Dogs Of War Vu

Sim/Strategy/War => Games Discussion => Life Is Feudal => Topic started by: Asid on March 03, 2018, 12:29:46 AM

Title: LIF:MMO (Dev News #93) PVP Improvements and New Battle Challenges
Post by: Asid on March 03, 2018, 12:29:46 AM
(Dev News #93) PVP Improvements and New Battle Challenges
2 MARCH - SAXXON

(http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31164008/3d31365855baeeda71a91e5cb1970bc55239eabb.png)

Hey, Feudalists!

Get ready for a patch we’re really excited about and are planning to release next week, which we believe will really turn up the heat in PvP! Across all the continents in Life is Feudal, the consequence of potential asset destruction in Instanced Battles should certainly keep you on your toes.

Check out what we plan to introduce:

•   An increased penalty for losing an IB - 10 tile reduction of the Guild monument Realm claim radius
•   A ‘Lesser’ IB Totem - It will be 2x cheaper, limited to 50 vs 50 people per battle, the losing side will only lose 5 tiles of Realm claim radius if defeated
•   Influence Zones - which you may remember seeing in our previous devblog  here (https://lifeisfeudal.com/News/?n=mmo&art=544)

Roll up your sleeves and prepare for action, incoming IB challenges and potential asset destruction - especially if the assets are too close to the influential Tier 3/Tier 4 Guild monuments!

– The team