Dogs Of War Vu

Sim/Strategy/War => Games Discussion => Topic started by: Asid on May 11, 2019, 01:48:08 AM

Title: Signal Simulator
Post by: Asid on May 11, 2019, 01:48:08 AM
(https://steamcdn-a.akamaihd.net/steam/apps/839310/header.jpg?t=1553243652)

Game inspired by SETI. Take the role of a scientist to find an extraterrestrial signal .Control massive Radio Antennas by using interactive control in your Observatory. Detect , download and decode unknown or story telling signals. Manage and Maintain an electrical system to improve your systems and mak.


Steam  (https://store.steampowered.com/app/839310/Signal_Simulator/)
Official forum  (https://steamcommunity.com/app/839310/discussions/)
Youtube  (https://www.youtube.com/user/penevblago/videos)


Single-player


Signal Simulator Update 1.5 Trailer

https://youtu.be/w2ca-Hh69LI


About

Game inspired by SETI. Take the role of a scientist to find an extraterrestrial signal .Control massive Radio Antennas by using interactive control in your Observatory. Detect , download and decode unknown or story telling signals. Manage and Maintain an electrical system to improve your systems and make it more efficient. Detect more signals, earn credits and upgrade your systems to improve their performance.

Find story telling signals that will give you more data and will tell the story of explorers out in the space.


GAME FEATURES

•   Scan and analyze anomalies in the sky
•   Set the right signal frequency to detect a signal coordinates
•   Set coordinates and control your Radio Antennas using interactive game controls
•   Locate and detect signals from outer space
•   Download Raw Data from the signals and Decode it
•   Earn credits based on the data you have downloaded and upgrade your systems
•   Upgrade and improve your systems
•   Electrical System based on day night circle
•   Energy Distribution System
•   Maintain solar panels, clean them and improve the recharge rate of the system
•   Calibrate your antennas
•   Weather that affects your systems
•   Database system where all your unique signals will be saved
•   Server system, maintain antenna and observatory servers using terminal like commands.
•   Tracking system
•   Temperature system that will affect the temperature of you system
•   Terminal like control, where you can rotate your antennas, reboot server , detect signals
•   Mysterious things

A lot more features are coming....


(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_ff3705b5b8dd1834567682c84dc68405be195ab0.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_427a1a9f41aa2a3ec7c0bab6fe065a71a6979a79.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_7972ed3c463db70c1ef5d7fe63bd97d44f62080e.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_1926293c53b2f328331ec29f831bb9dfa0a70076.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_e96a42fef8bbbdb637a10793b0e374362e4ef449.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_af18ba0289ee32ed208998d27b023b140ce9a17b.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_8d5f284d0fdf1d88f415065da1b1d45ebf0c6296.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_1073f4bee143bbb8412856ad25292c175186a320.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_62f5981fe41bdcd9526215365344f4ae06c8df38.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_8615807e839f29acb0be2fa26f48591f0c98aaf5.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_d5ac895319b1195061accd2c89a316bf56165391.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_57ab9789f2ebf8c24fbe1dd9ffc7d4761c4dd4e8.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_18f6cda5dd7ffb646170482555e36d4ab6dee9b7.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_884111f937c81a53bd342c3e2505060cff956d69.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_c3a6e7cb8787cd87ba7225061f3926fce52d710d.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_55bd99e11ca55f3a7d08fc0c9754dd8275d06f24.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_0bb5e16b7dfb152e04ff563ab4b65412ddae1d1b.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_0bb5e16b7dfb152e04ff563ab4b65412ddae1d1b.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_5a4ec53af3a7a36286d5444b12085703a1f03821.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_44981ceb446d02d9a730bc11cbac5fb656115998.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_d06deca017d1b8b2a4c45216f5b70bf0dc4dcaf5.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_f5cf916d6c14445d6335479a024fd9a5215f2086.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_f28c7109d098f287e665ef47a01b325192498a82.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_1894519feb5ad00029db3f64b1792468181c599b.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_5c42ff0db4fac1c123f8133d238249fdfb8bc15e.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_b4d9dc12c3394393e07825c2e3eaa5c0678d1c8e.1920x1080.jpg?t=1553243652)

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_15ccf63f8c45aa735061337f247cbcf1da3aab70.1920x1080.jpg?t=1553243652)


