Dogs Of War Vu

Sim/Strategy/War => Games Discussion => Topic started by: Asid on June 26, 2018, 07:43:12 PM

Title: Warhammer 40,000: Gladius
Post by: Asid on June 26, 2018, 07:43:12 PM
Warhammer 40,000: Gladius

(http://slitherine.com/files/spotlight/1156_image.jpg)

Astra Militarum units preview
The Astra Militarum, commonly known as the Imperial Guard, is the primary fighting force of the Imperium of Man. Across a galaxy of a hundred billion stars, there must be billions of Guardsmen at least – yet even the Departmento Munitorum on Terra, which oversees this immense force, has no real idea of how many troops there are at any one time. A safe estimate is to say that there are millions of regiments.

In Warhammer 40,000: Gladius (http://slitherine.com/products/product.asp?gid=701) the Astra Militarum is one of the four factions you can play as. Its strengths are, of course, its huge numbers, its mighty vehicles and its fortifications.

The Astra Militarum can field inexpensive ranged infantry. They can field a lot of Guardsmen who suffer from low morale, but who cares about low morale when you can just overcome any enemy with your sheer numbers? And you can always use your Lord Commissar to remind them of their duty…


(http://www.matrixgames.com/amazon/Screenshots/gladius/Commissar.jpg)


If you need more punch you can decide to send in the Heavy Weapons Squads which will pierce enemy armour with krak missile launchers, or you might want to deploy some Bullgryns: carrying shields and power mauls they are mighty melee units.

The Astra Militarum on Gladius has the assistance of some Adeptus Mechanicum units. With the Kastelan Robots you have massive machines protected by repulsor grids at your disposal, while the Techpriest Enginseers can be used to found new bases as well as to repair vehicles on the field.

The Astra Militarum also makes extensive use of psykers. You can use the powers of the Wyrdvane Psykers to directly cause damage on enemy units by engulfing them with a torrent of psychic flames as well as debuff them by sapping their strength. Then there are Primaris Psykers, hero unit with an extensive array of powerful psychic powers.

(http://www.matrixgames.com/amazon/Screenshots/gladius/formation.jpg)


But where the Astra Militarum truly shines is in its vehicles range.

First off you can use Scout Sentinels for recon duties and to support infantry.

The Leman Russ Battle Tank is the mainstay of the Imperial Guard’s armoured forces. Those tanks have won countless battles for the Imperium and will no doubt continue to do so! Make wide use of them.

Then there is the mighty Baneblade, an unmistakable icon of the Imperium’s armoured supremacy. Possessed of overwhelming firepower, exceptionally thick armour, and a roaring power-plant that allows it to surge into battle with surprising speed, the Baneblade is a truly deadly foe in any conflict.

Armoured groups give their best when they are led by a Tank Commander, a special hero unit with a great synergy with other Tank allied units by boosting their speed and damage.


(http://www.matrixgames.com/amazon/Screenshots/gladius/armoured.jpg)


The Astra Militarum also possesses devastating long range firepower. When the Imperial Guard go to war, they march to the thunderous report of batteries of Basilisks whose guns can flatten entire cities.

Should you be struck from above, fear no more, the Hydra is here! Whether faced by lightning-fast xenos fighters or daemonic, leather-winged monstrosities, the Hydra Flak Tank is ideally equipped to blow aerial foes out of the sky.

Speaking of aerial power… use your powerful Marauder Bombers to raze enemy bases to the ground from the sky. Protect them and conquer aerial superiority with the fast Thunderbolt Heavy Fighters, and make lightning strikes with your Valkyries, which are able to transport your troops anywhere on the map!

Last but not least, the Astra Militarum can erect mighty field fortifications, the Imperial Bastions, fortresses that can withstand even the most fierce of punishments!


(http://www.matrixgames.com/amazon/Screenshots/gladius/artillery.jpg)
Title: Re: Warhammer 40,000: Gladius
Post by: Asid on June 29, 2018, 02:34:15 PM
Space Marines units preview

(http://www.slitherine.com/files/spotlight/1156_image.jpg)


With bolters blazing, the Battle-Brothers of the Adeptus Astartes crush the foes of the Imperium wherever they may be found. Each Space Marine is an elite genetically-engineered super-soldier, a mighty and fearless hero worth a hundred lesser men.

Each Space Marine is recruited into a thousand-man Chapter, before they are extensively modified, with nineteen extra organs and the crucial Chapter gene-seed. From the numerous Ultramarines and mysterious Dark Angels to the fierce Space Wolves and tormented Blood Angels, each chapter has its own traditions and style of combat.

Armed with the finest weapons the Imperium can provide, clad in suits of intimidating power armour and borne to war aboard swift and deadly fighting vehicles, they are the Imperium’s ultimate weapon. Though relatively few in number, it is the Adeptus Astartes who represents Humanity’s best hope for survival – for they are the greatest warriors the galaxy has ever known.

Infantry

Tactical Space Marines are the first line of offense of any offensive of the Adeptus Astartes. Armed with boltguns and clad in ceramite armour, you can later equip these mighty warriors with a range of grenades for increased offensive abilities. They can also be deployed from the orbit, but only once you research the Orbital Deployment technology. They are elite soldiers and they are immune to fear, and cannot be broken by morale, like all Adeptus Astartes.

Assault Space Marines come into play when you need fierce melee warriors… armed with vicious chainswords and bolt pistols, they can use their jump packs to make bounded leaps across the battlefield and make boosted flights over short distances.

When you need to take on a vehicle from a distance, Devastator Space Marines are the perfect choice. Their powerful lascannons can cut through any kind of armour.

Amid the fire and thunder of the front lines, Space Marine Captains set a peerless example to their brothers as they carve down one enemy after another. Each Captain is a skilled warrior, a veteran of hundreds of battles who has slain whole armies of foes during his celebrated career.

(http://www.matrixgames.com/amazon/Screenshots/gladius/killteam.jpg)

Terminators are indomitable warriors who undertake those missions that even their power-armoured brethren cannot. With their storm bolters and their power fists they can cut through virtually any ground opponent.

Apothecaries are corageous field-surgeons who face the full heat of battle, their nartheciums healing even grievous injuries, and their vials of combat stimms and anticoagulants quickly getting wounded brothers back into the fight.

