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91
Tank Warfare: Tunisia 1943 / Re: Tunisia 1943: Patches/Updates
« Last post by Asid on April 22, 2023, 01:02:03 AM »
Update 04/21/2023
Fri, April 21, 2023

1) Support for xaudio2_9 sound library.
2) Adjusted sound processing algorithm.
3) Fixed a bug that caused the game to crash or slow down with a large number of fire sources.
4) Added partial support for Steam Deck.
5) Fixed error with dark stripes on smoke and dust in binoculars mode.
6) Algorithm for determining the range using sights on vehicles without rangefinders is adjusted towards greater "humanity".

92
Games Discussion / Re: RUNNING WITH RIFLES
« Last post by Asid on April 22, 2023, 12:56:58 AM »
Update 1.96 Content Patch 2
Fri, 21 April 2023



dominance: added a KotH substage for the map "Rattlesnake Crescent"
dominance: reduced the size of the largest conquest substage on Moorland Apocalypse from 6 to 4 bases
dominance: split the Vigil Island conquest substage in 2 distinct ones as the substage was too big
dominance: fixed missing damage multiplicator for some vehicle MGs
dominance: fixed missing updated Warsalt Legacy overlay mask
visuals: fixed ghost shader for plants and bushes in the Warsalt Legacy map
sounds: applied volume gain to some audio files after being turned to mono
sounds: slightly reduced the dying sound of the female elites
ww2: fixed cards showing blank for Edelweiss in WW2 invasion
ww2: fixed a few translations
ww2: fixed "ww2:combined" to not be shown in the campaign menu (supposed to be quick match only)
ww2: fixed emoticons not showing up
ww2: removed the radio jammer from the player faction in "WW2:Power Junction"

93
Tacview / Tacview 1.9.2 beta 1 is available Now
« Last post by Asid on April 21, 2023, 12:48:19 AM »


Tacview 1.9.2 beta 1 is available Now

Download: HERE

•   Release Date: Thu, 20 Apr 2023
•   Operating System: Windowsฎ 32-bit / 64-bit
•   File Size: 724.1 MB


Release notes

FEATURES & CHANGES

•   ADDED Inclinometer (slip indicator) cockpit instrument
•   ADDED tacviewPlaybackDelay custom option for DCS World servers (60, 120, 300, 600, 1200, 1800 sec)
•   IMPROVED Korea database and terrain for BMS 4.37.2


FIXES


Restrictions

To run a beta version, you need a product key. Feel free to have a look at the features comparison to know which edition is the best for you if you are interested in buying Tacview.

Please note that even if we are doing our best to produce a high quality product, beta versions usually contains known and unknown bugs, may crash, or have some features disabled because of work in progress. This is why, it is suggested to download and install beta versions alongside the latest official release (not over it). That way, in case of problem, you can simple launch the latest stable version to continue your work...

94
Games Discussion / Re: Ostriv
« Last post by Asid on April 21, 2023, 12:41:54 AM »


95
D.O.W. Steel Beasts Wednesday Mission 19/4/23



96
Thanks for the AAR Rinix  :thumbsup

97
Here's my screenshots: https://imgur.com/a/Kk1PrGZ

The plan


Intercepting the enemy attack



AH-64As arrive and provide powerful support as we advance








Victory
99
Two PC for me.
100
D.O.W. Steel Beasts Wednesday Mission 19/4/23 @ GMT18:00


This scenario is a simulation and does not have any political message.



Desert Strike 3.0.0 by Apocalypse 31


Desert Strike
by Apocalypse

I. Situation

   Yesterday, our human intelligence indicated that there was an attack being planned on El Jibah - these claims were confirmed 12 hours ago as JSTARs confirmed the build up of heavy armor to the north, in vicinity of Al Doreen. The enemy has rallied a mixed company of T62 tanks and BMP1's for their attack on El Jibah. We have also detected a command node operating in Al Doreen that is coordinating the attack as well as a supply node somewhere near the Doreen Ridge that is caching critical supplies to sustain insurgents in the area.

   We currently have an infantry section from B CO defending the north bridge into El Jibah, an have a platoon of M2s staged to the south at COP Cardinals. Additionally, the JTF commander has allocated to us a firing battery of 155mm guns, a section of MLR rockets, and a flight of AH64's to assist in our mission.

II. Mission

   Defeat enemy operating in the AO

III. Execution

   Tasks
      1. Defend El Jibah from insurgent attacks from the north
      2. Clear Al Doreen / Destroy the enemy HQ
      3. Clear the Doreen Ridge / Destroy the supply node

   Fires
      6x 155mm Guns
      2x Rocket Strikes

IV. Sustainment

   All forces have been fully resupplied - additional supplies and medical assets are located on FOB Cardinals

V. Signals

   -Friendly ID: On
   -Map Contacts: Enabled
   -Overhead View: On

   Scenario Ending (Automatic)
   -Enemy Armor Destroyed
   -HQ in Al Doreen is destroyed
   -Doreen Ridge is cleared







Dogs Of War Vehicles : (in mission)

M2A2(ODS): Click here




********************************
** Notes **
********************************
SB Version: 4.379
Mission Name: Desert Strike 3.0.0
Created by: Apocalypse 31
Available at: https://www.steelbeasts.com/files/file/3075-desert-strike/
Modified by: N/A
Multi-Crew: Yes
Single Crew: Yes
Largest command: Company
Smallest command:Crew Position
Mission Duration: Unknown
Minimum number players: 2
Date: Wednesday Mission 19/4/23
Time: 18:00 GMT
Time (local): Click here
Teamspeak IP: 104.153.105.2:35200
Room: Steel Beasts Pro

Player Skill/Ability:
•   Complete at least 1 tutorial for M2A2.
•   Working knowledge of Comms procedure.
•   HAVOC designated members and Red Alert.
•   Our goal is to have the DOW session more immersive and realistic.


Manning list:

M2A2(ODS)s
A-11:
A-12:
A-14:
A-13:

Infantry units:

Support units:

Any position:





Mission discussion Click here
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