Title: Re: Signal Simulator
Post by: Asid on May 30, 2019, 01:44:06 AM
Update 1.7 Trailer
29 May @ 12:55pm - Blago

Just a small Trailer for the next update, planned to be released in the next 2 weeks.

https://youtu.be/pCtCkK_AtAk

Title: Re: Signal Simulator
Post by: Asid on June 08, 2019, 12:18:02 AM
Update 1.7
7 JUN @ 8:44AM - BLAGO


NEW:
•   AutoCalibration - a system that can be activated from the terminal. It will disable antenna rotation while calibrating the antennas. It will be slower than manual calibration, but you can manually calibrate the antennas to speed up the process.
•   Changes to the antenna position to look like the Very Large Array, in Socorro, NM, USA . Also the number of the antennas is increased.
•   Antenna activation/deactivation changes. Instead of using separate switches to deactivate the antennas, will be added a rotational button to change between power usage and antenna detection.
•   Command Line Memory - Arrow Up/Down switch between written commands
•   Aurora Borealis Generation - not every night, but there is a big chance to be visible.
•   The BOINC Project
•   New signal and Ambient sounds - Credits to Tokyo
•   A Community paragraph in Credits Page to credit everyone helping improving the game. ( Community Help )
•   Terrain Size increased
•   Optimize animated textures like antennas, planets, etc. - Right now they are always active reducing the current framerate with around 10%. Not much, but it is something.
•   Power Surge - In power surge there is a 5% chance of antenna to shutdown. Every antenna has a control panel where you can reactivate it.
When an antenna is deactivate it will block to movement to every other antenna.
•   Using Second Mouse Button, you can now push the vehicle. Just in case it stuck somewhere.
•   Added additional physics restriction to the vehicle. Now should be more stable.
•   Add Ultra Option For Foliage Details, increasing the density of the grass.
•   Volumetric Fog - Check the Graphics option
•   Improved Sun Lights and Sun Shafts
•   New terminal Commands :
CalStart / CalibrationStart - Start Auto Calibration
CalStop / CalibrationStop - Stop AutoCalibration
BOINCSTART / BOINCSTOP - Start/Stop Boinc Project
•   Server freeze chance decreased wtih 100%
•   Analyzing an anomaly will show a pixelated planet that will refine it time.
•   Exiting the scanner will reset all the current data except it a signal is detected.
•   New Upgrade - Boinc Speed
•   New Upgrade - Boinc Module Chance
•   New Upgrade - Calibration Speed

The BOINC Project:

The System will activate a computing jobs that will try to unlock modules for you.
You can check the progress to the Signal Main Monitor. When signal is detected the monitor will switch to normal.
When the project is active will increase server heat generation and energy consumption.


FIXES:
•   Rest System Camera position / Rotation
•   Rest System timescale
•   Terrain Sound Detection
•   Terrain Reflection when cloudy
•   Radio Button Volume Rotation
•   Weather detection wrong icons
•   Skyscanner sky/target offset
•   Skyscanner audio is trying to play even when the scanner is closed.
•   Kitchen Chair colliders
•   Vehicle Rotation on Reset
•   Sitting on bench and driving the vehicle at the same time
•   Outdoor Sound entering the Antenna Server Room are still playing
•   If Player is on the antenna at start of the game didn't Activate the Outdoor sounds
•   Some typo errors
•   Power Button Material on reboot
•   Duplicated resolutions in Graphics when using more than one monitor
•   Starting a new game (for a second time/Deleting the old save) in some rare is cases causing a crash.

Title: Re: Signal Simulator
Post by: Asid on June 12, 2019, 11:46:53 PM
1.7 Update - fixes and changes
10 JUN @ 8:27PM   - BLAGO


