Dogs Of War Vu
Network of Friends => Tacview => Topic started by: Asid on April 18, 2019, 09:48:04 PM
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(http://i.imgur.com/zn9b1AI.jpg)
Tacview 1.8.0 beta 7 is available Now
Download: HERE (https://www.tacview.net/download/license/en/?file=TacviewBetaSetup.exe&mirror=0)
Release Date: Tue, 16 Apr 2019
Operating System: Windowsฎ 32-bit / 64-bit
File Size: 269.4 MB
Release notes
FEATURES & CHANGES
NOTICE: Windows XP is not supported anymore (definitive)
Added a brand-new shot log
Added an option to automatically pause on shot log events
On pause, the current shot log event is now displayed in the 3D view
BEGIN/END buttons have been replaced by PREVIOUS/NEXT SHOT LOG EVENT commands
Added CTRL+LEFT/RIGHT to jump to previous and next shot log event
Manually or automatically selecting a shot log event will select corresponding objects
Added an option to remove objects from the 3D view context menu
When opening a new file, only important objects are automatically selected instead of any object
When opening a new file, the camera will center on the battlefield
Added more options to configure the camera mode from SDK API
It is now possible to specify the altitude of new object above ground level
When an object is manually added to the world, it is now automatically selected
Added support for Grinnelli Designs Virtual Air Racing Pylons 2019
Added C++ API to import telemetry data files via the command line, menus and drag & drop
You can now press SHIFT+CTRL to display mouse cursor world and bullseye coordinates
Improved 3D view object list to reduce clutter
FIXES
The acmi 2.x file loader was not properly handling events
It was not easy to dynamically add a SA-6 STR on the battlefield (wrong name in the database)
Violet objects were improperly displayed in blue in the 3D view object list
Fixed crashes in C# Math.Vector API
Telemetry export tool was not exporting native coordinates (U, V, Heading) when available