Space Marines Librarians are powerful psykers, harnessing the potent mutation they bear as a force to defend Humanity. They can hurl blasts of force that crush their victims to paste, while others twist the flow of time itself, or revitalise their brothers with incredible surges of vitality.

Chaplains are warrior-priests who can be found wherever the fighting is thickest, inspiring their brothers to greatness with every thunderous blow and roared exhortation.

(http://www.matrixgames.com/amazon/Screenshots/gladius/heavy.jpg)


Vehicles and artillery

With their mighty power fist and blazing multi-melta and storm bolter, Dreadnoughts are armoured war engines which trample a path of destruction through any foe.

Thunderfire Cannons are colossal, quad-barrelled artillery guns that are designed to excel in a static defence role. Each is capable of firing and reloading at a punishing rate, unleashing salvo after salvo of high explosive shells, pounding the enemy into oblivion.

Scout Bikers perform an essential task for the Adeptus Astartes. Not only they are excellent scout, executing recon missions and gathering intel on enemy forces, but they are also adept at using their speed and manoeuvrability to outflank their foes.

Skimming over the battlefield at breakneck speeds, Land Speeders bank and roll with incredible agility. Able to navigate tangled urban ruins, narrow-sided canyons, and even to weave through dense forest canopies, this vehicle possesses unrivalled manoeuvrability.

When Stormraven Gunships streak into battle with their weapons blazing, heretics and xenos cower! More of a flying tank than a conventional dropship, the Stormraven is the most versatile aircraft in the arsenal of the Adeptus Astartes. Fast, manouvreable, resilient, boasting prodigious firepower and a substantial transport capacity, the Stormraven can perform many different roles.

The smaller Stormtalon Gunship is extremely fast and agile, and makes a superb air-interceptor and ground attack craft. There’s no better vehicle to reap air superiority than the Stormtalon!

(http://www.matrixgames.com/amazon/Screenshots/gladius/transport.jpg)

And now let’s get to the tanks.

The Predator is just brutal. The battle tank’s autocannon is the bane of enemy infantry and light vehicles, making this tank your go-to choice to crush & exterminate.

The Vindicator is a short-ranged sledgehammer of a vehicle, a siege tank whose massive demolisher cannon can reduce any target to a smoking crater.

Last but not least we have the Hunter: from out of its massive turreted warhead chamber, it sends skyspear missiles thundering into the heavens. Emitting a pierce scream as it tears across the firmament, each of these sacred rounds seeks out the skyborne foes of the Emperor. Entombed in the heart of each missile, a servitor savant guides the ordnance to its foe.

(http://www.matrixgames.com/amazon/Screenshots/gladius/vehicles.jpg)
Title: Re: Warhammer 40,000: Gladius
Post by: Asid on July 04, 2018, 01:10:09 PM
Warhammer 40,000: Gladius - Necrons units preview

(http://slitherine.com/files/spotlight/1160_image.jpg)

An eternity ago, the Necrons forsook the frailties of flesh for deathless bodies wrought from cold metal, in their subjugation to the star-gods know as the C’tan. In their new immortal form, they took on the then-masters of the galaxy – the Old Ones – and in aeons-long battle they defeated them. In their desperation, the Old Ones seeded the galaxy with psychic races, thus awakening the horrors of the warp, and the Necrons – weakened by a simultaneous battle of liberation from the C’tan – retreated to their home-worlds.

There, falling into hibernation, they slumbered for untold time. As other races were born and drove themselves to extinction, they lay deep and undisturbed in multitudinous worlds, tended and defended in their not-sleep by their monstrous Canoptek automata.

Now, across the galaxy, they are awakening. Even here, this Crownworld’s master circuits are stirring. The Necrons – now unthinking machines, save for their few Lords and Triarchs – are arming themselves for war again. Their technology is millennia ahead of that of the galaxy’s younger races. Soon, legions of sinister, advanced war machines will pour from the tombs buried beneath the planet to conquer and enslave – nothing mortal is safe.


Infantry

Even with a glimmer of consciousness to guide them, Necron Warriors are fearsome and resilient foes. Armed with ancient energy weapons, they can scythe down their enemies with lethal volleys of gauss flayer fire, while their unyielding metal bodies repair themselves should they sustain damage.

Triarch Praetorians are the ancient law keepers of the Necron race, peerless warriors charged with the survival of the dynasties and the primacy of the ancient Necrontyr codes. They can use their rods of covenant both in melee and in ranged combat, and they can fly past obstacles with their gravity displacement packs.

Destroyer Lords are the most maniacal of their kind. This is chiefly because they retain far more intellect than baseline Destroyers, and can bring all their fearsome intelligence to bear in their pursuit of universal oblivion.


(http://www.matrixgames.com/amazon/Screenshots/gladius/necrons/1.jpg)

Necron Lords, though lesser in stature and power than an Overlord or phaeron, are nonetheless formidable foes in their own right, and often march to war at the head of a vast mechanical army.

Armed with oversized gauss cannons, Heavy Destroyers send blazing energy blasts searing across the battlefield. These heavily armed adherents of the Destroyer Cults glide across scorched earth scanning for victims, the flickering light of their weapons’ energy cores echoing the cold hatred in their optics.

Canoptek Scarabs sweep across the battlefield in vast undulating swarms that devour all in their path.Crypteks bend the forces of the universe to their will, creating impossible technology and esoteric weaponry to lay waste to armies and destroy worlds.

(http://www.matrixgames.com/amazon/Screenshots/gladius/necrons/2.jpg)

Transcendent C’tan are all that remain of the once mighty star-gods. They are echoes of their former selves, splinters of energy that survived the Necrons’ betrayal and were trammelled in tesseract labyrinths. Even in their reduced and fettered state, Transcendent C’tan are still beings of immense power.

 
Vehicles
 
Though essentially an automated drone, a Canoptek Spyder is nonetheless a formidable foe. Its vast array of self-repair and back up systems offer substantial protection against incoming fire. In return, any enemy that strays within reach of the Canoptek Spyder will have flesh scoured from bone by a multitude of mechanical tools and pincers.

Like an enormous spider, a Triarch Stalker looms over the battlefield, its devastating weaponry directed by a high-ranking Triarch Praetorian. When a Triarch Stalker advances, it does so with a speed and surety that belies its jerking gait. Indeed, it can cover all manner of terrain with a deftness and precision seldom found in the walkers of less advanced races.