- Lights with realtime shadows will now generate shadows only when the player is in close to the light source. This will reduce the shadow casters and improving the performance. Sun light stays the same as before.
- Volumetric fog resolution reduced - improving the performance.
- Sitting on the desk will disable most of the game objects to reduce unnecessary calculations, it will also disable all the shadows except the sun and the light over the desk.
- Displays with animated textures like Weather App, Boinc, Outdoor Camera , etc will render only when necessary. When you are outside they will be fully disabled.
- Graphic Option for animated textures setting the animation framerate.
- Smaller rocks around the terrain except the bigger ones will not affect the Cart speed anymore.
- In case you are close to the Cart respawn point, the respawn coordinates will change, so it won't respawn on your head anymore :)
- Cart will now detects if it is under the terrain (Just in case something breaks) and will automatically respawn to the respawn point.
Title: Re: Signal Simulator
Post by: Asid on June 24, 2019, 11:34:30 PM
Update 1.7.1 - Online Radio
24 JUN @ 6:52PM - BLAGO

First lets start with a community contribution. Spetial Thanks to Minka for the great Alien art witch is included in the game ( Check the cork board )

Next the game :

- Implemented Online Radio, for now i have added 37 radio stations. The old one NASA archives is still in the game. You can change the stations through the laptop. I have added an radio UI to choose a station. In case you need to add you can always ask for a specific station to add.
- Resolution menu shows refresh rate.

FIX:
•   Type errors.
•   Objects LOD using higher FOV.
•   Coffee cup invisible in some cases.

For the last 10 months i was working almost without a rest, so just to let you know that from 5.07 - 12.07 i am planing to take some rest. Till then will work on small optimizations and improvements. After that will continue to work as hard as i can to please everyone and add more to the game.

Thank you all !

Title: Re: Signal Simulator
Post by: Frankie on June 25, 2019, 10:54:36 AM
And what happens when you make contact with an Alien?
Title: Re: Signal Simulator
Post by: Asid on June 25, 2019, 12:41:43 PM
And what happens when you make contact with an Alien?

(https://media3.giphy.com/media/10pcZsJmR50gBq/giphy.gif)

Title: Re: Signal Simulator
Post by: Asid on June 29, 2019, 01:04:39 AM
Update 1.7.1 build 3
28 JUN @ 8:49PM   - BLAGO

Fix : Camera rotation when laptop is opened

Online Radio :

When the games starts, it will generate a RadioList.json file in the save folder. You can open it with any editor and remove or add radios if you want. I have adding a Reload button in the game when opening the radio to update the changes inside the game. If you mess something with the file just delete it and it will generate again as default.

- Added Cart Radio Button / Check controls
- Once in the vehicle you can start/stop the radio using the default key "R" (you can change it if you want).
Title: Re: Signal Simulator
Post by: Attila on June 29, 2019, 09:26:17 AM
Looks very interesting :) Thanks for the info Asid.
Title: Re: Signal Simulator
Post by: Asid on July 02, 2019, 02:11:27 PM
Update 1.7.1 bulid 4
30 JUN @ 8:33PM   - BLAGO

The game is updated to Unity Engine 2019

Fix : Online Radio turning on/off.
Fix : Moving towards walls in the observatory causing audio distortion
Fix : Moving towards wall in the observatory causing around 50% fps drop
Fix : Reflection probes random performance drop
Fix : FPS shuttering every second when not sitting down on the desk.

Title: Re: Signal Simulator
Post by: Asid on July 02, 2019, 02:13:56 PM
Missing Server Models
1 JUL @ 9:12AM   - BLAGO

There were some errors switching from Unity 2018 to Unity 2019 causing missing Game Models. All the assets are visible now and should work as expected.

I am really sorry for the inconvenience that i have caused. Hope you understand. For a lone developer it's a difficult task to catch every bug in the game.

Once again i apologize !
Title: Re: Signal Simulator
Post by: Asid on July 18, 2019, 03:29:19 PM
Coming up...
18 JUL @ 8:25AM   - BLAGO

What is coming next and it is in progress :


Rover Cam Control

https://youtu.be/YN04-q2SvZs



Rover Wheels obstacles detection.

https://youtu.be/mr56uW0rIg4

 
Title: Re: Signal Simulator
Post by: Asid on July 31, 2019, 01:20:21 PM
Update 1.7.2 Beta
31 JUL @ 11:58AM - BLAGO

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32575177/550b3bdb186688cd6edb03e1f1ce9b0259fef771.png)

Curiosity Rover:
•   A new UI in the laptop where you can control the rover
•   The rover is programmable, you can choose between forward, backward, left, right, analyze.
•   Commands can be stacked so you can execute up to 20 commands
•   Analyzing the ground can give you science data, like chemical elements that can be converted to resources as credits, electronics, transmitters, etc.
•   Rover detects radiation and temperature, higher radiation means there is something hidden somewhere. Closer you are higher radiation.

