Dogs Of War Vu
Sim/Strategy/War => Flight Simulation => FSX/P3D/X-Plane => Topic started by: texxasal on February 05, 2019, 03:37:09 PM
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Not sure if this is appropriate venue for this comment; please feel quite free to delete it or move it elsewhere as you may see fit.
I would like to perform some online flying, utilizing P3d V4, and JoinFS 1.4.25 with SimComX as the in-game communications medium.
I also utilize the TacPack, as well as FSX@War/CCP.
I do NOT make use of SkunkNet, or vACMI.
Since JoinFS is Peer-to-Peer, the server/host through which we connect is of no consequence. Once the people are connected, and show as "Direct", the server has no effect whatsoever.
There are many "public" server/host sessions out there, should DOW choose to not host a session. The host may be privately maintained by the simple expedient of a checked box in the settings tab.
Just distribute the IP address to the participants, and we can connect directly.
Thanks for your consideration.
regards
Al
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Sounds like a plan Al , we would have to sort the Timezone difference somehow . I work full time during the week , I'm available 20:00 gmt during the week . Weekends are a bit more flexible of course .
Reds
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Al you should give Skunknet and vACMI a try , it might work for you brah ! :thumbsup