Operated by slaved Necron warriors but guided by super-complex navigation programs, Tomb Blades are contra-gravity crafts which move with a speed and agility no living pilot could hope to match.

(http://www.matrixgames.com/amazon/Screenshots/gladius/necrons/3.jpg)

Annihilation Barges are the Necrons’ favoured anti-infantry support platforms. At the Overlord’s command, the Annihilation Barges’ ancient repulsor sleds are coaxed back into life and the vehicles accompany the tomb world’s army to war.

Victory through overwhelming firepower is a common tenet of Necron strategic thinking. Nowhere is this more evident than in the Doomsday Ark. Though deceptively fragile at first glance, the Doomsday Ark is a self-propelled energy cannon whose raw, unsubtle firepower is so vastly destructive that a single shot can turn the tide of a battle.

The Night Scythe is the Necrons’ favoured tool of invasion, a sickle-winged herald of woe that possesses the ability to beam Necrons directly into battle.

Doom Scythes are heralds of terror and dismay. These supersonic fighter craft range ahead of a Necron army, drawing upon their strategic datastacks to operate with virtual autonomy.

(http://www.matrixgames.com/amazon/Screenshots/gladius/necrons/4.jpg)

The Monolith is an ancient war monument of unimaginable destructive potential. When its massive silhouette looms over a battlefield, it will lay waste to entire armies with strobing torrents of gauss fire and the deafening crack of its particle whip.

(http://www.matrixgames.com/amazon/Screenshots/gladius/necrons/5.jpg)

The Obelisk hovers low over the battlefield, the somnolent hum of its gravitic repulsors sowing dread in the hearts of the foe. As it drifts into view, black lightning arcing across its glowing hull, the Obelisk presents a darkly majestic sight. Yet wonder turns swiftly to horror as the Obelisk’s weapons cycle up, glowing tesla spheres rising open to spit crawling skeins of lightning that reduce those nearby to blackened, twitching husks.

Only a race as ruthless and self-serving as the Necrons would think of unleashing a Tesseract Vault to further their ams – though each Vault is a potent weapon of war, the beings held within these floating prisons pose an almost incalculable threat.
Title: Re: Warhammer 40,000: Gladius
Post by: Asid on July 10, 2018, 11:50:34 AM
Warhammer 40,000: Gladius - Orks units preview

(http://slitherine.com/files/spotlight/1166_image.jpg)


Heavily-muscled, aggressive, eight-foot-tall fungal thugs with a love of warfare, the Orks were a spacefaring peril long before the human Imperium entered the galactic scene. Spread evenly across the galaxy, for the most part they are an irritant to any other inhabitants, like lazy, belligerent neighbours. But occasionally, as a swarm of locusts, the scattered tribes and clans form into a Waaagh! – something between a crusade and a riot – and devastate entire sectors until they run out of things to fight and fall instead into internecine warfare.

Infantry
 
Ork Boyz are the heart and soul of any warband. They charge into battle in a great mass, crashing into the enemy like a green landslide. The average Ork Boy is mean-tempered and exceptionally tough, more than compensating for his lack of intellect with a talent for violence.

The richest and most battle-hardened nobz can become Meganobz by paying a Mek to build them a suit of mega armour. Though other Orks mock the Meganobz for wearing such armour, only the dullest would do so within earshot. Even a direct hit from a tank is unlikely to do more than knock a Meganob over, worsening his already foul temper.

An Ork Warboss is the strongest, toughest, loudest and most violent Ork in his tribe. These massive greenskins seize the lion’s share of the loot from every fight, meaning they are usually armed and armoured better than any of their followers.

(http://www.matrixgames.com/amazon/Screenshots/gladius/orks/infantry%201.jpg)

Tankbustas are Orks who have become completely addicted to the thrill of destroying the armoured fighting vehicles of their foes. Their desire to hunt down and slay the biggest, most dangerous tanks they can find echoes the primal instinct of the big game hunter.

Whenever an Ork needs something building, be it a shiny new shoota or the boss’ new ride, they go straight to the Meks. Without Mekboyz, Orks would lack for light, power, transport, and even guns (they lack for sanitation regardless, but that’s another story).

Weirdboyz are the most psychically attuned of all Orks. They are capable of vomiting blasts of Warp energy that can reduce foes to molten goop in seconds.

Often referred to by other Orks as Doks, Painboyz are the greenskin equivalent of both surgeons and dentists. They are driven to perform exploratory surgery on living creatures just as Mekboyz are driven to fiddle with machinery.

(http://www.matrixgames.com/amazon/Screenshots/gladius/orks/infantry%202.jpg)


Vehicles
 
Ork Battlewagons rumble to war on a collection of tracks, tyres and massive spiked rollers. Whether lumbering gun-fortresses, bright red speedsters or gaudy rust buckets smeared with Ork glyphs, Battlewagons are massive slabs of motorised junk built to carry big mobs of greenskins into battle.

What they lack in survivability, Warbuggies make up for in speed, numbers and dakka. They encircle the enemy in speeding squadrons, guns blazing wildly while their crew throw their heads back and howl like Madboyz.

The Killa Kans’ grot pilots put their relative skill with firearms to good use, blowing the zog out of anything unlucky enough to cross their path. Despite being hardwired into a ten-foot tall killing machine, Killa Kan pilots still retain a good degree of Gretching cowardice. As a result they still believe in safety and numbers, and have a bad habit of losing their nerve under fire.

(http://www.matrixgames.com/amazon/Screenshots/gladius/orks/battlewagon.jpg)

Streaking into battle through war-scorched skies, a Dakkajet’s massive thruster leaves an oily contrail of black smoke in its wake even as its guns spit streams of bullets at the foe. Though not as nimble as the aircraft of some other races, Dakkajets are capable of an incredible turn of speed that makes them a fearsome enemy to face in aerial combat. It also helps that Orks fly like complete headcases.

Burna-bommers are the inevitable by-product of the Orks’ love for speed, fire, and the desire to combine these things while killing something. Strapped with as many incendiary bombs and rockets as is physically feasible, Burna-bommers streak low over the battlefield, raining conflagrant death down on tightly-packed enemy infantry.

Deffkoptas buzz across the battlefield, weaving through the sky on a trail of foul-smelling smoke. As they swoop low over the heads of the enemy, the fiendish Ork flying machines fire punishing salvoes of shot, rokkits and bomms into their midst.