Radio:
•   UI changes
•   You now can remove or add a radio from the game.
•   Generated JSON file in the save folder will stay, so you can do it from there too.

Fixes:
•   Observatory shader too dark when lights off
•   Alpha channel rendered before the fog causing graphical black spots at distance.

•   Sun shafts are now connected with the fog
•   Fog and Sun Shaft resolution is connected to volumetric effects. In 1.7.1 the fog resolution was around Medium, so High and Ultra can cause you a FPS drop

The final version will include also more signal variety and some Event Signals

Known issues
•   Rover wheel detection can sometimes rotate in wrong direction, after the rover is stopped it will reposition ( It is vary rare, but possible )
•   Rover start position is wrong - there is a button to reset its position.

Title: Re: Signal Simulator
Post by: Asid on August 06, 2019, 02:28:04 PM
Update 1.7.2 is official now !
6 AUG @ 12:58PM   - BLAGO


Signals:
More signals suggested from the community
More event signals
One event that can be activated using the rover

Curiosity Rover:
A new UI in the laptop where you can control the rover
The rover is programmable, you can choose between forward, backward, left, right, analyze.
Commands can be stacked so you can execute up to 20 commands
Analyzing the ground can give you science data, like chemical elements that can be converted to resources as credits, electronics, transmitters, etc.

Rover detects radiation and temperature, higher radiation means there is something hidden somewhere. Closer you are higher radiation.

Radio:
UI changes
You now can remove or add a radio from the game.
Generated JSON file in the save folder will stay, so you can do it from there too.

Fixes:
Shadow artifacts through transparent objects
Observatory shader too dark when lights off
Alpha channel rendered before the fog causing graphical black spots at distance.

Changes:
Sun shafts are now connected with the fog
Fog and Sun Shaft resolution is connected to volumetric effects. In 1.7.1 the fog resolution was around Medium, so High and Ultra can cause you a FPS drop

IMPORTANT
- With the changes of the volumetric effects you may have a fps drop. The main reason is that in the last update the fog resolution was lower than this one. In graphics -> volumetric effects lower it to medium and you will get the same quality as before with better fps.
- If you have a high CPU usage you can lock you FPS in graphic option to 30 or 60 fps. This will reduce the calculation per second and will reduce your CPU usage. High end CPUs shouldn't have any problems.
Title: Re: Signal Simulator
Post by: Asid on September 02, 2019, 07:34:45 PM
Update 1.7.3
2 SEP @ 11:24AM - BLAGO


FIXES
•   Database selected signal is white causing unreadable text
•   Radar signal position icon missing texture
•   Rover detects object even if the object is not visible
•   Terminal misspell
•   Missing icon on laptop UI
•   Mother Ship animation activation on start of a game
•   Database exit icon missing at 16:10 monitors. Part of the UI was cropped

ADD
•   At September 20th the is an event to storm Area 51, so i have added something to pass some time where aliens will storm your base. Separate from the main game you can access it from the main menu.
•   Alarm when rover detects objects, won't be necessary to watch it all the time.
•   Add small meteors and minerals on the ground. There can be only one spawned at the time. Spawned meteors can be scanned with the rover for data that will give you 150 credits. Once scanned the meteor will generate again to a new place on the map
•   Add music slider in Audio Setting. Will affect the radio, and the music in the Storm the Area mode.

IMPROVEMENTS
•   Radio text will update only when the radio UI is opened, reducing unnecessary calculations
•   Door Lock will not update every frame, but only when it is activated.
•   Speed of the rover is doubled
•   Sky saturation has been reduced.
•   LOD optimizations
•   Shader roughtness and glossiness improvements. Added to some of the models and the floors.

