked vehicles. It is suspected they have been assigned ATGMs and engineer support.

b) Own:
You are part of MechBat that has been tasked with counter attack in this sector. We have been hit hard and do not have the forces normally at our disposal. Road 157
is being secured by Romeo units that will secure our right flank.

It is BTN CO intent to continue the counter attack while the enemy is pulling back and before he is able to bring in more reinforcements from the...

Read More

0 Comments


Tacview 1.8.7 beta 2 is available Now

Download: HERE

Release Date: Fri, 14 May 2021
Operating System: Windows 32-bit / 64-bit
File Size: 573.0 MB


Release notes

FEATURES & CHANGES

ADDED support for real-time ADS-B radio telemetry
ADDED option to choose between IAS, CAS, TAS in cockpit view (when possible)
ADDED option to display or not objects names and labels in the 3D view
ADDED Taiwan theatre of operations 4.35.3 for BMS 4.35.1
ADDED textures for DCS: Persian Gulf Map
ADDED DCS World Syria Map and Channel Map new runways
IMPROVED event log weapon min/max range is now displayed 5 seconds after time-out

FIXES

FIXED crash when running out of memory during custom texture loading
FIXED rare random crash when streaming real-time telemetry
FIXED rare memory leak for some errors in Lua addons
FIXED save option was disabled during real-time telemetry
FIXED invalid objects selection after removing an object from the world
FIXED events not always updated after reloading a log (Event Log addon)


Restrictions

To run a beta version, you need a product key. Feel free to have a look at the features comparison to know which edition is the best for you if you are interested...

Read More

0 Comments
Squad Update: V2.7
Thu, 13 May 2021



Time to unload!
Hello squaddies,

Thank you for your patience as we worked on solutions for the Logi bug which has been a prevalent issue during recent Squad games, and a big thank you to those of you who joined in on the UAT tests over the previous weekend to help us test if this solution was viable for release.

As well as bug fixes, this update includes a reworked gameplay update which we are referring to as the Recovery State, older players may know it more commonly as Dead dead though now with some adjusted functionality. Our intention with the Recovery State is to temper aggressive playstyles after a player has been revived during combat.

If you are experiencing residual issues after the update, be sure to go to
Settings - CLEAR CACHE
after updating.

Let us know in the forums how your experience is with this update by visiting this link https://forums.joinsquad.com/discussion/186/squad-update-v2-7/ , and well see you on the battlefield.

System & Gameplay Updates

Added back Dead Dead, reworking its functionality in what is now called the "Recovery State":
This mechanic was removed in Alpha 13, but now makes a return with new UI and UX features.
When...

Read More

0 Comments
Pages: 1 ... 96 97 [98] 99 100 ... 164

Nations that have visited us.

Flag Counter