(http://www.matrixgames.com/amazon/Screenshots/gladius/orks/aerial.jpg)

The roar of Mek Gunz has heralded the end for many a hapless foe. Spitting out blasts of crackling energy, swatting planes out of the air or crushing their victims in fists of bright green force, these big, clanky field guns have enough dakka to stomp even the toughest target.

Squiggoths are Orkoid monstrosities, towering hulks made of little more than muscle and bad temper. They are distantly related to Squigs and have all savagery and single-mindedness of their smaller cousins, but Squiggoths can grow so large that they dwarf tanks and even buildings.

(http://www.matrixgames.com/amazon/Screenshots/gladius/orks/squiggoth.jpg)

A Gorkanaut is everything an Ork aspires to be. Massive, tough, loud and destructive, its blocky silhouette looms menacingly over friend and foe alike. From its hulking, orkoid shape to the brutal weapons it wields, a Gorkanaut epitomises the unsubtle brutality of Gork and hi no-nonsense way of war. Every Gorkanaut is essentially a massively overbuilt armoured war suit bristling with dakka and packing an armoured claw the size of a Killa Kan.

Title: Re: Warhammer 40,000: Gladius
Post by: Asid on July 11, 2018, 01:34:06 PM
Astra Militarum Faction Preview in Warhammer 40,000: Gladius - Relics of War

https://youtu.be/98CVWr6haxs


Published on Jul 10, 2018
Title: Re: Warhammer 40,000: Gladius
Post by: Asid on July 12, 2018, 11:14:47 PM
Warhammer 40,000: Gladius - Relics of War is OUT!

The first ever 4X turn-based strategy game set in the Warhammer 40,000 universe is now available on PC (Windows and Linux)!

(http://slitherine.com/files/spotlight/1169_image.jpg) (https://www.youtube.com/watch?v=aMSsNRkvIMQ)

Purge the Xenos! Gladius Prime is a newly rediscovered planet: once it was a prosperous Imperium Colony, but then they discovered something weird, powerful and terrible. Forsaken for centuries, it is now an endless battlefield littered with skeletons of Imperium cities and crawling multi-legged horrors. Four factions want to claim back Gladius Prime: the mighty Space Marines, the warmonger Astra Militarum, the steel legions of the Necrons and the green tide of the Orks.

Warhammer 40,000: Gladius - Relics of War (http://www.slitherine.com/products/product.asp?gid=701) is a turn based 4X strategy game: you need to eXplore the planet, eXpand your dominions, eXploit the forgotten artefacts and - above all - eXterminate your enemies, as in Warhammer 40,000 universe there is no space for diplomacy. You can simply crush any opposing force you will meet with your growing army, or you can try to undertake the quests you will be assigned. Whatever you choose, beware - Gladius Prime itself is a dangerous opponent.

Warhammer 40,000: Gladius - Relics of War is now available on PC (Steam, GOG.com and Slitherine.com). You can decide to buy either the normal edition of the game as well as the Deluxe Edition (http://slitherine.com/shoppingcart/addcontract.asp?pcid=1071&bundled=1073,1074,1075), containing the base game plus the digital soundtrack, 7 amazing digital wallpapers and one extra neutral unit, the fearsome Lord of Skulls!
Title: Re: Warhammer 40,000: Gladius
Post by: Asid on July 26, 2018, 02:04:13 PM
Warhammer 40,000: Gladius - Post-release update


(http://slitherine.com/files/spotlight/1180_image.jpg)


AlbertoC (Matrix/slitherine)

The release of Warhammer 40,000: Gladius (http://slitherine.com/products/product.asp?gid=701) was a huge event for us, and we are really happy with how it went. We’re also very happy with how the game has been received so far: we’ve heard a lot of enthusiastic comments and opinions, from both the public and influencers. We’re really glad to see you guys like the game.

Naturally, we’ve also received some exceptional feedback: lots of good ideas, suggestions and criticism. We are really grateful for all kinds of feedback. We have been doing our best to gather all of this feedback and process it. It was particularly useful for all the updates we have worked on so far.

In fact, we’ve released several updates in just a few days, with the team working non-stop to keep improving the game and making it better and better, following this feedback. Balance changes, bug fixes as well as some much requested new features like UI scaling and MP chat were introduced in a short time – and we won’t stop here. In fact we have just released a new patch (http://www.slitherine.com/forum/viewtopic.php?f=499&t=86999) today bringing several new tools for multiplayer.

We’ve received a lot of questions about Gladius and its future, and today we’ll try to answer to the most common ones.



1) Do you plan to add more content?

Answer: Yes. We’re already working on it. Gladius will be a long journey, one that has just begun. You can expect news soon. To give a more detailed answer, we plan to keep polishing the game and our support will be constant and frequent. Alongside frequent updates, we have plans to expand the game and add lots of new content. We have so many ideas ourselves, and many more that you guys gave us.

 

2) Do you plan to add more races?

Answer: Yes :) we do. There are several races that we plan to add in Gladius. They will definitely come. Needless to say, each one of them will have a unique approach to the gameplay, just like the existing playable factions. We know you guys would love to have your favourite faction added to the game, and we’ll do our best not do disappoint you.

 

3) I have a great idea that I think would make the game better and should be implemented.

Answer: That’s great! We love to hear your thoughts. Please do post about it on our Steam forum (https://steamcommunity.com/app/489630/discussions/), Slitherine forum (http://www.slitherine.com/forum/viewforum.php?f=499) or our social media. We can’t promise that we’ll implement it: some we might not agree with, or it might not integrate well with the other systems. We might have other plans. Or maybe there won’t be enough time or resources. But we’ll certainly listen.

 

4) I have found a bug! Help me please!

Answer: we’re a small team and we don’t have a huge QA department, but we’re doing our best to give you as smooth an experience as possible. As we already mentioned above, we’ve already released plenty of updates so far, and we’ll continue to do so, so if you find a bug please report it on the Slitherine Support Forum (http://www.slitherine.com/forum/viewforum.php?f=523) or Steam Support forum (https://steamcommunity.com/app/489630/discussions/5/).

 

5) I’m slightly confused about a specific feature of the game, what can I do?