Title: Re: Signal Simulator
Post by: Asid on October 01, 2019, 03:00:55 PM
Update 1.7.4
Tue, 1 October 2019

New features, bug fixes and improvements

FIXES:

•   Transition between day and night. The sky will no longer be black without stars. The stars will slowly appear as expected
•   Door locks will respond correctly when used
•   Artifacts caused by screen space reflections
•   Rover UI stretch on different resolutions
•   Database exit button cropped on specific resolutions
•   Incorrect Azimuth calibration information. The bug doesn't inform you that you have to calibrate Azimuth
•   Fixed Del button for player reset position. Now should be used every 60 minutes
•   Antenna Outdoor lights still emits even when off


ADD:

•   Wind System. Based on the weather, rain, thunder, clouds etc. the game will generate a wind that will affect the antennas position. This may change the antenna coordinates causing problems detecting a signal in bad weather.
•   Add a Pop Up to ask if you want to go to the main menu
•   Added a close button for the panel for the new radio. Before you had to add a radio to be able to close it.
•   New skin page in the laptop. From there you can unlock and install all the skins you like.
•   In Gameplay Options added a Local Time option. This will switch between local and Ingame Time.


IMPROVEMENTS AND CHANGES

•   Sun rotation is changed. When you sit on the desk the direction you watch is South, so the Sunrise should be from right to left, not as before.
•   Sky colors will no longer be super saturated.
•   The tech tree resources will be provided by the helicopter. You will no longer need to buy them. Just focus on the upgrades :)
•   Reduce the time when reboot one server in an antenna.

Title: Re: Signal Simulator
Post by: Asid on October 17, 2019, 11:49:59 PM
Update 1.7.5
Thu, 17 October 2019

Bug fixes and small improvements

Fixes:

•   Fix Crash caused by Power Surge generation.
•   Fix Aurora Profile Shader Update error
•   Fix when buying a skin doesn't cost you credits.
•   Fix an error when in Storm The Area mode the code is still trying to access the tips
•   Indoor Ambient Light too bright at daytime
•   Fix when Tips disabled to appear randomly
•   Fixed Moon blinking glitch.
•   Fix Crash when trying to access the Sun Light Intensity
•   Fix Crash caused by Space Shooter updating the enemies count.

Improvements:

•   Foliage details improved
•   Foliage will be rendered only when visible, before was based on patches and was rendered even if there is a wall in front of the camera.
•   Rover sound while doing some action like moving, analyze etc.
•   Ambient light will change when player is indoor or outdoor. This way when outdoor the sun shadows won't be so dark, but when you are inside the ambient light will be less intense, so you will not get too bright walls when you turn off the lights.

Title: Re: Signal Simulator
Post by: Asid on December 22, 2019, 03:41:01 PM
Update 1.7.6 Beta
Sat, 21 December 2019

Improvements, bug fixes and some new stuff

Thanks to D00mD0g for recording some real signals that are added to the game. Here is the tech he used :

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32575177/0a6122fea9d31f050214601428aa3eb3f19edaf7.jpg)

New

•   Telescope Added to the game
•   VHS - you can now watch movies from your local hard drive - IMPORTANT only .mp4 and .avi files can be played
•   Some new secrets :)

Fixes :

•   If you click on the laptop and then quickly get out of the chair the laptop screen still opens.
During the bug above if you click on the terminal and then exit out it won't return you to the main laptop screen (where you can select from scanner, database .etc) and instead closes you out of the laptop entirely. At this point the mouse cursor is still visible and you won't be able to interact with anything.
•   Some lights doesn't show on snow.
•   When solar panels are clean from snow and start cleaning again the snow layer resets.
•   When using the laptop if you click on the rover, then on logout and then go to the scanner without first closing the laptop does the FPS noticeably decrease while inside the scanner.
•   Rover doesn't stop when there is a wall in front of it.
•   Rover Camera doesn't render snow, sun and weather effects
•   While Antennas are moving and you start auto calibration, the antennas continue to rotate.

Improvements

•   Added option for TAA
•   Added option for SMAA
•   Buttons for purchase an Upgrade or Install a Module are moved in the lower right corner of the screen. Reason is to prevent it from cropping.
•   Upgrades and Modules can be scrolled in case of wider screens. Same with the modules
•   Transition from legacy to Post Processing v2
•   Terrain Improvements

Title: Re: Signal Simulator
Post by: Asid on December 27, 2019, 11:33:37 PM
Update 1.7.6 small update
Fri, 27 December 2019


Fix:

•   When using the VHS, the game starts filling the log file with thousands of unnecessary logs.
•   Vegetation scale in distance


Optimizations:
In the old version the monitor antennas, planets when you detect signals and other animated monitor images were rendered in realtime as textures increasing the CPU usage. I have started to prerender some of the animations as separate textures, removing the camera rendering. The downside of this is a little more Ram usage and loading time, but this will decrease the CPU usage. In the next few weeks expect updates that will replace the old system.