Answer: Gladius is a deep game and some players sometimes have trouble understanding all the game’s mechanics and thus have trouble at formulating an optimal strategy. The best way to learn the game is to play the introductory scenario as the Space Marines and then read the help tips. The in game Compendium is also extremely useful as it contains all info about the game’s mechanics. Two other great places where you can find lots of useful info are the manual (https://store.steampowered.com/manual/489630) and the Wiki page (https://gladiusrelicsofwar.gamepedia.com/Warhammer_40,000:_Gladius_-_Relics_of_War_Wiki).

 

6) Where can I find an opponent for multiplayer?

Answer: the best place would be the fans Discord group (https://discord.gg/HSzNE6Y)! It’s a great place to meet and chat with other Gladius fans, and you’ll have no trouble finding other players for multiplayer and you can also make new friends.


Let’s conclude this update by saying a big Thank you for your constant support. We’re really happy and we are looking forward to announce what the future holds for Gladius. Stay tuned!
Title: Re: Warhammer 40,000: Gladius
Post by: Asid on August 11, 2018, 12:13:48 AM
The Deluxe edition content is now available

The content of the Deluxe Edition is being repackaged and is now available for purchase separately!
You can now get your hands on the Lord of Skulls extra unit, on the Wallpapers and the Soundtrack as they are all on sale as separate items. You can receive more information on each individual DLC product page.

Check them out!


(http://slitherine.com/images/3dbox/170x220/W40K_Gladius_wallpapers_Box_3D_170.gif) (http://slitherine.com/products/product.asp?gid=738) (http://slitherine.com/images/3dbox/170x220/W40K_Gladius_soundtrack_Box_3D_170.gif) (http://slitherine.com/products/product.asp?gid=737) (http://slitherine.com/images/3dbox/170x220/W40K_Gladius_lord_Box_3D_170.gif) (http://slitherine.com/products/product.asp?gid=736)
Title: Re: Warhammer 40,000: Gladius
Post by: Asid on September 19, 2018, 03:45:10 PM
Warhammer 40,000: Gladius - Updates incoming...

(http://slitherine.com/files/spotlight/1213_image.jpg)


We have great news for all Gladius (http://slitherine.com/products/product.asp?gid=701) fans!

The team got some vacation and they are now back at work, really busy finalizing some exciting features.

First off, they have been working on a new free update which will go into open beta any day now.

Among the usual balance changes and minor fixes, that'll bring two major changes that we feel will greatly please players.

First off, the world builder has been greatly improved. You can now customize your maps to a much higher degree, to the extent that you can control the biome size and density. Do you want to play on a desert planet? You can. Would you rather play on a completely arctic world? You can definitely do that now. It is extremely flexible.

Secondly, the AI has been completely revamped. It is now much better than before. It's been improved decisively in several areas: resource collection, building priorities, combat... you'll see that the AI will be much tougher than it ever was.

But that's not all...

There are DLCs with more content in the pipeline. We will announce the first one very soon, and it'll be a smaller one while we prepare for bigger things. The team from Proxy Studios is working hard on implementing a new race, one that'll have a completely new type of gameplay... but all in due time.

We are excited to see that so many people liked Gladius. It's been a success for us and we are looking forward to expanding the game. This is just the beginning. There are many directions where we can go from here, and we can’t wait to hear your feedback about it. Please let us know what you would like to see added in the game.
Title: Re: Warhammer 40,000: Gladius
Post by: Asid on October 16, 2018, 01:32:52 PM
Warhammer 40,000: Gladius gets its first DLC: the Reinforcement Pack!

(http://slitherine.com/files/spotlight/1234_image.jpg)

Since Warhammer 40,000: Gladius has been released players have been enthralled with it: for the first time ever it was possible to play a 4X strategy game set in the Warhammer 40,000 universe, and we are glad to see that it was so well received.

Proxy Studio, developers of Gladius, haven't been idle since then.

We are ready to announce its first DLC, which will be released on Friday October 19th!

 
With the Reinforcement Pack (http://slitherine.com/products/786/details/Warhammer.40,000.Gladius.-.Relics.of.War.-.Reinforcement.Pack) new units join the fight on Gladius Prime!

With one new unit per faction, plus one for the Neutral faction, the expansion will widen the strategical options for all commanders.

You can now lead the Tempestus Scions elite troops for rapid-insertion strike tactics, for the greater glory of the Imperium of Man. Or perhaps you want more dakka (can't ever have enough dakka) and would rather field your new Flash Gitz, ready to unleash cataclysmic fire on their enemies?

What is this noise I hear? That's the new Land Raider, a mighty and unstoppable war machine, ready to deploy its Astartes passengers wherever they're most needed. And what of the elite warriors of the Necrons, the Immortals? Heavily armed and armoured, they will stop at nothing in the completion of their masters' goals.

On top of that, there is a new threat lurking in the shadows, biding their time and ready for an insurrection... the Neophyte Hybrids!

This is just the first of a series of planned expansions for Gladius. In the past month the team has been working hard to implement a brand new playable race, one which will be played in a drastically different way. Stay tuned, for there will be more news soon!
Title: Re: Warhammer 40,000: Gladius
Post by: Asid on January 07, 2019, 04:27:04 PM
The Tyranids will invade Gladius on January 15th!

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If you are a Warhammer 40,000 fan, chances are you have heard of the new expansion coming for Warhammer 40,000: Gladius, Tyranids. We are now ready to announce its release date: the Tyranids are coming to Gladius on January 15th!

The Tyranids are an expansionist and aggressive race, always ready to unleash their ravenous hordes on their terrified enemies...

Just like the other factions, the Tyranids come with their own unique set of units, technologies, heroes and buildings. Their behaviour is faithfully represented through new unique and original gameplay mechanics and they play like no other faction in the game.

We will cover their gameplay and their units roster later on during the week as well as announce some preview streams, so stay tuned!
Title: Re: Warhammer 40,000: Gladius
Post by: Asid on January 15, 2019, 04:21:00 PM
Emperor preserve us! The Tyranids are here!

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War spares no one: Orks, Necrons, Astra Militarum, Adeptus Astartes. All are spilling blood. But no one expected this.

It started as a rumour: xeno test subjects escaping from an Adeptus Mechanicus research facility. Then it turned into something more sinister... word of something lurking in the remote corners of Gladius Prime, ever growing, driven by an insatiable hunger.

Now everything has changed: the Tyranids are here!

Watch the trailer!

https://youtu.be/hM3E0fNUeNg


Tyranids is the new DLC for Warhammer 40,000: Gladius. Lead a brand new faction, the Tyranids, in their effort to conquer Gladius!

With new gameplay mechanics, new units, research tree and questline, the Tyranids are a unique addition to Warhammer 40,000: Gladius. Tyranids is available on PC and Linux. You can buy it by visiting its product page (http://slitherine.com/products/790/details/Warhammer.40,000.Gladius.-.Tyranids).

Tyranids is being released alongside a sizeable update to Warhammer 40,000: Gladius, which introduces a highly requested feature: Steam Achievements! You can read the full changelog here (http://www.slitherine.com/forum/viewtopic.php?f=499&t=89892).


We will be streaming the new DLC live on our Twitch channel (http://www.twitch.tv/slitherinegroup) today at 6 pm GMT. Richard Yorke will be the Hive Mind: will he manage to consume his foes?

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Last but not least: to celebrate the Tyranid invasion we will be discounting Warhammer 40,000: Gladius at 25% off for the duration of the week, until Sunday. Don't miss this chance! Get it now!
Title: Re: Warhammer 40,000: Gladius
Post by: Asid on May 17, 2019, 12:43:37 AM
The Chaos Space Marines are coming! A new DLC for Warhammer 40,000


"Sometimes, our battle seems eternal. We fought with Horus at Terra and with Abaddon at Cadia. A handful of ancients even remember the pacification of Luna, fighting alongside the False Emperor as we crushed the gene-cultists.

Yes, we have fought a long, long war. Yet, these ten thousand years, our Warband has been undivided in its faith, even though the Imperium still stands.

When Cadia fell, we were there. We made our prayers to the Dark Gods for guidance and entered the Warp behind Abaddon’s fleet, and there we stayed, stuck like insects in some dead gods’ amber.

We wandered dark corners, lost to the warp’s delights, until our craft found an entryway to… this dead planet. This pathetic world that stinks of the Corpse God’s Empire and more.

Why have we been brought here? Something is here, something the Dark Gods need us to claim. We will find it and make it our own."


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Warhammer 40,000: Gladius is back with a new playable faction, the Chaos Space Marines.

Fueled by their hatred for the Imperium, they will stop at nothing before they exact their revenge. Fielding hellish machines, wielding Warp powers and possessing the experience of a thousand wars, these ancient warriors are ready to conquer Gladius Prime, killing and enslaving all who oppose them. In the name of the Warmaster, and their Dark Gods.

The new DLC Chaos Space Marines introduces a brand new faction, with new unique mechanics and 18 new units. The new gameplay mechanics are tailored around the unique nature of the Chaos Space Marines faction. They can sacrifice their own population to please the Dark Gods and obtain their benevolence in the form of boons bestowed upon them. They can also benefit from the Dark Gods generosity to upgrade their units with powerful Marks of Chaos. And of course, they units can either become Daemon Princes if they perform well on the battlefield or, if they are unlucky, they can be demoted to Chaos Spawns.

Naturally, the new faction comes with a whole new set of units, technologies, buildings and quests!

Chaos Space Marines is now available for pre-order on Steam, at 10% off discount! You can pre-order it here (https://store.steampowered.com/app/1084820/Warhammer_40000_Gladius__Chaos_Space_Marines).

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31278649/cb97711b65a01221c7b181bfdacc5ea4a6c944d2.jpg)

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Steam page (https://store.steampowered.com/app/1084820/Warhammer_40000_Gladius__Chaos_Space_Marines)
Title: Re: Warhammer 40,000: Gladius
Post by: Asid on June 27, 2019, 12:19:42 AM
The Chaos Space Marines land on Gladius on July 18th!

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Some of you might have noticed already, but it's official: we are going to release Chaos Space Marines on July 18th!

Chaos Space Marines is the new expansion for Warhammer 40,000: Gladius - Relics of War. A brand new faction enters the fray, ready to wage a cruel war for total control of Gladius Prime.

The Chaos Space Marines are relentless ancient warriors. Relying on their superior Astartes training, bolstered with the arcane power of the warp and making use of daemonic machines, they are a force to contend with, and will stop at nothing. All of Gladius Prime will be theirs, in the name of the Ruinous Powers!

You can currently pre-order Chaos Space Marines on Steam (https://store.steampowered.com/app/1084820/Warhammer_40000_Gladius__Chaos_Space_Marines/), at a 10% discount. Chaos Space Marines adds a plethora of new units, techs, buildings, and of course brand new gameplay mechanics. We will be showing and telling more in the weeks to come, so stay tuned!

Title: Re: Warhammer 40,000: Gladius
Post by: Asid on July 08, 2019, 11:40:14 PM
Warhammer 40,000: Gladius - Chaos Space Marines Story Trailer

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We have some great news for all Warhammer 40,000: Gladius (http://slitherine.com/products/product.asp?gid=701) fans out there!

As promised, here's the new story trailer for the Chaos Space Marines!

Watch the trailer!

https://youtu.be/mRooRyTz9M0


But that's not all.

For all of you who are wondering how the new faction plays we have planned a live stream preview! Stay tuned for the official announcement and when & where!

You can currently pre-order Chaos Space Marines at 10% discount on Steam (https://store.steampowered.com/app/1084820/Warhammer_40000_Gladius__Chaos_Space_Marines/). The full release of the expansion is going to happen on July 18th.

Title: Re: Warhammer 40,000: Gladius
Post by: Asid on July 18, 2019, 02:45:00 PM
Exclusive first look at the upcoming new DLC: Chaos Space Marines!

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Streamed 16 July 19

https://www.twitch.tv/videos/453606963

Title: Re: Warhammer 40,000: Gladius
Post by: Asid on July 18, 2019, 02:50:56 PM
Warhammer 40,000: Gladius - A look at the new

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Today the new expansion for Warhammer 40,000: Gladius is going to be released: Chaos Space Marines (http://www.slitherine.com/products/product.asp?gid=807)!

With a brand new playable faction, the new expansion is a must-have for all Gladius fans.

Of course the Chaos Space Marines come with a full roster of new units. Let's have a look at them!