Title: Re: Signal Simulator
Post by: Asid on January 09, 2020, 12:17:17 AM
Update 1.7.6 additional fixes and changes
Wed, 8 January 2020

Fixes :
- Fix the grass rendering in the rover mode and storm the ares, Now shouldn't be rendered white or missing

Changes:
- Rover now uses a rigid body as a simulation instead of raytracing. This will help detects the environment better.
- All prerendered textures for BOINC, antenna animations, etc. are implemented in the game. With this technique the CPU usage will be decreased, especially using the BOINC. The only downfall will be the increased loading time before starting a new game ( as some of you have already found ).


In case you are experiencing a freeze while loading the game
When loading the game you can experience a freeze. The is not crashing just loading a big amount of textures that are used as monitor animations. It was created to reduce the CPU usage. Right now i am working on a visual loading system that will show you the loading progress. So don't panic when you hit 100% loaded and you wait some time till the game start.

Title: Re: Signal Simulator
Post by: Asid on January 26, 2020, 01:02:08 AM
Update 1.7.7
Sat, 25 January 2020


New

•   Colorblind filter in Graphics option
•   Color Scheme options for changing the colors of your display text
•   Options to change the terminal color
•   Option to change the signal strength bar


Fixes :

•   Player.log file has been temporary disabled. Using the VHS players / Unity Video Player, the engine starts filling the player.log file with same warning all the time increasing the file size and causing the game to crash. The standard log will be replaced with custom made in future updates.
•   Monitor Image UI scale
•   When sleep with flashlight it stays on


Resting System changes

•   Auto calibration finishes after sleep
•   While sleeping the system recharge will move faster / Keep in mind that you can wake up without power :)
•   While Sleeping the antenna will rotate based on timescale


Others

•   Geometry optimizations for some model
•   Ambient light improvement
•   Small UI improvements

Title: Re: Signal Simulator
Post by: Asid on April 14, 2020, 12:17:25 PM
Update 1.7.8
Mon, 13 April 2020

(https://steamcdn-a.akamaihd.net/steam/apps/839310/ss_5a4ec53af3a7a36286d5444b12085703a1f03821.1920x1080.jpg?t=1572336684)


New

•   New error log system.
•   File size protection. if log file line count is bigger than 1000 the log file will reset.
•   Polarization Upgrade speed
•   Rover Speed Upgrade
•   Rover Analyze speed Upgrade
•   VHS will save your movie links now, so you can easy change the movie with one click
•   Reset Button for the color schemes
•   Updated tutorial system
•   Tips disabled option has been removed. The new system won't show all the time, so it is unnecessary to exist.


Graphics fixes and improvements

•   Sun shafts render improvements
•   Improve Screen Space Reflection quality without performance hit
•   Improvement of some of the materials
•   Improved reflections inside the Antenna Server Room
•   New shadow system. The new system increases the shadow distance and resolution. Medium Settings is the Default setting for the game. Even on low settings looks better than the old system.
•   Added shadow option for vegetation.
•   Improved sun rendering system. Now will not look as a big blurry mess in the sky.
•   Lightnings now cast shadows, this way only the exposed objects will receive light.
•   In storm the area the bullets will leave a trail


Fixes

•   Light color anomalies
•   Ambient Occlusion artefacts
•   Bloom Effect visual problem
•   Terrain Screen Space Reflection while raining.
•   Sun completely invisible when cloudy
•   Sun intensity and visual problems at daytime
•   Grass not visible for Linux Users
•   Cloud dark artefacts especially at night
•   Ambient light min limit when in observatory
•   In Storm the area mode in some cases the mouse control does not work
•   In Storm the area mode the bullets will fly properly to your direction.
•   Performance issue when some of the UI elements are hidden
•   Crash when switching between Storm Area mode -> Menu -> Storm Area
•   When rover move back wheels rotate forward
•   DoorLocks LODs - now should not dissapear when indoor close to you