Chaos Cultists

Mass infantry unit that can found cities and sacrifice itself to the Dark Gods

The cultists of Chaos can be found, in one form or another, almost anywhere the Imperium has spread. At first glance, they are indistinguishable from normal men, but under their clothes, their flesh is tattooed and branded with sigils that hurt the eyes of any faithful who look upon them. When the Chaos Space Marines come to a planet, the true colours of the cultists are revealed. The powers of darkness are ever quick to promise glory, and even the lowliest initiate knows that to fight alongside such legendary warriors is to court the gaze of the gods.


Chaos Space Marines

Versatile infantry unit

Ever since the Horus Heresy, Space Marines have been tempted by the path of Chaos, whether for selfish reasons or great ideals. Sundered from the Imperium, having turned their backs on the Emperor, these warriors know that there can be no peace for them, neither forgiveness nor absolution. They are wholly committed to the path they now tread, for good or ill, and they can expect no quarter from former battle-brothers.


Chaos Spawns

Fast melee infantry unit that mutates each turn

Although physically powerful and extremely resilient, Chaos Spawn are insane, mewling creatures with no mental powers or self-awareness. Their former intelligence has been sacrificed to their failed ambition. Many a champion of great promise has ended up as a seething mound of bone and blubber, monstrous and screaming with lunatic rage.


Chaos Lord

Hero unit that returns damage to attackers and slays units low on hitpoints

A Chaos Lord is a tyrannical warrior king who lives to bathe in the blood of worlds. He strives to bring whole star systems to their knees in the name of his patron deities. Typified by merciless ambition and fierce pride, many of these champions of disorder were once noble Chapter Masters and Captains of the Adeptus Astartes, but long years of unremitting war have twisted their souls beyond recovery.

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Khorne Berzerkers

Melee infantry unit

It was the gruesome experiments of Angron, Primarch of the World Eaters, that led to the creation of the first Berzerkers. By the ritual lobotomisation of his warriors, he removed all sense of fear and danger and then heightened the rush his soldiers experienced in combat. When the Legion swore itself to Khorne, the Berzerkers were no longer bound by Imperial battle doctrine and were given full rein to exercise their bloodthirsty skills. They have since become the ultimate close combat shock troops, entering an uncontrollable frenzy in the heat of battle.


Obliterators

Elite infantry unit with cyclable weapons

The monstrous warriors of the Obliterator cults are a blasphemy against nature and Machine God alike. Their forms are so altered, so thoroughly conjoined with the tools of war, that every cell in their bodies thrills with a spark of mechanical life. Only the Dark Mechanicum have mastered the complete fusion of metal and flesh, melding the inert and the animate together on a spiritual level in order to form something far greater than mere cybernetics. Because of their Chaos-born powers, Obliterators are capable of not only absorbing weaponry into themselves, but also of manifesting munitions from their titanium-laced flesh.


Daemon Prince

Monstrous hero that cripples foes with psychic powers before clawing them to death

Daemon Princes are infernal monsters that tower over the mortals they lead to battle. These paragons of evil take many forms, though all exude a palpable aura of terror and power. In battle, a Daemon Prince strides through the pitiful bullets of the enemy without pause, his unnatural laughter driving men to the edge of fear. Warp energy sizzles from his eyes, and black flames curl from his mouth as he speaks dread phrases that kill as sure as any blade. These are creatures of nightmare—a living expression of Chaos given form.


Master of Possession

Psyker hero unit that summons Daemons and supports allies

Masters of Possession lead warbands of devoted warriors in pursuit of untold power. These sorcerous figures have mastered the darkest and most blasphemous lore: the art of using hosts of living flesh to house daemonic spirits. It is they who perform the profane ceremonies of binding that imbue the Daemonkin with their warp-born power. Gouging a breach in the fabric of realspace, the Master of Possession draws a willing entity from the immaterium, channelling its terrible energies into the body of a supplicant or the chassis of a war machine. So thoroughly are these dread figures steeped in blasphemous sorcery that where they walk, reality itself recoils.

(http://www.matrixgames.com/amazon/Screenshots/gladius/chaos/2.jpg)


Havocs

Long range infantry unit that is more accurate while stationary


Some Chaos Space Marine squads carry a high proportion of heavy weapons, the better to annihilate the hated foe. Known as Havocs, these squads provide devastating anti-infantry and anti-armour firepower, dominating large swathes of the battlefield with volley after punishing volley.


Warp Talons             

Melee infantry unit that can warp across difficult terrain and blind unsuspecting enemies

When a pack of Warp Talons emerges from the warp, it appears to those on the battlefield below as if daemonic warriors have burst out from nothingness into fiery, vengeful life. Like the stuff of nightmares, they plummet downwards in an explosion of warp fire, tearing into the foe with murderous intent.


Warpsmith

Hero unit that supports vehicles and boosts the economy

Warpsmiths are the masters of the machine. Most can trace their origins back to the priesthood of Mars, whether through the schisms of the Magi or the rigid doctrine of the Techmarines. However, where the Adeptus Mechanicus regard technology as sacrosanct, the Warpsmiths seek to subjugate and control it.


Rhino

Armoured transport vehicle with many upgrades

The Rhino is the most common transport of the Space Marines, and the same can be said of the Heretic Astartes, for this machine is so ruggedly constructed it can see hundreds of years of warfare and still function at peak efficiency. The tank's chassis is based upon a Standard Template Construct, meaning that it is relatively simple to build, maintain and repair. Over the ten thousand years since the Long War began, the Rhino has seen continued use as the favoured transport of the Chaos Space Marines. They will even go so far as to loot them from defeated Imperial armies, though they will burn them clean of Imperial insignia as quickly as possible and festoon the stolen vehicles with spikes, blades and gory trophies taken from the dismembered bodies of their previous owners.

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Defiler

Enormous walker unit with devastating melee and ranged weaponry

Defilers are truly massive beasts of war, twice the size of most other Daemon Engines and with a temperament to match. The ground shivers and melts as they stalk towards their foes on six massive, segmented legs, their great pincer-arms twitching and snipping with an impatient need to slice through warm flesh. The Defiler's crab-like body supports a daemonic torso that carries an array of deadly weaponry, ranging from reaper autocannons to racks of highly explosive missiles. It is the battle cannon mounted in its chest turret, however, that is undoubtedly its most potent armament. Each hell-forged shell that thunders out from its growling muzzle is capable of crippling a squad of Space Marines in a single earth-shaking blast.


Helbrute

Walker unit that goes crazed when damaged

Helbrutes are twisted mockeries of the Space Marine Dreadnoughts they used to be, combining the firepower of a small tank with the mind of a frenzied maniac. Each Helbrute holds a living creature within its plated metal chest—a Chaos Space Marine driven over the edge of madness by a never-ending cycle of war.


Maulerfiend

Fast walker unit that reduces the melee attacks of adjacent units

The Daemon Engines known as Maulerfiends thunder towards the foe like monstrous attack dogs loosed from the leash. Their eyes glow with balefire as ectoplasmic drool drizzles from their fanged maws. Their thick front limbs end in articulated claws powerful enough to tear a Dreadnought limb from limb. Should they catch a squad of infantry, they will scissor them apart or crush them into paste with a flex of their massive talons.


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Venomcrawler

Terrifying walker unit that consumes the souls of its enemies to restore its hitpoints


Pounding forwards upon bladed limbs come the horrors known as Venomcrawlers. Grotesque amalgams of metal, flesh and daemonic entities, these monstrosities hiss and snarl as they scuttle towards their prey. Fleshy tongues flap from snarling maws and soulflayer tendrils lash back and forth, all tasting the air for the scent of their enemies' fear. As the Venomcrawlers continue to butcher, their fanged mouths gape ever wider, drawing the souls of those slain into their vast mechanical abdomens.


Heldrake

Flying vehicle that excels against enemy aircraft

Heldrakes are winged Daemon Engines that plummet out of the skies like living comets, hurtling towards enemy aircraft and crashing claws-first into them from above. Each is a vicious, hell-forged predator; a Heldrake takes cruel joy in diving down upon the unsuspecting air support of the enemy in order to shred them to pieces with its scything wings and rune-carved talons.

(http://www.matrixgames.com/amazon/Screenshots/gladius/chaos/5.jpg)

Title: Re: Warhammer 40,000: Gladius
Post by: Asid on July 18, 2019, 05:53:44 PM
Death to the False Emperor! Chaos Space Marines is out!

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The Chaos Space Marines are here!

Legions of Heretic Astartes are ready to unleash their fury upon Gladius Prime! Neither the lapdogs of the Fallen Emperor nor the Xeno shall withstand their wrath.

Watch the trailer!

https://youtu.be/mRooRyTz9M0


The Chaos Space Marines (http://www.slitherine.com/products/product.asp?gid=807) DLC introduces a brand new playable faction to Warhammer 40,000: Gladius.

The Chaos Space Marines are hardened warriors, veterans of thousands of battle in the Immaterium and realspace alike. Their style of fighting has been portrayed with new unique gameplay mechanics, a full roster of new units, a brand new technology tree, buildings and quest-chain.

The Chaos Space Marines are a force to be reckoned with: they can field very good infantry, like the Khorne Berzerkers, who will carve through any enemy formation, and the Havocs, ready to unleash devastating fire from afar. Powerful daemon engines, like the Defiler and the Maulerfiend, are able to crush any opposition. And of course esoteric sorcerers like the Master of Possession make full use of their warp-infused powers to gain a decisive edge on the battlefield. For more information on all new units please refer to this page (http://slitherine.com/news/2891/Warhammer.40,000.Gladius.-.A.look.at.the.new.Chaos.Space.Marines.units).

The new expansion is accompanied by a massive new free update. It adds a lot of new content, including new items and achievements. You can read the full changelog here (http://www.slitherine.com/forum/viewtopic.php?f=499&t=92964).

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If you still need to get your hands on Gladius and one of its DLCs, this is the perfect occasion! Starting today, until July 22nd, Warhammer 40,000: Gladius (http://www.slitherine.com/products/product.asp?gid=701) will be at 35% off, while its DLCs will be discounted at 25% off!

Last but not least, we will be running a release stream later today at 6 pm BST! Tune in on our Twitch channel (https://www.twitch.tv/slitherinegroup) and watch Chaos Lord Helping Hans as he continues his devastating crusade on Gladius Prime!

Title: Re: Warhammer 40,000: Gladius
Post by: Asid on November 03, 2020, 12:58:35 AM
Warhammer 40,000: Gladius - Craftworld Aeldari DLC is out November 12th
02 Nov 2020

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"Ask not the Aeldari a question, for they will give you three answers, all of which are true and terrifying to know.”
  — Inquisitor Czevak

Slitherine LTD and Proxy Studios are proud to announce Craftworld Aeldari DLC, the 7th DLC for the award winning Warhammer 40,000 Gladius.  After Tyranids, Chaos Space Marines and T’au, it’s time to conquer the forsaken planet of Gladius with the new faction of the Craftworld Aeldari.

The Craftworld Aeldari enter the fray with 19 new units and unique gameplay mechanics. The Craftworld roster of units is extremely versatile: Aeldari units are absolutely lethal from a distance, but you won't lack for deadly close combat options either. Exploit the Webway Gates to achieve incredible mobility on the battlefield, but be wary, for Aeldari lives are rare and precious and any loss will be felt greatly.

The Craftworld Aeldari DLC will be out on November 12th.

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(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/imgs/clans/31278649/44289e47f551e6f66104956c75e98edc7559fb93.jpg)


Title: Re: Warhammer 40,000: Gladius
Post by: Asid on November 13, 2020, 02:59:12 AM
Warhammer 40,000: Gladius - Craftworld Aeldari is out now
Thu, November 12, 2020

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Craftworld Aeldari, the latest DLC for Warhammer 40,000: Gladius, is now available on Steam.


Craftworld Aeldari (https://www.slitherine.com/game/warhammer-40000-gladius-craftworld-aeldari), the latest DLC for Warhammer 40,000: Gladius, is now available.

With its release the roster of playable factions has been expanded: the Craftworld Aeldari enter the fray with 19 new units and unique gameplay mechanics.

Their selection of units is extremely versatile: Aeldari units are absolutely lethal from a distance, but you won't lack for deadly close combat options either.

Exploit the Webway Gates to achieve incredible mobility on the battlefield, but be wary, for Aeldari lives are rare and precious and any loss will be felt greatly.

We will be streaming the new DLC later today at 8 pm GMT on our Twitch channel (https://www.twitch.tv/slitherinegroup).

Furthermore, we are discounting Warhammer 40,000: Gladius at 60% off for one week, and its DLCs are discounted up to 40% off. Click here (https://www.slitherine.com/inventory/special) for more details.